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model_user.go
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model_user.go
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/*
Opal API
Your Home For Developer Resources.
API version: 1.0
Contact: hello@opal.dev
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package opal
import (
"encoding/json"
)
// User # User Object ### Description The `User` object is used to represent a user. ### Usage Example Fetch from the `LIST Sessions` endpoint.
type User struct {
// The ID of the user.
UserId string `json:"user_id"`
// The email of the user.
Email string `json:"email"`
// The full name of the user.
FullName string `json:"full_name"`
// The first name of the user.
FirstName string `json:"first_name"`
// The last name of the user.
LastName string `json:"last_name"`
// The user's position.
Position string `json:"position"`
}
// NewUser instantiates a new User object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUser(userId string, email string, fullName string, firstName string, lastName string, position string) *User {
this := User{}
this.UserId = userId
this.Email = email
this.FullName = fullName
this.FirstName = firstName
this.LastName = lastName
this.Position = position
return &this
}
// NewUserWithDefaults instantiates a new User object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUserWithDefaults() *User {
this := User{}
return &this
}
// GetUserId returns the UserId field value
func (o *User) GetUserId() string {
if o == nil {
var ret string
return ret
}
return o.UserId
}
// GetUserIdOk returns a tuple with the UserId field value
// and a boolean to check if the value has been set.
func (o *User) GetUserIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.UserId, true
}
// SetUserId sets field value
func (o *User) SetUserId(v string) {
o.UserId = v
}
// GetEmail returns the Email field value
func (o *User) GetEmail() string {
if o == nil {
var ret string
return ret
}
return o.Email
}
// GetEmailOk returns a tuple with the Email field value
// and a boolean to check if the value has been set.
func (o *User) GetEmailOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Email, true
}
// SetEmail sets field value
func (o *User) SetEmail(v string) {
o.Email = v
}
// GetFullName returns the FullName field value
func (o *User) GetFullName() string {
if o == nil {
var ret string
return ret
}
return o.FullName
}
// GetFullNameOk returns a tuple with the FullName field value
// and a boolean to check if the value has been set.
func (o *User) GetFullNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.FullName, true
}
// SetFullName sets field value
func (o *User) SetFullName(v string) {
o.FullName = v
}
// GetFirstName returns the FirstName field value
func (o *User) GetFirstName() string {
if o == nil {
var ret string
return ret
}
return o.FirstName
}
// GetFirstNameOk returns a tuple with the FirstName field value
// and a boolean to check if the value has been set.
func (o *User) GetFirstNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.FirstName, true
}
// SetFirstName sets field value
func (o *User) SetFirstName(v string) {
o.FirstName = v
}
// GetLastName returns the LastName field value
func (o *User) GetLastName() string {
if o == nil {
var ret string
return ret
}
return o.LastName
}
// GetLastNameOk returns a tuple with the LastName field value
// and a boolean to check if the value has been set.
func (o *User) GetLastNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.LastName, true
}
// SetLastName sets field value
func (o *User) SetLastName(v string) {
o.LastName = v
}
// GetPosition returns the Position field value
func (o *User) GetPosition() string {
if o == nil {
var ret string
return ret
}
return o.Position
}
// GetPositionOk returns a tuple with the Position field value
// and a boolean to check if the value has been set.
func (o *User) GetPositionOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Position, true
}
// SetPosition sets field value
func (o *User) SetPosition(v string) {
o.Position = v
}
func (o User) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["user_id"] = o.UserId
}
if true {
toSerialize["email"] = o.Email
}
if true {
toSerialize["full_name"] = o.FullName
}
if true {
toSerialize["first_name"] = o.FirstName
}
if true {
toSerialize["last_name"] = o.LastName
}
if true {
toSerialize["position"] = o.Position
}
return json.Marshal(toSerialize)
}
type NullableUser struct {
value *User
isSet bool
}
func (v NullableUser) Get() *User {
return v.value
}
func (v *NullableUser) Set(val *User) {
v.value = val
v.isSet = true
}
func (v NullableUser) IsSet() bool {
return v.isSet
}
func (v *NullableUser) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUser(val *User) *NullableUser {
return &NullableUser{value: val, isSet: true}
}
func (v NullableUser) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUser) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}