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Internals of the Nim Compiler

Author: Andreas Rumpf
Version: |nimversion|

Directory structure

The Nim project's directory structure is:

Path Purpose
bin generated binary files
build generated C code for the installation
compiler the Nim compiler itself; note that this code has been translated from a bootstrapping version written in Pascal, so the code is not a poster child of good Nim code
config configuration files for Nim
dist additional packages for the distribution
doc the documentation; it is a bunch of reStructuredText files
lib the Nim library
web website of Nim; generated by nimweb from the *.txt and *.nimf files

Bootstrapping the compiler

Compiling the compiler is a simple matter of running:

nim c koch.nim
./koch boot

For a release version use:

nim c koch.nim
./koch boot -d:release

And for a debug version compatible with GDB:

nim c koch.nim
./koch boot --debuginfo --linedir:on

The koch program is Nim's maintenance script. It is a replacement for make and shell scripting with the advantage that it is much more portable. More information about its options can be found in the koch documentation.

Coding Guidelines

  • Use CamelCase, not underscored_identifiers.
  • Indent with two spaces.
  • Max line length is 80 characters.
  • Provide spaces around binary operators if that enhances readability.
  • Use a space after a colon, but not before it.
  • [deprecated] Start types with a capital T, unless they are pointers/references which start with P.

See also the API naming design document.

Porting to new platforms

Porting Nim to a new architecture is pretty easy, since C is the most portable programming language (within certain limits) and Nim generates C code, porting the code generator is not necessary.

POSIX-compliant systems on conventional hardware are usually pretty easy to port: Add the platform to platform (if it is not already listed there), check that the OS, System modules work and recompile Nim.

The only case where things aren't as easy is when the garbage collector needs some assembler tweaking to work. The standard version of the GC uses C's setjmp function to store all registers on the hardware stack. It may be necessary that the new platform needs to replace this generic code by some assembler code.

Runtime type information

Runtime type information (RTTI) is needed for several aspects of the Nim programming language:

Garbage collection
The most important reason for RTTI. Generating traversal procedures produces bigger code and is likely to be slower on modern hardware as dynamic procedure binding is hard to predict.
Complex assignments
Sequences and strings are implemented as pointers to resizeable buffers, but Nim requires copying for assignments. Apart from RTTI the compiler could generate copy procedures for any type that needs one. However, this would make the code bigger and the RTTI is likely already there for the GC.

We already know the type information as a graph in the compiler. Thus we need to serialize this graph as RTTI for C code generation. Look at the file lib/system/hti.nim for more information.

Rebuilding the compiler

After an initial build via sh build_all.sh on posix or build_all.bat on windows, you can rebuild the compiler as follows: * nim c koch if you need to rebuild koch * ./koch boot -d:release this ensures the compiler can rebuild itself

(use koch instead of ./koch on windows), which builds the compiler 3 times.

A faster approach if you don't need to run the full bootstrapping implied by koch boot, is the following: * pathto/nim c --lib:lib -d:release -o:bin/nim_temp compiler/nim.nim Where pathto/nim is any nim binary sufficiently recent (eg bin/nim_cources built during bootstrap or $HOME/.nimble/bin/nim installed by choosenim 1.2.0)

You can pass any additional options such as -d:leanCompiler if you don't need certain features or -d:debug --stacktrace:on --excessiveStackTrace --stackTraceMsgs for debugging the compiler. See also [Debugging the compiler](intern.html#debugging-the-compiler).

Debugging the compiler

You can of course use GDB or Visual Studio to debug the compiler (via --debuginfo --lineDir:on). However, there are also lots of procs that aid in debugging:

To create a new compiler for each run, use koch temp:

./koch temp c /tmp/test.nim

koch temp creates a debug build of the compiler, which is useful to create stacktraces for compiler debugging. See also [Rebuilding the compiler](intern.html#rebuilding-the-compiler) if you need more control.

Bisecting for regressions

koch temp returns 125 as the exit code in case the compiler compilation fails. This exit code tells git bisect to skip the current commit.:

git bisect start bad-commit good-commit
git bisect run ./koch temp -r c test-source.nim

You can also bisect using custom options to build the compiler, for example if you don't need a debug version of the compiler (which runs slower), you can replace ./koch temp by explicit compilation command, see [Rebuilding the compiler](intern.html#rebuilding-the-compiler).

