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module_troops.py
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# S T A R W A R S C O N Q U E S T M O D U L E S Y S T E M
# / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
# By Taleworlds, HokieBT, MartinF and Swyter - Do not use/copy without permission
import random
from header_common import *
from header_items import *
from header_troops import *
from header_skills import *
from ID_factions import *
from ID_items import *
from ID_scenes import *
####################################################################################################################
# Each troop contains the following fields:
# 1) Troop id (string): used for referencing troops in other files. The prefix trp_ is automatically added before each troop-id .
# 2) Toop name (string).
# 3) Plural troop name (string).
# 4) Troop flags (int). See header_troops.py for a list of available flags
# 5) Scene (int) (only applicable to heroes) For example: scn_reyvadin_castle|entry(1) puts troop in reyvadin castle's first entry point
# 6) Reserved (int). Put constant "reserved" or 0.
# 7) Faction (int)
# 8) Inventory (list): Must be a list of items
# 9) Attributes (int): Example usage:
# str_6|agi_6|int_4|cha_5|level(5)
# 10) Weapon proficiencies (int): Example usage:
# wp_one_handed(55)|wp_two_handed(90)|wp_polearm(36)|wp_archery(80)|wp_crossbow(24)|wp_throwing(45)
# The function wp(x) will create random weapon proficiencies close to value x.
# To make an expert archer with other weapon proficiencies close to 60 you can use something like:
# wp_archery(160) | wp(60)
# 11) Skills (int): See header_skills.py to see a list of skills. Example:
# knows_ironflesh_3|knows_power_strike_2|knows_athletics_2|knows_riding_2
# 12) Face code (int): You can obtain the face code by pressing ctrl+E in face generator screen
# 13) Face code (int)(2) (only applicable to regular troops, can be omitted for heroes):
# The game will create random faces between Face code 1 and face code 2 for generated troops
# town_1 Sargoth
# town_2 Tihr
# town_3 Veluca
# town_4 Suno
# town_5 Jelkala
# town_6 Praven
# town_7 Uxkhal
# town_8 Reyvadin
# town_9 Khudan
# town_10 Tulga
# town_11 Curaw
# town_12 Wercheg
# town_13 Rivacheg
# town_14 Halmar
####################################################################################################################
# Some constant and function declarations to be used below...
def wp(x):
n = 0
r = 10 + int(x / 10)
n |= wp_one_handed(x + random.randrange(r))
n |= wp_two_handed(x + random.randrange(r))
n |= wp_polearm(x + random.randrange(r))
#n |= wp_archery(x + random.randrange(r))
n |= wp_crossbow(x + random.randrange(r))
n |= wp_throwing(x + random.randrange(r))
#SW - add firearm
n |= wp_firearm(x + random.randrange(r))
return n
def wp_melee(x):
n = 0
r = 10 + int(x / 10)
n |= wp_one_handed(x + random.randrange(r))
n |= wp_two_handed(x + random.randrange(r))
n |= wp_polearm(x + random.randrange(r))
return n
#Skills
#SW - modified knows_common
#knows_common = knows_riding_1|knows_trade_2|knows_inventory_management_2|knows_prisoner_management_1|knows_leadership_1
knows_common = knows_riding_1|knows_trade_2|knows_inventory_management_2|knows_prisoner_management_1|knows_leadership_1|knows_ironflesh_1|knows_power_strike_1|knows_athletics_1|knows_tactics_1|knows_shield_1
knows_common_2 = knows_riding_2|knows_trade_2|knows_inventory_management_2|knows_prisoner_management_1|knows_leadership_2|knows_ironflesh_2|knows_power_strike_2|knows_athletics_2|knows_tactics_1|knows_shield_2
knows_common_3 = knows_riding_3|knows_trade_2|knows_inventory_management_2|knows_prisoner_management_1|knows_leadership_3|knows_ironflesh_3|knows_power_strike_3|knows_athletics_3|knows_tactics_2|knows_shield_3
knows_common_4 = knows_riding_4|knows_trade_2|knows_inventory_management_2|knows_prisoner_management_1|knows_leadership_4|knows_ironflesh_4|knows_power_strike_4|knows_athletics_4|knows_tactics_2|knows_shield_4
knows_arena_1 = knows_riding_2|knows_trade_2|knows_inventory_management_2|knows_prisoner_management_1|knows_leadership_3|knows_ironflesh_2|knows_power_strike_1|knows_athletics_1|knows_tactics_1|knows_shield_2|knows_power_draw_6|knows_power_throw_5|knows_weapon_master_4
knows_arena_2 = knows_riding_2|knows_trade_2|knows_inventory_management_2|knows_prisoner_management_1|knows_leadership_4|knows_ironflesh_4|knows_power_strike_3|knows_athletics_3|knows_tactics_3|knows_shield_3|knows_power_draw_6|knows_power_throw_5|knows_weapon_master_5
knows_arena_3 = knows_riding_3|knows_trade_2|knows_inventory_management_2|knows_prisoner_management_1|knows_leadership_5|knows_ironflesh_6|knows_power_strike_5|knows_athletics_5|knows_tactics_5|knows_shield_4|knows_power_draw_6|knows_power_throw_6|knows_weapon_master_6
knows_arena_4 = knows_riding_4|knows_trade_2|knows_inventory_management_2|knows_prisoner_management_1|knows_leadership_6|knows_ironflesh_8|knows_power_strike_6|knows_athletics_7|knows_tactics_7|knows_shield_5|knows_power_draw_6|knows_power_throw_6|knows_weapon_master_6
def_attrib = str_10 | agi_8 | int_6 | cha_6
def_attrib_1 = str_12 | agi_10 | int_8 | cha_8
def_attrib_2 = str_14 | agi_12 | int_10 | cha_10
def_attrib_3 = str_16 | agi_14 | int_12 | cha_12
def_attrib_4 = str_18 | agi_16 | int_14 | cha_14
def_attrib_force_1 = str_24 | agi_18 | int_10 | cha_10
def_attrib_force_2 = str_26 | agi_22 | int_14 | cha_14
def_attrib_force_3 = str_28 | agi_26 | int_18 | cha_18
def_attrib_force_4 = str_30 | agi_30 | int_22 | cha_22
knows_lord_1 = knows_riding_3|knows_trade_2|knows_inventory_management_2|knows_tactics_4|knows_prisoner_management_4|knows_leadership_7
knows_warrior_npc = knows_horse_archery_3|knows_athletics_3|knows_weapon_master_2|knows_ironflesh_1|knows_power_strike_2|knows_riding_3|knows_shield_1|knows_inventory_management_2
knows_merchant_npc = knows_horse_archery_3|knows_athletics_3|knows_riding_3|knows_trade_3|knows_inventory_management_3 #knows persuasion
knows_tracker_npc = knows_horse_archery_3|knows_riding_3|knows_weapon_master_1|knows_athletics_3|knows_spotting_2|knows_pathfinding_2|knows_tracking_2|knows_ironflesh_1|knows_inventory_management_2
lord_attrib = str_30|agi_25|int_25|cha_25|level(50)
knight_attrib_1 = str_22|agi_18|int_8|cha_16|level(25)
knight_attrib_2 = str_24|agi_20|int_10|cha_18|level(30)
knight_attrib_3 = str_26|agi_22|int_12|cha_20|level(35)
knight_attrib_4 = str_28|agi_24|int_13|cha_22|level(40)
knight_attrib_5 = str_30|agi_26|int_20|cha_20|level(45)
# knight_skills_1 = knows_riding_3|knows_ironflesh_2|knows_power_strike_3|knows_athletics_1|knows_tactics_2|knows_prisoner_management_1|knows_leadership_3|knows_shield_3
# knight_skills_2 = knows_riding_4|knows_ironflesh_3|knows_power_strike_4|knows_athletics_2|knows_tactics_3|knows_prisoner_management_2|knows_leadership_5|knows_shield_4
# knight_skills_3 = knows_riding_5|knows_ironflesh_4|knows_power_strike_5|knows_athletics_3|knows_tactics_4|knows_prisoner_management_2|knows_leadership_6|knows_shield_5
# knight_skills_4 = knows_riding_6|knows_ironflesh_5|knows_power_strike_6|knows_athletics_4|knows_tactics_5|knows_prisoner_management_3|knows_leadership_7|knows_shield_6
# knight_skills_5 = knows_riding_7|knows_ironflesh_6|knows_power_strike_7|knows_athletics_5|knows_tactics_6|knows_prisoner_management_3|knows_leadership_9|knows_shield_7
#SW - modified knight skills for star wars knights
starwars_knight_skills_1 = knows_riding_4|knows_ironflesh_8|knows_power_strike_6|knows_athletics_6|knows_tactics_6|knows_prisoner_management_5|knows_leadership_5|knows_power_throw_6|knows_weapon_master_6|knows_shield_6|knows_horse_archery_4|knows_trainer_4
starwars_knight_skills_2 = knows_riding_5|knows_ironflesh_9|knows_power_strike_7|knows_athletics_7|knows_tactics_7|knows_prisoner_management_6|knows_leadership_6|knows_power_throw_7|knows_weapon_master_7|knows_shield_7|knows_horse_archery_5|knows_trainer_5
starwars_knight_skills_3 = knows_riding_6|knows_ironflesh_10|knows_power_strike_8|knows_athletics_8|knows_tactics_8|knows_prisoner_management_7|knows_leadership_7|knows_power_throw_8|knows_weapon_master_8|knows_shield_8|knows_horse_archery_6|knows_trainer_6
starwars_knight_skills_4 = knows_riding_7|knows_ironflesh_10|knows_power_strike_9|knows_athletics_9|knows_tactics_9|knows_prisoner_management_8|knows_leadership_8|knows_power_throw_9|knows_weapon_master_9|knows_shield_9|knows_horse_archery_7|knows_trainer_7
starwars_knight_skills_5 = knows_riding_8|knows_ironflesh_10|knows_power_strike_10|knows_athletics_10|knows_tactics_10|knows_prisoner_management_9|knows_leadership_9|knows_power_throw_10|knows_weapon_master_10|knows_shield_10|knows_horse_archery_8|knows_trainer_8
#SW - added default skills for troops
starwars_skills_1 = knows_ironflesh_3|knows_power_strike_3|knows_power_throw_2|knows_weapon_master_4|knows_shield_2|knows_athletics_3|knows_tactics_3|knows_leadership_3|knows_trainer_1
starwars_skills_2 = knows_ironflesh_4|knows_power_strike_4|knows_power_throw_3|knows_weapon_master_5|knows_shield_3|knows_athletics_4|knows_tactics_3|knows_leadership_3|knows_trainer_1
starwars_skills_3 = knows_ironflesh_5|knows_power_strike_5|knows_power_throw_4|knows_weapon_master_5|knows_shield_4|knows_athletics_5|knows_tactics_4|knows_leadership_4|knows_trainer_2
starwars_skills_4 = knows_ironflesh_6|knows_power_strike_6|knows_power_throw_5|knows_weapon_master_6|knows_shield_5|knows_athletics_6|knows_tactics_4|knows_leadership_4|knows_trainer_2
starwars_skills_melee_1 = knows_ironflesh_5|knows_power_strike_5|knows_power_throw_4|knows_weapon_master_4|knows_shield_5|knows_athletics_5|knows_tactics_4|knows_leadership_4|knows_trainer_2
starwars_skills_melee_2 = knows_ironflesh_6|knows_power_strike_6|knows_power_throw_5|knows_weapon_master_5|knows_shield_6|knows_athletics_6|knows_tactics_4|knows_leadership_4|knows_trainer_2
starwars_skills_melee_3 = knows_ironflesh_7|knows_power_strike_7|knows_power_throw_6|knows_weapon_master_6|knows_shield_7|knows_athletics_7|knows_tactics_5|knows_leadership_5|knows_trainer_3
starwars_skills_melee_4 = knows_ironflesh_8|knows_power_strike_8|knows_power_throw_7|knows_weapon_master_7|knows_shield_8|knows_athletics_8|knows_tactics_5|knows_leadership_5|knows_trainer_3
starwars_skills_mounted_1 = knows_ironflesh_3|knows_power_strike_3|knows_power_throw_2|knows_weapon_master_4|knows_shield_2|knows_athletics_3|knows_riding_4|knows_horse_archery_4|knows_tactics_3|knows_leadership_3|knows_trainer_1
starwars_skills_mounted_2 = knows_ironflesh_4|knows_power_strike_4|knows_power_throw_3|knows_weapon_master_5|knows_shield_3|knows_athletics_4|knows_riding_5|knows_horse_archery_5|knows_tactics_3|knows_leadership_3|knows_trainer_1
starwars_skills_mounted_3 = knows_ironflesh_5|knows_power_strike_5|knows_power_throw_4|knows_weapon_master_5|knows_shield_4|knows_athletics_5|knows_riding_6|knows_horse_archery_6|knows_tactics_4|knows_leadership_4|knows_trainer_2
starwars_skills_mounted_4 = knows_ironflesh_6|knows_power_strike_6|knows_power_throw_5|knows_weapon_master_6|knows_shield_5|knows_athletics_6|knows_riding_8|knows_horse_archery_8|knows_tactics_4|knows_leadership_4|knows_trainer_2
starwars_skills_force_1 = knows_ironflesh_7|knows_power_strike_7|knows_power_throw_5|knows_weapon_master_4|knows_shield_4|knows_athletics_7|knows_riding_3|knows_horse_archery_4|knows_tactics_4|knows_leadership_4|knows_trainer_2|knows_power_draw_4
starwars_skills_force_2 = knows_ironflesh_8|knows_power_strike_8|knows_power_throw_6|knows_weapon_master_5|knows_shield_5|knows_athletics_8|knows_riding_4|knows_horse_archery_4|knows_tactics_5|knows_leadership_5|knows_trainer_2|knows_power_draw_6
starwars_skills_force_3 = knows_ironflesh_9|knows_power_strike_9|knows_power_throw_7|knows_weapon_master_6|knows_shield_6|knows_athletics_9|knows_riding_5|knows_horse_archery_5|knows_tactics_6|knows_leadership_6|knows_trainer_3|knows_power_draw_8
starwars_skills_force_4 = knows_ironflesh_10|knows_power_strike_10|knows_power_throw_8|knows_weapon_master_7|knows_shield_7|knows_athletics_10|knows_riding_6|knows_horse_archery_5|knows_tactics_7|knows_leadership_7|knows_trainer_3|knows_power_draw_10
#droid attributes
droid_attrib_1 = str_3|int_8|cha_3 # zero agility (so they move slow)
droid_attrib_2 = str_3|int_16|cha_3 # zero agility (so they move slow)
#droid skills
droid_skills_1 = knows_ironflesh_4|knows_tactics_2|knows_leadership_2|knows_trainer_2
droid_skills_2 = knows_ironflesh_6|knows_tactics_4|knows_leadership_4|knows_trainer_4
# give outlaws lower riding skills so their ships move slower on the world map
starwars_skills_outlaws_1 = knows_ironflesh_3|knows_power_strike_3|knows_power_throw_2|knows_weapon_master_3|knows_shield_2|knows_athletics_3|knows_riding_2|knows_horse_archery_3|knows_tactics_3|knows_leadership_3|knows_trainer_1
starwars_skills_outlaws_2 = knows_ironflesh_4|knows_power_strike_4|knows_power_throw_3|knows_weapon_master_4|knows_shield_3|knows_athletics_4|knows_riding_2|knows_horse_archery_3|knows_tactics_3|knows_leadership_3|knows_trainer_1
starwars_skills_outlaws_3 = knows_ironflesh_5|knows_power_strike_5|knows_power_throw_4|knows_weapon_master_4|knows_shield_4|knows_athletics_5|knows_riding_3|knows_horse_archery_4|knows_tactics_4|knows_leadership_4|knows_trainer_2
starwars_skills_outlaws_4 = knows_ironflesh_6|knows_power_strike_6|knows_power_throw_5|knows_weapon_master_5|knows_shield_5|knows_athletics_6|knows_riding_3|knows_horse_archery_4|knows_tactics_4|knows_leadership_4|knows_trainer_2
# default npc skills/attrib
starwars_npc_skills = knows_ironflesh_2|knows_power_strike_1|knows_power_throw_1|knows_weapon_master_5|knows_shield_1|knows_athletics_2|knows_riding_2|knows_horse_archery_2|knows_tactics_1|knows_leadership_1|knows_trainer_1
starwars_npc_attrib = str_10 | agi_10 | int_8 | cha_8
# SW (HC) - Guarantee constants
tf_guarantee_all_armor = tf_guarantee_helmet|tf_guarantee_armor|tf_guarantee_gloves|tf_guarantee_boots
#sw_npc_jedi = sw_npc_basic|knows_ironflesh_4|knows_power_strike_4|knows_power_throw_4|knows_weapon_master_4|knows_shield_4|knows_athletics_4|knows_riding_4|knows_horse_archery_4|knows_tactics_4|knows_leadership_4
#sw_npc_warrior = sw_npc_basic|knows_ironflesh_3|knows_power_strike_3|knows_power_throw_1|knows_weapon_master_3|knows_shield_2|knows_athletics_3|knows_riding_3|knows_horse_archery_4|knows_tactics_2|knows_leadership_2
#sw_npc_tracker = sw_npc_basic|knows_ironflesh_3|knows_power_strike_3|knows_power_throw_1|knows_weapon_master_3|knows_shield_2|knows_athletics_3|knows_riding_3|knows_horse_archery_4|knows_tactics_2|knows_leadership_2
#sw_npc_merchant
#These face codes are generated by the in-game face generator.
