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The items that are compatible with IE's shaders should display the shader's additional colors when applied.
Actual Behavior
They do not display any color, and the resulting item will show a grey/white model. Any patterns such as stripes are retained and colored, and revolvers appear to be immune to this issue.
Reproduction Steps
Get an IE shader by opening a grab-bag, rarity does not matter.
Get an Engineer's workbench and apply the shader to any of the items: The Chemthrower, Plated Shield, and Railgun
Tada, white model. If on the shield, the pattern will still be noticeable.
Mods list
This happens with just Sodium and Immersive Engineering.
System Information
Java Version: 1.8.0
CPU: AMD Athlon 300U
GPU: AMD Radeon Vega 3 Graphics
Sodium Reforged Version: 2.9.10
A fix for this is by adding mixin.features.item=false to the mixin config (taken from a comment in the Tinker's Construct color issue). However, this also results in items with animated textures not doing the animations.
The text was updated successfully, but these errors were encountered:
Expected Behavior
The items that are compatible with IE's shaders should display the shader's additional colors when applied.
Actual Behavior
They do not display any color, and the resulting item will show a grey/white model. Any patterns such as stripes are retained and colored, and revolvers appear to be immune to this issue.
Reproduction Steps
Mods list
This happens with just Sodium and Immersive Engineering.
System Information
A fix for this is by adding mixin.features.item=false to the mixin config (taken from a comment in the Tinker's Construct color issue). However, this also results in items with animated textures not doing the animations.
The text was updated successfully, but these errors were encountered: