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AActor::bActorEnableCollision is not currently handed over #2995

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oblm opened this issue Mar 31, 2021 · 1 comment
Open

AActor::bActorEnableCollision is not currently handed over #2995

oblm opened this issue Mar 31, 2021 · 1 comment

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@oblm
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oblm commented Mar 31, 2021

Description

AActor::bActorEnableCollision is not currently persisted on authority handover. This can lead to various physics/collision related issues after an authority transfer.

Workaround

If modifying AActor::bActorEnableCollision from it's default state, re-apply those changes within Actor::OnAuthorityGained.

Internal ticket:

UNR-4146

Environment

  • HEAD of UnrealGDK master & UnrealEngine 4.26-SpatialOSUnrealGDK
  • Windows 10
@m-samiec m-samiec changed the title Mounts sometimes refuse to move in certain direction. AActor::bActorEnableCollision is not currently handed over Mar 31, 2021
@jpetanjek
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This might have something to do with collision not being replicated by design in UE4 see this discussion.

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