#Enable edit mode and press ctrl+E in face generator screen to obtain face codes.
reserved = 0
no_scene = 0
#SW - face codes
#@> // Swyter's Face codes //
#Male
swc_brunette_m_hero = 0x000000003d0090562d5ab4a56d918acb0000000000f5c9550000000000000000
swc_brunette_m_thug = 0x0000000dfd0080562d5ab4a56d918acb0000000000e9c9490000000000000000
swc_brunette_m_thug_2 =0x0000000dfd00c0552d5ab4a56d918acb0000000000e9c9490000000000000000
swc_blonde_m_neutral = 0x0000000ec300c1432d5a951b6d918acb0000000000e9c9490000000000000000
swc_blonde_m_neutral_2 = 0x0000000da900a0012d5a951b6d918acb0000000000e9c9490000000000000000
swc_blonde_m_good = 0x0000000f8800c0815861d13484c9c9e20000000000e9c29d0000000000000000
swc_blonde_m_good_2 = 0x0000000f8800c0815861d13484c9c9e20000000000e9c29d0000000000000000
#Female
# swc_brunette_f_neutral =
# swc_brunette_f_neutral_2 =
# swc_blonde_f_neutral =
# swc_blonde_f_neutral_2 =
#Weequay
swc_weequay = 0x0000000d8a0160002793b35442a9bd230000000000f9272d0000000000000000
swc_weequay_2 = 0x0000000d8a01500027bbb35bc0a9bd230000000000fd2f280000000000000000
sw_player_face = 0x000000003f00c00136db6db6db6db6db0000000000e936db0000000000000000
#sw_player_face = 0x000000018000000136db6db6db6db6db00000000001db6db0000000000000000 #original code from native
#sw_player_face = # NEW
sw_woman_face_1 = 0x00000001be00000336db6db6db6db6db00000000001db6db0000000000000000
#sw_woman_face_1 = 0x0000000000000001249249480029249200000000001d24920000000000000000
sw_woman_face_2 = 0x0000000cff00700849246e480092492400000000001e49240000000000000000
#sw_woman_face_2 = 0x0000000cff00700849246e480092492400000000001e49240000000000000000
sw_woman_face_3 = 0x000000018b000006361b8db6db6dbefb00000000001db6db0000000000000000
## cute woman code:
## 0x0000000035004003472269c4ddb0a6da00000000001f35a90000000000000000
sw_slave_dancer_face1 = 0x0000000000000001249249249249249200000000001d24920000000000000000
sw_slave_dancer_face2 = 0x000000003f0060085b65b6b6dbb6db6d00000000001e49240000000000000000
sw_man_face_1 = 0x0000000000000001249249249249249200000000001c924b0000000000000000
sw_man_face_2 = 0x0000000fff006287492492491c924b6d00000000001edb230000000000000000
sw_rebel_face_1 = 0x0000000000000001249249249249249200000000001d24930000000000000000
sw_rebel_face_2 = 0x0000000fff006287492492491c924b6d00000000001edb230000000000000000
sw_imperial_face_1 = 0x000000003f000001249249249249249200000000001c924b0000000000000000
sw_imperial_face_2 = 0x0000000fff005005492492491392492400000000001e49230000000000000000
sw_hutt_face_1 = 0x0000000000000001249249249249249200000000001d24930000000000000000
sw_hutt_face_2 = 0x0000000fff01034e492492491c924b6d00000000001edb230000000000000000
sw_bandit_face_1 = sw_hutt_face_1
sw_bandit_face_2 = sw_hutt_face_2
sw_sith_face_1 = 0x0000000000011000249249249249249200000000001d24530000000000000000
sw_sith_face_2 = 0x0000000fff011000492492491c92492400000000001e49230000000000000000
#alien face textures
wookiee_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
wookiee_face2 = 0x0000000fff001000000000000000000000000000000000000000000000000000
mandalorian_face1 = 0x0000000fc0007001249249249249249200000000001d24930000000000000000
mandalorian_face2 = 0x0000000fff00c185492492491c92492400000000001e49230000000000000000
twilek_female_face1 = 0x0000000000000000124924929244949200000000001c92490000000000000000
twilek_female_face2 = 0x0000000d00002000492492491b92492400000000001e49240000000000000000
twilek_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
twilek_face2 = 0x0000000aab003000000000000000000000000000000000000000000000000000
rodian_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
rodian_face2 = 0x0000000fff002000000000000000000000000000000000000000000000000000
chiss_face1 = 0x0000000000014001249249249249249200000000001d24530000000000000000
chiss_face2 = 0x0000000fff014005492492491c92492400000000001e49230000000000000000
chiss_female_face1 = 0x000000003500a003472269c4ddb0a6da00000000001f35a90000000000000000
chiss_female_face2 = 0x000000003700a0011c6b7293a4484b6400000000001ca76b0000000000000000
weequay_face1 = 0x000000000001500c249249249249249200000000001d24930000000000000000
weequay_face2 = 0x0000000fff01600c492492491c92492400000000001e49230000000000000000
#clone_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
#clone_face2 = 0x0000000fff001000000000000000000000000000000000000000000000000000
bothan_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
bothan_face2 = 0x0000000fff000003000000000000000000000000000000000000000000000000
sw_zabrak_face_1 = 0x000000018000119735c22e7f632a053f0000000000f5b1c70000000000000000
sw_zabrak_face_2 = 0x000000018000415735c22e7f632a053f0000000000f5b1c70000000000000000
#single face texture only
trandoshan_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
trandoshan_face2 = 0x0000000fff001000000000000000000000000000000000000000000000000000
gamorrean_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
gamorrean_face2 = 0x0000000000000000000000000000000000000000000000000000000000000000
hutt_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
hutt_face2 = 0x0000000000000000000000000000000000000000000000000000000000000000
moncal_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
moncal_face2 = 0x0000000000000000000000000000000000000000000000000000000000000000
droid_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
droid_face2 = 0x0000000000000000000000000000000000000000000000000000000000000000
tusken_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
tusken_face2 = 0x0000000000000000000000000000000000000000000000000000000000000000
jawa_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
jawa_face2 = 0x0000000000000000000000000000000000000000000000000000000000000000
sullustan_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
sullustan_face2 = 0x0000000000000000000000000000000000000000000000000000000000000000
geonosian_face1 = 0x0000000000000000000000000000000000000000000000000000000000000000
geonosian_face2 = 0x0000000000000000000000000000000000000000000000000000000000000000
#NAMES:
#
troops = [
["player","Player","Player",tf_hero|tf_unmoveable_in_party_window,no_scene,reserved,fac_player_faction,
#SW BSG integration
#["player","Player","Player",tf_hero|tf_unmoveable_in_party_window|tf_inactive,no_scene,reserved,fac_player_faction,
#to release
[],
#for testing - don't put too many items or it may crash when starting a new game?
