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what i know and used to see on other servers, everytime CT wins the round they go to T and when they lose they stay CT, But its not like that on my dedicated server? Everytime CT wins they stay CT but when T wins the round the game switch sites for the teams? what im doing wrong here
Another issue i have too is smokes is not throwing, I downloaded map spawns that was updated for 3-4 months "should work" but not working, is it bcs we are only 2 guys on the server testing? :)
// This file was auto-generated by SourceMod (v1.10.0.6478)
// ConVars for plugin "executes.smx"
// If greater than 0, scrambles teams every this many rounds
// -
// Default: "7"
sm_executes_auto_scramble "7"
// Whether executes is allowed to automanage team balance
// -
// Default: "1"
sm_executes_auto_set_teams "1"
// Default extra freezetime for terroristseach round
// -
// Default: "1.3"
sm_executes_default_extra_freeze_time "0"
// Whether the other bombsite for an execute is disabled each round
// -
// Default: "1"
sm_executes_disable_other_site "1"
// Whether the editor can be launched by admins
// -
// Default: "1"
sm_executes_editor_enabled "1"
// Whether the plugin is enabled
// -
// Default: "1"
sm_executes_enabled "1"
// Maximum number of players allowed in the game at once.
// -
// Default: "10"
// Minimum: "2.000000"
sm_executes_maxplayers "10"
// Minimum number of players needed to start playing
// -
// Default: "5"
// Minimum: "1.000000"
sm_executes_minplayers "1"
// Ratio constant for team sizes.
// -
// Default: "0.475"
sm_executes_ratio_constant "0.475"
// Round time in seconds.
// -
// Default: "40"
sm_executes_round_time "60"
// Whether round time variations are enabled
// -
// Default: "1"
sm_executes_round_time_variation_enabled "1"
// Consecutive CT wins to cause a team scramble.
// -
// Default: "5"
sm_executes_scramble_rounds "5"
The text was updated successfully, but these errors were encountered:
There's not enough information here to reproduce your issue. Plugin version? What map configs are you using? Have you checked your error logs (addons/sourcemod/logs)?
what i know and used to see on other servers, everytime CT wins the round they go to T and when they lose they stay CT, But its not like that on my dedicated server? Everytime CT wins they stay CT but when T wins the round the game switch sites for the teams? what im doing wrong here
Another issue i have too is smokes is not throwing, I downloaded map spawns that was updated for 3-4 months "should work" but not working, is it bcs we are only 2 guys on the server testing? :)
// This file was auto-generated by SourceMod (v1.10.0.6478)
// ConVars for plugin "executes.smx"
// If greater than 0, scrambles teams every this many rounds
// -
// Default: "7"
sm_executes_auto_scramble "7"
// Whether executes is allowed to automanage team balance
// -
// Default: "1"
sm_executes_auto_set_teams "1"
// Default extra freezetime for terroristseach round
// -
// Default: "1.3"
sm_executes_default_extra_freeze_time "0"
// Whether the other bombsite for an execute is disabled each round
// -
// Default: "1"
sm_executes_disable_other_site "1"
// Whether the editor can be launched by admins
// -
// Default: "1"
sm_executes_editor_enabled "1"
// Whether the plugin is enabled
// -
// Default: "1"
sm_executes_enabled "1"
// Maximum number of players allowed in the game at once.
// -
// Default: "10"
// Minimum: "2.000000"
sm_executes_maxplayers "10"
// Minimum number of players needed to start playing
// -
// Default: "5"
// Minimum: "1.000000"
sm_executes_minplayers "1"
// Ratio constant for team sizes.
// -
// Default: "0.475"
sm_executes_ratio_constant "0.475"
// Round time in seconds.
// -
// Default: "40"
sm_executes_round_time "60"
// Whether round time variations are enabled
// -
// Default: "1"
sm_executes_round_time_variation_enabled "1"
// Consecutive CT wins to cause a team scramble.
// -
// Default: "5"
sm_executes_scramble_rounds "5"
The text was updated successfully, but these errors were encountered: