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Quick Reference
Below is a quick reference for possible script object and commands.
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forBiomes(int ... biomeIDs) - Creates an object representing biomes of the specified IDs.
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forAllBiomes() - Creates an object representing all registered biomes.
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forAllBiomesExcept(int ... biomeIDs) - Creates an object representing all biomes except the ids specified.
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forBiomesOfTypes(String ... types) - Creates an object representing biomes registered as one or more of the specified types.
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newBiomes(int ... biomeIDs, String type, int weight) - First creates biomes of the given IDs, and is then equivalent to "forBiomes".
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remove() - Used to remove the biomes from world generation.
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addFlower(String block, int metadata, int weight) - Used to add a flower to Forge's registry for a biome.
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removeFlower(String block, int metadata) - Used to remove a flower from Forge's registry for a biome.
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set(String fields, Object value) - Used to set various properties of biomes. The type of "value" depends on the field being set.
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addSpawn(String entityClass, String type, int weight, int minCount, int maxCount) - Used to add an entity to a biome's possible spawn list.
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removeSpawn(String entityClass, String type) - Used to remove an entity from a biome's possible spawn list.
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removeAllSpawns(String type) - Used to remove all possible spawns from a biome's possible spawn list.
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setStage(String stage) - Only works with the 'Tweaker' object. Used to set tweak application stage.
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removeDecoration(String type) - Used to remove decoration from a biome.
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addDicType(String type) - Used to add a type to the BiomeDictionary.
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removeDicType(String type) - Used to remove a type from the BiomeDictionary.
BiomeTweaker has been updated to 1.18. Please see the links below. Pages for previous versions can be found above.