#[itm_speeder_dagger,itm_dc15a,itm_combat_knife,itm_dc15s,itm_dagger,itm_vibro_blade1,itm_vibro_axe_long_2h,itm_grey_gloves,itm_imperial_stormtrooper_armor,itm_black_gloves,itm_mandalorian_crushgaunts,itm_black_boots,itm_leather_gloves],
#[itm_droid_parts,itm_shadow_stormtrooper_helmet,itm_shadow_stormtrooper_armor,itm_shadow_stormtrooper_boots,itm_darkgrey_gloves,itm_black_gloves,itm_clone_trooper_boots,itm_clone_trooper_head,itm_combat_knife,itm_clone_trooper_helmet_blue,itm_clone_trooper_helmet_green,itm_clone_trooper_helmet_white,itm_clone_trooper_helmet_red,itm_clone_trooper_armor_blue,itm_clone_trooper_armor_green,itm_clone_trooper_armor_white,itm_clone_trooper_armor_red,itm_dc15a,itm_dc15s],
#[itm_e11,itm_ig88_attack,itm_ig88_e11_shield,itm_ig88_dlt20a,itm_ig88_head,itm_ig88_body,itm_ig88_hands,itm_ig88_feet,itm_outfit_black,itm_luke_skywalker_outfit,itm_imperial_stormtrooper_armor,itm_right_hand_glove,itm_twilek_dagger_throwing,itm_dlt20a,itm_twilek_dagger,itm_a295,itm_t21,itm_vibro_blade1,itm_vibro_blade2,itm_vibro_blade3,itm_vibro_blade4,itm_imperial_stormtrooper_armor_officer,itm_imperial_stormtrooper_helmet,itm_imperial_stormtrooper_boots,itm_imperial_stormtrooper_gloves,itm_droid_parts,itm_imperial_uniform_black_plain,itm_imperial_trooper_armor,itm_outfit_tan,itm_outfit_grey,itm_outfit_green,itm_black_boots,itm_leather_boots],
#[itm_laser_bolts_red,itm_laser_bolts_green,itm_dlt20a,itm_wookiee_armor1,itm_wookiee_armor2,itm_gamorrean_armor,itm_geonosian_armor,itm_lightsaber_red_double,itm_tusken_helmet,itm_tusken_armor,itm_transparent_helmet,itm_c3po_head,itm_c3po_hands,itm_c3po_body,itm_c3po_feet,itm_c3po_attack,itm_droid_parts,itm_speeder_imperial,itm_imperial_scout_trooper_armor,itm_imperial_scout_trooper_helmet,itm_imperial_scout_trooper_boots,itm_black_gloves_long,itm_laser_bolts_red,itm_scout_trooper_pistol],
#[itm_b1series_body,itm_b1series_attack,itm_3poseries_gold,itm_3poseries_attack,itm_dc15s,itm_laser_bolts_orange,itm_a280],
#[itm_dlt19,itm_lightsaber_blue_double,itm_lightsaber_red_double,itm_lightsaber_green,itm_imperial_stormtrooper_armor,itm_black_gloves,itm_imperial_stormtrooper_boots,itm_imperial_stormtrooper_helmet,itm_speeder_shadow,itm_shadow_scout_trooper_boots,itm_black_gloves_long,itm_shadow_scout_trooper_helmet,itm_shadow_scout_trooper_armor,itm_scout_trooper_pistol],
#[itm_lightsaber_blue_double,itm_thermal_detonator1,itm_speeder_fc20,itm_sith_hood,itm_sith_marauder_robe,itm_black_gloves,itm_black_boots,itm_lightsaber_red,itm_lightsaber_block_red,itm_force_throw_lightsaber_red,itm_lightsaber_red_double],
#[itm_imperial_stormtrooper_helmet,itm_imperial_stormtrooper_armor,itm_imperial_stormtrooper_boots,itm_imperial_stormtrooper_gloves,itm_lightsaber_blue_double,itm_lightsaber_red_double,itm_lightsaber_green_double,itm_lightsaber_yellow_double,itm_lightsaber_purple_double,itm_lightsaber_orange_double],
#[itm_force_throw_lightsaber_green,itm_force_push,itm_yoda_armor,itm_yoda_lightsaber,itm_yoda_speeder,itm_imperial_uniform_green,itm_black_boots,itm_black_gloves,itm_tarkin_head,itm_lightsaber_red_1h,itm_lightsaber_block_red,itm_jabba_speeder,itm_twilek_female_helmet,itm_transparent_head,itm_transparent_body,itm_transparent_hands,itm_transparent_feet,itm_jabba_armor,itm_jabba_attack],
