Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Server-side track loading uses ghost objects #5250

Open
kimden opened this issue Jan 18, 2025 · 0 comments
Open

Server-side track loading uses ghost objects #5250

kimden opened this issue Jan 18, 2025 · 0 comments

Comments

@kimden
Copy link
Contributor

kimden commented Jan 18, 2025

Ghost objects are supposed to be rendered for clients, while having no impact on physics.

I added a line into TrackObject::init that logs object's interaction and type, and ran client on one machine and server on another. Apparently the server side loads many ghost objects.

I'm not aware if they are extensively processed anywhere. But I tried preventing ghost objects from loading before (in a bad way and I didn't exactly know what I'm doing, so there's no commit and crashes were possible), in the late 2023 and now, and sometimes track loading time was reduced by 2-5 times, which is much.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant