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migrate to tangram-es 0.10 #1279
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🎉 Any new features/advantages this brings for StreetComplete? |
Hopefully a fix for a long-standing crash issue, minor performance improvements and a feature that means that I can remove a custom implementation for a lack of that feature. So, nothing big, but the migration is a bit more laborious. |
Ah, and the flicker when moving in to show a quest should be gone. (The flicker when zooming back out again though probably not) |
I spent all day today migrating to 0.10.0, though there are some issues. Apart from the curious interface change decisions, with which I can live with, the chief feature why I wanted to upgrade does not work correctly. I created issues for that. So without these fixed, I cannot upgrade and I am unsure overall if it would be worthwhile. Usually I expect of updates of a library that all the things will be better. On the pro side:
On the meh side:
On the bad side:
|
Would have been useful to link them here, so I guess these are tangrams/tangram-es#1960, tangrams/tangram-es#1962 and tangrams/tangram-es#1961. |
tangrams/tangram-es#1962 and tangrams/tangram-es#1961 are just meh, in that they create more work for me in exchange for no gain. Point 1 and 2 of tangrams/tangram-es#1961 is important though, because without this, I can not even drop the prior 100 loc of hacky workaround code I have to use until now. I created a new ticket, tangrams/tangram-es#2033 |
@westnordost I am curious, could you please specify what you are referring to? Why/what/how exactly is Google forcing you to do this? |
Starting February 2020, all apps that use native libraries need to ship 64-bit binaries for those as well (even though the 64-bit architectures are in general compatible with 32-bit binaries). Up until 0.9.x, Tangram-ES did not include a binary for a certain 64-bit architecture. Tangram-ES 0.10.x introduced big breaking changes in the interface but finally included those binaries. |
Migrate to the new tangram-es version
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