#[itm_vibro_knuckler,itm_trandoshan_mask,itm_trandoshan_helmet,itm_trandoshan_armor,itm_lightsaber_red_pike,itm_black_boots,itm_black_gloves,itm_shadow_guard_robe,itm_shadow_guard_helmet,itm_baton,itm_energy_shield_oval,itm_energy_shield_green_small,itm_energy_shield_yellow_small,itm_energy_shield_green_medium,itm_energy_shield_blue_large,itm_a280,itm_a280_stun,itm_medpac_adv,itm_medpac,itm_jedi_master_robe,itm_jedi_master_hood,itm_sith_master_robe,itm_sith_hood,itm_black_boots,itm_force_lightning_ammo,itm_force_push_ammo,itm_force_power_ls_1,itm_force_power_ds_1],
#[itm_force_knockdown,itm_force_kill,itm_force_stun,itm_dc15a,itm_force_choke,itm_rancor_body_a,itm_rancor_body_b,itm_rancor_body_c,itm_transparent_head,itm_transparent_hands,itm_transparent_feet,itm_rancor_attack],
#[itm_force_throw_lightsaber_red_double,itm_force_jump,itm_force_throw_lightsaber_green_pike,itm_jetpack,itm_imperial_stormtrooper_helmet,itm_binocular,itm_a280,#itm_swoop_bike,itm_e5,itm_e11,itm_senate_rifle,itm_elg3a,itm_se14r,itm_transparent_hands,itm_transparent_head,itm_transparent_feet,itm_lin_droid_armor,itm_lin_droid_armor_w_arm],
#[itm_lightsaber_green_pike,itm_force_throw_lightsaber_green_pike,itm_jedi_master_robe,itm_lightsaber_green,itm_force_throw_lightsaber_green_merch,itm_slave_neck_chain,itm_horus_winged_cruiser,itm_lightsaber_red_reverse],
#[itm_grey_gloves_with_bottle,itm_weequay_head_helmet_a,itm_kashyyyk_long_gun,itm_jawa_hood,itm_jawa_robe,itm_leather_gloves,itm_jawa_boots,itm_ion_beam_pistol,itm_ion_pistol],
#[itm_darth_vader_helmet,itm_imperial_stormtrooper_helmet,itm_shadow_stormtrooper_helmet,itm_imperial_scout_trooper_helmet,itm_shadow_scout_trooper_helmet,itm_fang_helmet,itm_eyepiece_tactics,itm_eyepiece_leadership,itm_defiler_helmet,itm_imperial_gunner_helmet,itm_beak_helmet,itm_black_sun_helmet,itm_imperial_royal_guard_helmet,itm_clone_trooper_helmet_white,itm_mandalorian_crusader_helmet,itm_mandalorian_neocrusader_helmet,itm_trandoshan_mask,itm_imperial_trooper_helmet,itm_glasses_black,itm_glasses_yellow,itm_tusken_helmet,itm_wookiee_hunter_helmet],
#[itm_droid_parts,itm_b1series_attack,itm_transparent_head,itm_transparent_hands,itm_transparent_feet,itm_b1series_body,itm_dc15s,itm_dc15s,itm_laser_bolts_red_rifle,itm_laser_bolts_red_rifle,itm_horus_winged_cruiser,itm_e5,itm_b2series_body,itm_b2series_blaster,itm_b2series_attack],
#[itm_wrist_blaster],
str_6|agi_6|int_6|cha_6,wp_one_handed(30)|wp_two_handed(30)|wp_polearm(30)|wp_crossbow(35)|wp_throwing(30)|wp_firearm(45),0,swc_brunette_m_hero],
["temp_troop","Temp Troop","Temp Troop",tf_hero,no_scene,reserved,fac_commoners,[],def_attrib,0,knows_common|knows_inventory_management_10,0],
["game","Game","Game",tf_hero,no_scene,reserved,fac_commoners,[],def_attrib,0,knows_common,0],
["unarmed_troop","Unarmed Troop","Unarmed Troops",tf_hero,no_scene,reserved,fac_commoners,[itm_laser_bolts_red_pistol,itm_dh17],def_attrib|str_14,0,knows_common|knows_power_draw_2,0],
####################################################################################################################
