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OnnxAttrs.hpp
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OnnxAttrs.hpp
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/*
* Copyright (c) 2018, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <onnx/onnx.pb.h>
#include <NvInfer.h>
#include <vector>
#include <unordered_map>
class OnnxAttrs {
template<typename T>
using string_map = std::unordered_map<std::string, T>;
typedef string_map<::ONNX_NAMESPACE::AttributeProto const*> AttrMap;
AttrMap _attrs;
public:
explicit OnnxAttrs(::ONNX_NAMESPACE::NodeProto const& onnx_node) {
for( auto const& attr : onnx_node.attribute() ) {
_attrs.insert({attr.name(), &attr});
}
}
bool count(std::string key) const { return _attrs.count(key); }
::ONNX_NAMESPACE::AttributeProto const* at(std::string key) const {
if( !_attrs.count(key) ) {
throw std::out_of_range("Attribute not found: " + key);
}
return _attrs.at(key);
}
template<typename T> T get(std::string key) const;
template<typename T> T get(std::string key, T const& default_value) const {
return _attrs.count(key) ? this->get<T>(key) : default_value;
}
};