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MvcPlayground.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MvcPlayground", "MvcPlayground\MvcPlayground.csproj", "{DE10DC70-91BA-4444-B10F-7126AA348DE6}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = ".nuget", ".nuget", "{21F28CD3-54AB-4139-B668-B4112FA0EC48}"
ProjectSection(SolutionItems) = preProject
.nuget\packages.config = .nuget\packages.config
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{DE10DC70-91BA-4444-B10F-7126AA348DE6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{DE10DC70-91BA-4444-B10F-7126AA348DE6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{DE10DC70-91BA-4444-B10F-7126AA348DE6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{DE10DC70-91BA-4444-B10F-7126AA348DE6}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EnterpriseLibraryConfigurationToolBinariesPath = packages\Unity.2.1.505.2\lib\NET35
EndGlobalSection
EndGlobal