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Add collision mode of "ground" type #1207

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Diarandor opened this issue Jun 7, 2018 · 0 comments
Open

Add collision mode of "ground" type #1207

Diarandor opened this issue Jun 7, 2018 · 0 comments

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@Diarandor
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(And update the Lua API of collision tests for custom entities and for the event entity:overlaps().)
The collision happens if the ground position of the other entity is inside the bounding box of this entity.

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