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fix: avoid relying on Node specifics within compiler #14314

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merged 2 commits into from
Nov 15, 2024

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dummdidumm
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fixes #14294

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changeset-bot bot commented Nov 15, 2024

🦋 Changeset detected

Latest commit: 69ff33b

The changes in this PR will be included in the next version bump.

This PR includes changesets to release 1 package
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@Rich-Harris
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preview: https://svelte-dev-git-preview-svelte-14314-svelte.vercel.app/

this is an automated message

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Playground

pnpm add https://pkg.pr.new/svelte@14314

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@Ocean-OS Ocean-OS left a comment

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Couldn't nullish coalescence be used here, like process?.cwd?.()??Deno?.cwd?.()??undefined?
I know it looks a little ugly, but it could look nicer with some line breaks or spacing (not to mention that the nested ternaries arguably look a little worse)

@dummdidumm
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No, that would throw if process was not defined

@Ocean-OS
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This will stop this error from happening, right?

@dummdidumm dummdidumm merged commit 94471ca into main Nov 15, 2024
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@dummdidumm dummdidumm deleted the remove-process-import branch November 15, 2024 22:50
@github-actions github-actions bot mentioned this pull request Nov 15, 2024
@Ocean-OS
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This will stop this error from happening, right?

There still seems to be a bug, but it's a different one now

@razshare
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Would you say this is a commitment from the team? That is to say: not relying on node and runtime specifics for compilation?

I've been working on a project that makes use of a custom implementation of ES in order to compile svelte strings, and this took me by surprise when I tried to upgrade from v4 to v5.

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Successfully merging this pull request may close these issues.

import VERSION from svelte/compiler causes Cannot access "node:process.cwd" error
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