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profiles.h
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/* Copyright (c) 2022, Sascha Willems
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 the "License";
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* Using Vulkan profiles from the LunarG SDK for device and instance setup
*/
#pragma once
#include "common/vk_common.h"
#include "api_vulkan_sample.h"
class Profiles : public ApiVulkanSample
{
public:
// Vertex layout for this example
struct VertexStructure
{
float pos[3];
float uv[2];
int32_t texture_index;
};
struct RandomTexture
{
VkImage image{};
VkImageView image_view{};
VkDeviceMemory memory{};
};
std::vector<RandomTexture> textures;
VkSampler sampler{};
std::unique_ptr<vkb::core::Buffer> vertex_buffer;
std::unique_ptr<vkb::core::Buffer> index_buffer;
uint32_t index_count{0};
std::unique_ptr<vkb::core::Buffer> uniform_buffer_vs;
struct
{
glm::mat4 projection;
glm::mat4 view;
} ubo_vs;
VkPipeline pipeline{VK_NULL_HANDLE};
VkPipelineLayout pipeline_layout{VK_NULL_HANDLE};
VkDescriptorSet base_descriptor_set{VK_NULL_HANDLE};
VkDescriptorSetLayout base_descriptor_set_layout{VK_NULL_HANDLE};
VkDescriptorSetLayout sampler_descriptor_set_layout{VK_NULL_HANDLE};
Profiles();
~Profiles() override;
void generate_textures();
void generate_cubes();
void build_command_buffers() override;
void draw();
void setup_descriptor_pool();
void setup_descriptor_set_layout();
void setup_descriptor_set();
void prepare_pipelines();
void prepare_uniform_buffers();
void update_uniform_buffers();
bool prepare(vkb::Platform &platform) override;
void render(float delta_time) override;
void view_changed() override;
void create_device() override;
void create_instance() override;
virtual void on_update_ui_overlay(vkb::Drawer &drawer) override;
};
std::unique_ptr<vkb::Application> create_profiles();