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Nemesis mob spawn issue ? #65
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Hi Soler91, first of all, big fan :)
I was playing a nemesis game with a friend today and i think we have found an issue with the mobs send to the other player in the holy mountain. If you stay at the left of the first statue in any holy mountain, the monsters that the other player kill are not send immediately. They are like stack in a sort of waiting list and when the player walk at the right of the statue, all the monsters in the waiting list spawn immediately.
I don't know if it was intended but with this knowledge you can edit your wand easily in any holy mountain without getting annoyed. Of course you still have to face the potential horde of monsters after, but i think it's still a big advantage.
We have only tried this in 2 games so it could be a problem from us but i wanted to share this with you.
Have a nice day :)
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