@@ -2,10 +2,6 @@ import { createReactiveSystem, type Link, type ReactiveFlags, type ReactiveNode
22
33let cycle = 0 ;
44
5- const enum EffectFlags {
6- Queued = 1 << 6 ,
7- }
8-
95interface EffectScope extends ReactiveNode { }
106
117interface Effect extends ReactiveNode {
@@ -198,8 +194,8 @@ function updateSignal(s: Signal, value: any): boolean {
198194
199195function notify ( e : Effect | EffectScope ) {
200196 const flags = e . flags ;
201- if ( ! ( flags & EffectFlags . Queued ) ) {
202- e . flags = flags | EffectFlags . Queued ;
197+ if ( ! ( flags & 64 /* Queued */ ) ) {
198+ e . flags = flags | 64 /* Queued */ ;
203199 const subs = e . subs ;
204200 if ( subs !== undefined ) {
205201 notify ( subs . sub as Effect | EffectScope ) ;
@@ -236,8 +232,8 @@ function run(e: Effect | EffectScope, flags: ReactiveFlags): void {
236232 while ( link !== undefined ) {
237233 const dep = link . dep ;
238234 const depFlags = dep . flags ;
239- if ( depFlags & EffectFlags . Queued ) {
240- run ( dep , dep . flags = depFlags & ~ EffectFlags . Queued ) ;
235+ if ( depFlags & 64 /* Queued */ ) {
236+ run ( dep , dep . flags = depFlags & ~ ( 64 /* Queued */ ) ) ;
241237 }
242238 link = link . nextDep ;
243239 }
@@ -248,7 +244,7 @@ function flush(): void {
248244 while ( notifyIndex < queuedEffectsLength ) {
249245 const effect = queuedEffects [ notifyIndex ] ! ;
250246 queuedEffects [ notifyIndex ++ ] = undefined ;
251- run ( effect , effect . flags &= ~ EffectFlags . Queued ) ;
247+ run ( effect , effect . flags &= ~ ( 64 /* Queued */ ) ) ;
252248 }
253249 notifyIndex = 0 ;
254250 queuedEffectsLength = 0 ;
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