The compiler's architecture

Nim uses the classic compiler architecture: A lexer/scanner feds tokens to a parser. The parser builds a syntax tree that is used by the code generator. This syntax tree is the interface between the parser and the code generator. It is essential to understand most of the compiler's code.

In order to compile Nim correctly, type-checking has to be separated from parsing. Otherwise generics cannot work.

The syntax tree

The syntax tree consists of nodes which may have an arbitrary number of children. Types and symbols are represented by other nodes, because they may contain cycles. The AST changes its shape after semantic checking. This is needed to make life easier for the code generators. See the "ast" module for the type definitions. The macros module contains many examples how the AST represents each syntactic structure.

How the RTL is compiled

The system module contains the part of the RTL which needs support by compiler magic (and the stuff that needs to be in it because the spec says so). The C code generator generates the C code for it, just like any other module. However, calls to some procedures like addInt are inserted by the CCG. Therefore the module magicsys contains a table (compilerprocs) with all symbols that are marked as compilerproc. compilerprocs are needed by the code generator. A magic proc is not the same as a compilerproc: A magic is a proc that needs compiler magic for its semantic checking, a compilerproc is a proc that is used by the code generator.

Compilation cache

The implementation of the compilation cache is tricky: There are lots of issues to be solved for the front- and backend.

General approach: AST replay

We store a module's AST of a successful semantic check in a SQLite database. There are plenty of features that require a sub sequence to be re-applied, for example:

The solution is to re-play the module's top level statements. This solves the problem without having to special case the logic that fills the internal seqs which are affected by the pragmas.

In fact, this describes how the AST should be stored in the database, as a "shallow" tree. Let's assume we compile module m with the following contents:

Conceptually this is the AST we store for the module:

The symbol's ast field is loaded lazily, on demand. This is where most savings come from, only the shallow outer AST is reconstructed immediately.

It is also important that the replay involves the import statement so that dependencies are resolved properly.

Shared global compiletime state

Nim allows .global, compiletime variables that can be filled by macro invocations across different modules. This feature breaks modularity in a severe way. Plenty of different solutions have been proposed:

  • Restrict the types of global compiletime variables to Set[T] or similar unordered, only-growable collections so that we can track the module's write effects to these variables and reapply the changes in a different order.
  • In every module compilation, reset the variable to its default value.
  • Provide a restrictive API that can load/save the compiletime state to a file.

(These solutions are not mutually exclusive.)

Since we adopt the "replay the top level statements" idea, the natural solution to this problem is to emit pseudo top level statements that reflect the mutations done to the global variable. However, this is MUCH harder than it sounds, for example squeaknim uses this snippet:

We can "replay" stCode.add only if the values of st and apicall are known. And even then a hash table's add with its hashing mechanism is too hard to replay.

In practice, things are worse still, consider someGlobal[i][j].add arg. We only know the root is someGlobal but the concrete path to the data is unknown as is the value that is added. We could compute a "diff" between the global states and use that to compute a symbol patchset, but this is quite some work, expensive to do at runtime (it would need to run after every module has been compiled) and would also break for hash tables.

We need an API that hides the complex aliasing problems by not relying on Nim's global variables. The obvious solution is to use string keys instead of global variables:

proc cachePut*(key: string; value: string)
proc cacheGet*(key: string): string

However, the values being strings/json is quite problematic: Many lookup tables that are built at compiletime embed proc vars and types which have no obvious string representation... Seems like AST diffing is still the best idea as it will not require to use an alien API and works with some existing Nimble packages, at least.

On the other hand, in Nim's future I would like to replace the VM by native code. A diff algorithm wouldn't work for that. Instead the native code would work with an API like put, get:

proc cachePut*(key: string; value: NimNode)
proc cacheGet*(key: string): NimNode

The API should embrace the AST diffing notion: See the module macrocache for the final details.

Methods and type converters

In the following sections global means shared between modules or property of the whole program.

