In Solidus, each Spree::PaymentMethod
represents one way that your store
chooses to accept payments. For example, you may want to set up separate payment
methods for PayPal payments and credit card payments.
You can inherit the Spree::PaymentMethod
base class
when you build your own integration for a payment service provider.
Spree::PaymentMethod
objects have the following attributes:
type
: The subclass ofSpree::PaymentMethod
that this payment method represents.name
: The display name for this payment method.description
: The description for this payment method.auto_capture
: Determines whether a payment should be captured (true
) or only authorized (false
) during payment processing. For more information, see Auto-capture.preferences
: A hash of preferences and their current settings for the current payment method. The available preferences can be changed by setting a differentpreference_source
.preference_source
: Sets the source for thepreferences
hash content. Your payment method may require additional preferences for interfacing with a payment service provider. See Preferences for more information.active
: Sets whether the payment method is active. Set this tofalse
to hide the payment method from customers.available_to_users
: Determines if the payment method is visible to users.available_to_admin
: Determines if the payment method is visible to administrators.
Each payment method has a preferences
attribute that stores settings as a
hash. The preference values get passed to the payment service provider, so your
payment method may require additional preferences (like public and private API
keys).
The base Spree::PaymentMethod
class has just two preferences:
:server
: The name of your server. This defaults to"test"
.:test_mode
: Sets whether the payment method can be used for test payments.
All Spree::Payment
objects need to be captured before they are sent to the
payment service provider for processing. If the
auto_capture
attribute for a payment method is set to false
, the
administrator must manually capture payments. However, you can set any payment
method to auto-capture payments.
If you have not set the auto_capture
attribute for a payment method, it
defaults to the value of your store's Spree::Config[:auto_capture]
preference.
The Spree::PaymentMethod
base class has a method called
payment_source_class
. It sets the payment source that should be associated
with your payment method. When you are creating your own payment method, you
need to define a payment_source_class
(even if it is nil
).
Solidus provides payment sources such as Spree::CreditCard
and
Spree::StoreCredit
. However, payment methods included in Solidus extensions
(like solidus_paypal_braintree
) could use a
completely custom payment source. (For example, the solidus_paypal_braintree
gem uses SolidusPaypalBraintree::Source
as the payment source for all
payments.)
Solidus does not include working payment methods by default. However, it does offer basic payment methods you can use to help you build out your own integration with a payment service provider.
These payment methods are provided by Solidus:
Spree::PaymentMethod::Check
: A class for processing payments from checks.Spree::PaymentMethod::StoreCredit
: A class for processing payments from a user's existingSpree::StoreCredit
.Spree::PaymentMethod::CreditCard
: A base class for other typical credit card-based payment methods. It usesSpree::CreditCard
as a payment source.
Solidus also provides bogus credit card payment methods for testing purposes:
Spree::PaymentMethod::BogusCreditCard
Spree::PaymentMethod::SimpleBogusCreditCard
You can view the source code for all of Solidus's provided payment methods in
the /core/app/models/spree/payment_method/
.
The simple bogus credit card method does not support payment profiles.1
Footnotes
-
A payment profile is a record that pairs a specific customer with a specific credit card. Some payment gateway providers or billing systems use payment profiles while others do not. ↩