debugger
An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
Cheat Engine. A development environment focused on modding
Code to demonstrate how to use native NT syscalls to create a debugger
edb is a cross-platform AArch32/x86/x86-64 debugger.
Project moved to: https://github.com/llvm/llvm-project
x86 and x64 assembly "read-eval-print loop" for Windows
Ghidra is a software reverse engineering (SRE) framework
Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, PowerPC, RiscV, S390x, TriCore, X86)
Free and Open Source Reverse Engineering Platform powered by rizin
Deep ghidra decompiler and sleigh disassembler integration for rizin
Open-source user-mode Anti-Anti-Debug plugin for x64dbg & cheatengine.
Advanced usermode anti-anti-debugger. Forked from https://bitbucket.org/NtQuery/scyllahide
RenderDoc is a stand-alone graphics debugging tool.
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
🐞 A tiny Windows x86 debugging framework written in C++20 that supports software breakpoints and hardware breakpoints. It can be used to create custom debuggers.
A collection of x64dbg scripts. Feel free to submit a pull request to add your script.
Cheap EMUlator: lightweight multi-architecture assembly playground
A lightweight dynamic instrumentation library
DEFCON 27 workshop - Modern Debugging with WinDbg Preview
ret-sync is a set of plugins that helps to synchronize a debugging session (WinDbg/GDB/LLDB/OllyDbg2/x64dbg) with IDA/Ghidra/Binary Ninja disassemblers.