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Google Play 64-bit requirement to solve before August 1, 2019 #8292
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I'm researching the 64 bit support for Android builds and here is what I found: What we include
So we clearly do support |
According to this:
I've ran a manual build with a branch( $ zipinfo -1 StatusIm-190530-150447-756b72-pr.apk | grep \.so$ | awk -F'/' '{print $2}' | uniq
arm64-v8a
armeabi-v7a
x86 So removing that |
This does increase the size of the APK from |
I think this can be solved as the Android builds now include the |
Warning from PlayStore:
This release is not compliant with the Google Play 64-bit requirement
The following APKs or App Bundles are available to 64-bit devices, but they only have 32-bit native code: 2019052417.
From August 1, 2019 all releases must be compliant with the Google Play 64-bit requirement.
Include 64-bit and 32-bit native code in your app. Use the Android App Bundle publishing format to automatically ensure that each device architecture receives only the native code it needs. This avoids increasing the overall size of your app. Learn More
Extra info in blog post: https://android-developers.googleblog.com/2019/01/get-your-apps-ready-for-64-bit.html
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