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CEM variants (e.g., iron_golem2.jem) don't get animations if the base model (e.g., iron_golem.jem) does not exist. If the base model exists, animations in the variant models work properly. Animations in the base model always function. The base model doesn't need to have animations itself to enable animations in the variant models. This issue doesn't exist in ETF+EMF mods.
Create a custom mob with /summon minecraft:iron_golem ~ ~ ~ {NoAI:1b,HandItems:[{},{id:"minecraft:jigsaw",count:1,components:{"minecraft:custom_data":{mmdp:{deformation:{mob:{blastling:{model:2b}}}}}}}]} command
Observe that it has no custom animation (hands are not moving)
Download of_bug_test_below.zip resourcepack (which is basically just a vanilla iron_golem.jem placed in optifine/cem folder) and activate it by placing below the of_bug_test.zip. Alternatively you can place any iron_golem.jem file to optifine/cem folder of the of_bug_test.zip.
Observe that the mob now have animations (hands are moving)
Affected Versions
OptiFine HD U J1 1.21.1
OptiFine HD U J2 1.21.3
OptiFine HD U J3 pre9 1.21.4
Maybe others
Installation Method
Standalone versions
The text was updated successfully, but these errors were encountered:
Honestly never even tried doing this, figuring nothing would happen. My recommendation is to place an iron_golem.jem file in the CEM folder containing only the following
I checked now, and it seems that {} doesn't work. The behavior of iron_golem.jem containing only brackets is identical to not having the iron_golem.jem at all.
Description of Issue
CEM variants (e.g., iron_golem2.jem) don't get animations if the base model (e.g., iron_golem.jem) does not exist. If the base model exists, animations in the variant models work properly. Animations in the base model always function. The base model doesn't need to have animations itself to enable animations in the variant models. This issue doesn't exist in ETF+EMF mods.
Steps to Reproduce
/summon minecraft:iron_golem ~ ~ ~ {NoAI:1b,HandItems:[{},{id:"minecraft:jigsaw",count:1,components:{"minecraft:custom_data":{mmdp:{deformation:{mob:{blastling:{model:2b}}}}}}}]}
commandof_bug_test.zip
. Alternatively you can place any iron_golem.jem file to optifine/cem folder of theof_bug_test.zip
.Affected Versions
Maybe others
Installation Method
The text was updated successfully, but these errors were encountered: