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webpack-dev.config.js
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webpack-dev.config.js
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var glob = require('glob');
var join = require('path').join;
var webpack = require('webpack');
// Run one component at a time.
var args = process.argv.slice(4);
var components = args.length ? join('components', args[0], '/') : 'components/*';
var ENTRY = {};
var RESOLVE_ROOT = [__dirname];
glob.sync(components).forEach(function (componentPath) {
// Output to components/X/examples/build.js while watching components/X/examples/main.js.
ENTRY[join(componentPath, 'examples')] = join(__dirname, componentPath, 'examples', 'main.js');
// Add local node_modules/ directories.
RESOLVE_ROOT.push(join(componentPath));
});
var PLUGINS = [
new webpack.DefinePlugin({
'process.env': {'NODE_ENV': JSON.stringify('production')}
})
];
if (process.env.NODE_ENV === 'production') {
PLUGINS.push(new webpack.optimize.UglifyJsPlugin());
}
module.exports = {
devServer: {port: 9090},
entry: ENTRY,
output: {
path: __dirname,
filename: '[name]/build.js'
},
module: {
loaders: [{test: /\.glsl$/, loader: 'shader'}],
},
plugins: PLUGINS,
resolve: {
root: RESOLVE_ROOT
}
};