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"end" detection not format correctly #26

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scandaloussolution opened this issue May 2, 2022 · 0 comments
Open

"end" detection not format correctly #26

scandaloussolution opened this issue May 2, 2022 · 0 comments

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@scandaloussolution
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I was using Minify.lua to make a in game linter, but for some reason, it doesn't detect ends on different lines.
So basically, it will underline my for loop as "expecting end" but in reality there is an end, its just on another line. I have no idea how to fix this, so, yea.

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