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Interacting with Unreal's Enhanced Input System

In this example application, we demonstrate how to interact with Unreal's Enhanced Input system.

Before running this example, rename user_config.yaml.example to user_config.yaml and modify the contents appropriately for your system, as described in our Getting Started tutorial. Your user_config.yaml file only needs to specify the value of a parameter if it differs from the defaults defined in the python/spear/config directory. You can browse this directory for a complete set of all user-configurable parameters.

Running the example

You can run this example as follows.

python run.py

You should see a game window appear, with some debug text printed in the game viewport indicating that an enhanced input event has been processed.