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AudioInputQt6.cpp
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#include "Audio.h"
#include "AudioInputQt6.h"
#include <QAudioDevice>
#include <QAudioInput>
#include <QAudioSource>
#include <QDebug>
#include <QIODevice>
#include <QMediaDevices>
#include <utility>
namespace {
// QueueWriter
class QueueWriter : public QIODevice {
public:
std::deque<uint8_t> *queue_;
qint64 readData(char *data, qint64 len) override
{
(void)data;
(void)len;
return 0;
}
qint64 writeData(const char *data, qint64 len) override
{
uint8_t const *begin = (uint8_t const *)data;
uint8_t const *end = begin + len;
queue_->insert(queue_->end(), begin, end);
return len;
}
qint64 bytesAvailable() const override
{
return 0;
}
qint64 size() const override
{
return 0;
}
};
// QueueReader
class QueueReader : public QIODevice {
public:
std::deque<uint8_t> *queue_;
qint64 readData(char *data, qint64 len) override;
qint64 writeData(const char *data, qint64 len) override;
qint64 bytesAvailable() const override;
qint64 size() const override;
};
qint64 QueueReader::readData(char *data, qint64 len)
{
qint64 n = std::min(len, (qint64)queue_->size());
std::copy(queue_->begin(), queue_->begin() + n, data);
queue_->erase(queue_->begin(), queue_->begin() + n);
return n;
}
qint64 QueueReader::writeData(const char *data, qint64 len)
{
(void)data;
(void)len;
return 0;
}
qint64 QueueReader::bytesAvailable() const
{
return (int)queue_->size();
}
qint64 QueueReader::size() const
{
return (int)queue_->size();
}
} // namespace
// AudioInput
struct AudioInput::Private {
QAudioDevice device;
std::shared_ptr<QAudioInput> input;
std::shared_ptr<QAudioSource> source;
std::deque<uint8_t> queue;
QueueWriter writer;
QueueReader reader;
};
AudioInput::AudioInput()
: m(new Private)
{
}
AudioInput::~AudioInput()
{
delete m;
}
QString AudioInput::description()
{
return m->device.description();
}
void AudioInput::start(const AudioDevice &dev, const QAudioFormat &format)
{
stop();
m->device = dev.device_;
m->input = std::make_shared<QAudioInput>(m->device);
m->source = std::make_shared<QAudioSource>(m->device, format);
m->writer.queue_ = &m->queue;
m->reader.queue_ = &m->queue;
m->writer.open(QueueWriter::WriteOnly);
m->reader.open(QueueWriter::ReadOnly);
m->source->start(&m->writer);
}
void AudioInput::stop()
{
m->device = {};
m->input.reset();
m->source.reset();
m->queue.clear();
m->writer.close();
m->reader.close();
}
int AudioInput::bytesAvailable() const
{
return (int)m->reader.bytesAvailable();
}
int AudioInput::read(char *data, int maxlen)
{
return (int)m->reader.read(data, maxlen);
}
QByteArray AudioInput::readAll()
{
return m->reader.read(m->reader.bytesAvailable());
}