Nim contains language features that are global. The best example for that are multi methods: Introducing a new method with the same name and some compatible object parameter means that the method's dispatcher needs to take the new method into account. So the dispatching logic is only completely known after the whole program has been translated!

Other features that are implicitly triggered cause problems for modularity too. Type converters fall into this category:

If in the above example module B is re-compiled, but A is not then B needs to be aware of toBool even though toBool is not referenced in B explicitly.

Both the multi method and the type converter problems are solved by the AST replay implementation.

Generics

We cache generic instantiations and need to ensure this caching works well with the incremental compilation feature. Since the cache is attached to the PSym datastructure, it should work without any special logic.

Backend issues

  • Init procs must not be "forgotten" to be called.
  • Files must not be "forgotten" to be linked.
  • Method dispatchers are global.
  • DLL loading via dlsym is global.
  • Emulated thread vars are global.

However the biggest problem is that dead code elimination breaks modularity! To see why, consider this scenario: The module G (for example the huge Gtk2 module...) is compiled with dead code elimination turned on. So none of G's procs is generated at all.

Then module B is compiled that requires G.P1. Ok, no problem, G.P1 is loaded from the symbol file and G.c now contains G.P1.

Then module A (that depends on B and G) is compiled and B and G are left unchanged. A requires G.P2.

So now G.c MUST contain both P1 and P2, but we haven't even loaded P1 from the symbol file, nor do we want to because we then quickly would restore large parts of the whole program.

Solution

The backend must have some logic so that if the currently processed module is from the compilation cache, the ast field is not accessed. Instead the generated C(++) for the symbol's body needs to be cached too and inserted back into the produced C file. This approach seems to deal with all the outlined problems above.

Debugging Nim's memory management

The following paragraphs are mostly a reminder for myself. Things to keep in mind:

  • If an assertion in Nim's memory manager or GC fails, the stack trace keeps allocating memory! Thus a stack overflow may happen, hiding the real issue.
  • What seem to be C code generation problems is often a bug resulting from not producing prototypes, so that some types default to cint. Testing without the -w option helps!

The Garbage Collector

Introduction

I use the term cell here to refer to everything that is traced (sequences, refs, strings). This section describes how the GC works.

The basic algorithm is Deferrent Reference Counting with cycle detection. References on the stack are not counted for better performance and easier C code generation.

Each cell has a header consisting of a RC and a pointer to its type descriptor. However the program does not know about these, so they are placed at negative offsets. In the GC code the type PCell denotes a pointer decremented by the right offset, so that the header can be accessed easily. It is extremely important that pointer is not confused with a PCell as this would lead to a memory corruption.

The CellSet data structure

The GC depends on an extremely efficient datastructure for storing a set of pointers - this is called a TCellSet in the source code. Inserting, deleting and searching are done in constant time. However, modifying a TCellSet during traversation leads to undefined behaviour.

All the operations have to perform efficiently. Because a Cellset can become huge a hash table alone is not suitable for this.

We use a mixture of bitset and hash table for this. The hash table maps pages to a page descriptor. The page descriptor contains a bit for any possible cell address within this page. So including a cell is done as follows:

  • Find the page descriptor for the page the cell belongs to.
  • Set the appropriate bit in the page descriptor indicating that the cell points to the start of a memory block.

Removing a cell is analogous - the bit has to be set to zero. Single page descriptors are never deleted from the hash table. This is not needed as the data structures needs to be rebuilt periodically anyway.

Complete traversal is done in this way:

for each page descriptor d:
  for each bit in d:
    if bit == 1:
      traverse the pointer belonging to this bit

Further complications

In Nim the compiler cannot always know if a reference is stored on the stack or not. This is caused by var parameters. Consider this example:

We have to decide at runtime whether the reference is on the stack or not. The generated code looks roughly like this:

Note that for systems with a continuous stack (which most systems have) the check whether the ref is on the stack is very cheap (only two comparisons).

Code generation for closures

Code generation for closures is implemented by `lambda lifting`:idx:.

Design

A closure proc var can call ordinary procs of the default Nim calling convention. But not the other way round! A closure is implemented as a tuple[prc, env]. env can be nil implying a call without a closure. This means that a call through a closure generates an if but the interoperability is worth the cost of the if. Thunk generation would be possible too, but it's slightly more effort to implement.

Tests with GCC on Amd64 showed that it's really beneficical if the 'environment' pointer is passed as the last argument, not as the first argument.

Proper thunk generation is harder because the proc that is to wrap could stem from a complex expression:

A thunk would need to call 'returnsDefaultCC[i]' somehow and that would require an additional closure generation... Ok, not really, but it requires to pass the function to call. So we'd end up with 2 indirect calls instead of one. Another much more severe problem which this solution is that it's not GC-safe to pass a proc pointer around via a generic ref type.

Example code:

This should produce roughly this code:

Beware of nesting:

This should produce roughly this code:

We could get rid of nesting environments by always inlining inner anon procs. More useful is escape analysis and stack allocation of the environment, however.

Alternative

Process the closure of all inner procs in one pass and accumulate the environments. This is however not always possible.

Accumulator

Internals

Lambda lifting is implemented as part of the transf pass. The transf pass generates code to setup the environment and to pass it around. However, this pass does not change the types! So we have some kind of mismatch here; on the one hand the proc expression becomes an explicit tuple, on the other hand the tyProc(ccClosure) type is not changed. For C code generation it's also important the hidden formal param is void* and not something more specialized. However the more specialized env type needs to passed to the backend somehow. We deal with this by modifying s.ast[paramPos] to contain the formal hidden parameter, but not s.typ!

Integer literals:

In Nim, there is a redundant way to specify the type of an integer literal. First of all, it should be unsurprising that every node has a node kind. The node of an integer literal can be any of the following values:

nkIntLit, nkInt8Lit, nkInt16Lit, nkInt32Lit, nkInt64Lit, nkUIntLit, nkUInt8Lit, nkUInt16Lit, nkUInt32Lit, nkUInt64Lit

On top of that, there is also the typ field for the type. It the kind of the typ field can be one of the following ones, and it should be matching the literal kind:

tyInt, tyInt8, tyInt16, tyInt32, tyInt64, tyUInt, tyUInt8, tyUInt16, tyUInt32, tyUInt64

Then there is also the integer literal type. This is a specific type that is implicitly convertible into the requested type if the requested type can hold the value. For this to work, the type needs to know the concrete value of the literal. For example an expression 321 will be of type int literal(321). This type is implicitly convertible to all integer types and ranges that contain the value 321. That would be all builtin integer types except uint8 and int8 where 321 would be out of range. When this literal type is assigned to a new var or let variable, it's type will be resolved to just int, not int literal(321) unlike constants. A constant keeps the full int literal(321) type. Here is an example where that difference matters.

proc foo(arg: int8) =
  echo "def"

const tmp1 = 123
foo(tmp1)  # OK

let tmp2 = 123
foo(tmp2) # Error

In a context with multiple overloads, the integer literal kind will always prefer the int type over all other types. If none of the overloads is of type int, then there will be an error because of ambiguity.

proc foo(arg: int) =
  echo "abc"
proc foo(arg: int8) =
  echo "def"
foo(123) # output: abc

proc bar(arg: int16) =
  echo "abc"
proc bar(arg: int8) =
  echo "def"

bar(123) # Error ambiguous call

In the compiler these integer literal types are represented with the node kind nkIntLit, type kind tyInt and the member n of the type pointing back to the integer literal node in the ast containing the integer value. These are the properties that hold true for integer literal types.

n.kind == nkIntLit n.typ.kind == tyInt n.typ.n == n

Other literal types, such as uint literal(123) that would automatically convert to other integer types, but prefers to become a uint are not part of the Nim language.

In an unchecked AST, the typ field is nil. The type checker will set the typ field accordingly to the node kind. Nodes of kind nkIntLit will get the integer literal type (e.g. int literal(123)). Nodes of kind nkUIntLit will get type uint (kind tyUint), etc.

This also means that it is not possible to write a literal in an unchecked AST that will after sem checking just be of type int and not implicitly convertible to other integer types. This only works for all integer types that are not int.