# Troops before this point are hardwired into the game and their order should not be changed!
####################################################################################################################
["random_town_sequence","Random Town Sequence","Random Town Sequence",tf_hero,no_scene,reserved,fac_commoners,[],def_attrib,0,knows_common|knows_inventory_management_10,0],
["tournament_participants","Tournament Participants","Tournament Participants",tf_hero,no_scene,reserved,fac_commoners,[],def_attrib,0,knows_common|knows_inventory_management_10,0],
["tutorial_maceman","Maceman","Maceman",tf_trandoshan|tf_guarantee_armor,no_scene,reserved,fac_commoners,
[itm_durasteel_mace,itm_arena_tunic_white],
str_6|agi_6|level(1),wp(50),knows_common, trandoshan_face1, trandoshan_face2],
["tutorial_archer","Marksman","Marksman",tf_rodian|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_ranged,no_scene,reserved,fac_commoners,
[itm_dl44a_training,itm_laser_bolts_training_pistol,itm_arena_tunic_green,itm_leather_boots],
str_6|agi_6|level(5),wp(100),knows_common|knows_power_draw_4, rodian_face1, rodian_face2],
["tutorial_swordsman","Swordsman","Swordsman",tf_guarantee_boots|tf_guarantee_armor,no_scene,reserved,fac_commoners,
[itm_lightsaber_red,itm_arena_tunic_red,itm_black_boots],
str_6|agi_6|level(5),wp(80),knows_common, sw_sith_face_1, sw_sith_face_2],
["novice_fighter","Novice Fighter","Novice Fighters",tf_moncal|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots],
str_14|agi_9|level(9),wp(100)|wp_archery(100),knows_arena_1,moncal_face1, moncal_face2],
["regular_fighter","Regular Fighter","Regular Fighters",tf_twilek|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots],
str_14|agi_11|level(14),wp(125)|wp_archery(125),knows_arena_2,twilek_face1, twilek_face2],
["veteran_fighter","Veteran Fighter","Veteran Fighters",tf_trandoshan|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,0,fac_commoners,
[itm_leather_boots],
str_14|agi_14|level(19),wp(150)|wp_archery(150),knows_arena_3,trandoshan_face1, trandoshan_face2],
["champion_fighter","Champion Fighter","Champion Fighters",tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots],
str_16|agi_16|level(23),wp(175)|wp_archery(175),knows_arena_4,mandalorian_face1, mandalorian_face2],
["arena_training_fighter_1","Novice Fighter","Novice Fighters",tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots,itm_arena_tunic_white],
str_14|agi_9|level(9),wp(100)|wp_archery(100),knows_arena_1,sw_man_face_1, sw_man_face_2],
["arena_training_fighter_2","Novice Fighter","Novice Fighters",tf_twilek|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots,itm_arena_tunic_white],
str_14|agi_9|level(9),wp(100)|wp_archery(100),knows_arena_1,twilek_face1, twilek_face2],
["arena_training_fighter_3","Regular Fighter","Regular Fighters",tf_weequay|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots,itm_arena_tunic_yellow],
str_14|agi_11|level(14),wp(125)|wp_archery(125),knows_arena_2, weequay_face1, weequay_face2],
["arena_training_fighter_4","Regular Fighter","Regular Fighters",tf_sullustan|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots,itm_arena_tunic_yellow],
str_14|agi_11|level(14),wp(125)|wp_archery(125),knows_arena_2,sullustan_face1, sullustan_face2],
["arena_training_fighter_5","Regular Fighter","Regular Fighters",tf_moncal|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots,itm_arena_tunic_yellow],
str_14|agi_11|level(14),wp(125)|wp_archery(125),knows_arena_2,moncal_face1, moncal_face2],
["arena_training_fighter_6","Veteran Fighter","Veteran Fighters",tf_chiss|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots,itm_arena_tunic_green],
str_14|agi_14|level(19),wp(150)|wp_archery(150),knows_arena_3,chiss_face1, chiss_face2],
["arena_training_fighter_7","Veteran Fighter","Veteran Fighters",tf_rodian|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots,itm_arena_tunic_green],
str_14|agi_14|level(19),wp(150)|wp_archery(150),knows_arena_3,rodian_face1, rodian_face2],
["arena_training_fighter_8","Veteran Fighter","Veteran Fighters",tf_bothan|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots,itm_arena_tunic_green],
str_14|agi_14|level(19),wp(150)|wp_archery(150),knows_arena_3,bothan_face1, bothan_face2],
["arena_training_fighter_9","Champion Fighter","Champion Fighters",tf_trandoshan|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots,itm_arena_tunic_red],
str_16|agi_16|level(23),wp(175)|wp_archery(175),knows_arena_4,trandoshan_face1, trandoshan_face2],
["arena_training_fighter_10","Champion Fighter","Champion Fighters",tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_shield,no_scene,reserved,fac_commoners,
[itm_leather_boots,itm_arena_tunic_red],
str_16|agi_16|level(23),wp(175)|wp_archery(175),knows_arena_4,mandalorian_face1, mandalorian_face2],
#SW - modified cattle to nerfs and have tf_mounted flag and higher riding skill so they travel faster on the world map
["cattle","Nerf","Nerf Herd",tf_mounted,no_scene,reserved,fac_neutral, [], def_attrib|level(1),wp(60),knows_common|knows_riding_8,sw_man_face_1, sw_man_face_2],
#####################################################################################################
# add wp_firearm(X) to some troops?
#SW - added Star Wars mercs
#SW - NOTE - wookiee is the troop marked as soldiers_begin
#wookiee mercs (removed tf_guarantee_ranged from wookiee berserker/bacca so they will be part of the infantry group and can be given separate battle commands)
["wookiee","Wookiee","Wookiees",
tf_wookiee|tf_guarantee_ranged,
no_scene,reserved,fac_commoners,
[ itm_wookiee_bowcaster,
itm_wookiee_bowcaster,
itm_laser_bolts_green_rifle,
itm_laser_bolts_green_rifle,
itm_melee_punch,
itm_wookiee_shield_small,
itm_wookiee_shield_small,
itm_wookiee_fur
],
def_attrib_1|level(10),
wp(100)|wp_firearm(105),
starwars_skills_1,
wookiee_face1, wookiee_face2
],
["wookiee_warrior","Wookiee Warrior","Wookiee Warriors",
tf_wookiee|tf_guarantee_ranged,
no_scene,reserved,fac_commoners,
[ itm_wookiee_bowcaster,
itm_wookiee_bowcaster,
itm_laser_bolts_green_rifle,
itm_laser_bolts_green_rifle,
itm_vibro_blade1,
itm_vibro_blade3,
itm_wookiee_armor1,
itm_wookiee_armor2,
#itm_ryyk_kerarthorr,
itm_ryyk_kerarthorr,
itm_ryyk_kerarthorr_shield,
itm_ryyk_kerarthorr_shield,
itm_wookiee_shield_small,
itm_wookiee_shield_small,
itm_wookiee_fur
],
def_attrib_2|level(16),
wp(110)|wp_crossbow(125),
starwars_skills_2,
wookiee_face1, wookiee_face2
],
["wookiee_marksman","Wookiee Marksman","Wookiee Marksmen",
tf_wookiee|tf_guarantee_ranged|tf_guarantee_armor|tf_guarantee_shield|tf_guarantee_helmet,
no_scene,reserved,fac_commoners,
[ itm_vibro_blade1,
itm_vibro_blade3,
itm_wookiee_bowcaster,
itm_wookiee_bowcaster,
itm_wookiee_armor2,
itm_laser_bolts_green_rifle,
itm_laser_bolts_green_rifle,
itm_wookiee_shield_small,
itm_wookiee_shield_small,
itm_transparent_helmet,
itm_wookiee_fur
],
def_attrib_3|level(24),
wp(135)|wp_crossbow(140),
starwars_skills_3,
wookiee_face1, wookiee_face2
],
["wookiee_berserker","Wookiee Berserker","Wookiee Berserkers",
tf_wookiee|tf_guarantee_armor|tf_guarantee_shield|tf_guarantee_helmet,
no_scene,reserved,fac_commoners,
[ itm_ryyk_blade,
itm_ryyk_blade,
itm_ryyk_kerarthorr,
#itm_ryyk_kerarthorr,
itm_wookiee_shield_large,
itm_wookiee_shield_large,
#itm_ryyk_kerarthorr_shield,
itm_ryyk_kerarthorr_shield,
itm_wookiee_armor1,
itm_westar,
#itm_westar,
itm_ddc_defender,
#itm_ddc_defender,
itm_laser_bolts_green_pistol,
itm_laser_bolts_green_pistol,
itm_transparent_helmet,
itm_wookiee_fur
],
def_attrib_3|level(24),
wp(135)|wp_firearm(140),
starwars_skills_melee_3,
wookiee_face1, wookiee_face2
],
["wookiee_sharpshooter","Wookiee Sharpshooter","Wookiee Sharpshooters",
tf_wookiee|tf_guarantee_armor|tf_guarantee_ranged|tf_guarantee_shield|tf_guarantee_helmet,
no_scene,reserved,fac_commoners,
[ itm_vibro_blade1,
itm_vibro_blade3,
itm_wookiee_bowcaster,
itm_wookiee_bowcaster,
itm_wookiee_armor2,
itm_laser_bolts_green_rifle,
itm_laser_bolts_green_rifle,
itm_wookiee_shield_small,
itm_wookiee_shield_small,
itm_transparent_helmet,
itm_wookiee_fur
],
def_attrib_4|level(30),
wp(150)|wp_crossbow(160),
starwars_skills_4,
wookiee_face1,wookiee_face2
],
["bacca_warrior","Warrior of Bacca","Warriors of Bacca",
tf_wookiee|tf_guarantee_armor|tf_guarantee_shield|tf_guarantee_helmet,
no_scene,reserved,fac_commoners,
[ itm_ryyk_blade,
itm_ryyk_blade,
itm_ryyk_blade_chieftain,
itm_ryyk_blade_chieftain,
itm_wookiee_shield_large,
itm_wookiee_shield_large,
itm_ryyk_blade_shield,
itm_ryyk_blade_shield,
itm_wookiee_armor1,
#itm_westar,
itm_westar,
#itm_ddc_defender,
itm_ddc_defender,
itm_laser_bolts_green_pistol,
itm_laser_bolts_green_pistol,
itm_transparent_helmet,
itm_wookiee_fur
],
def_attrib_4|level(30),
wp(150)|wp_firearm(160),
starwars_skills_melee_4,
wookiee_face1, wookiee_face2
],
# mandalorian mercs - keep tf_guarantee_ranged so they fall into the 'archery' group and can be given separate battle commands
["mandalorian","Mandalorian","Mandalorians",
tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_ranged|tf_guarantee_shield,
no_scene,reserved,fac_commoners,
[itm_mandalorian_tunic,
itm_hide_boots,
itm_combat_knife,
itm_combat_knife,
itm_laser_bolts_orange_pistol,
itm_laser_bolts_orange_pistol,
itm_ddc_defender,
itm_ddc_defender,
itm_westar,
itm_westar,
itm_westar_shield,
itm_westar_shield,
itm_energy_shield_red_small,
itm_energy_shield_yellow_small
],
def_attrib_1|level(10),
wp(100)|wp_firearm(105),
starwars_skills_1,
mandalorian_face1, mandalorian_face2
],
["mandalorian_soldier","Mandalorian Soldier","Mandalorian Soldiers",
tf_guarantee_all_armor|tf_guarantee_ranged,
no_scene,reserved,fac_commoners,
[ itm_mandalorian_soldier_helmet,
itm_mandalorian_soldier_helmet,
itm_mandalorian_soldier_helmet2,
itm_mandalorian_soldier_helmet2,
itm_mandalorian_soldier_helmet3,
itm_mandalorian_soldier_armor,
itm_mandalorian_soldier_armor2,
itm_mandalorian_soldier_boots,
itm_mandalorian_soldier_boots,
itm_grey_gloves,
itm_grey_gloves,
itm_combat_knife,
itm_combat_knife,
itm_laser_bolts_orange_pistol,
itm_laser_bolts_orange_pistol,
itm_westar,
itm_westar,
itm_westar_shield,
itm_westar_shield
],
def_attrib_2|level(16),
wp(110)|wp_firearm(125),
starwars_skills_2,
mandalorian_face1, mandalorian_face2
],
["mandalorian_commando","Mandalorian Commando","Mandalorian Commandos",
tf_guarantee_all_armor|tf_guarantee_ranged,
no_scene,reserved,fac_commoners,
[ itm_mandalorian_commando_helmet,
itm_mandalorian_commando_helmet,
itm_mandalorian_commando_armor,
itm_mandalorian_commando_armor2,
itm_mandalorian_commando_boots,
itm_mandalorian_commando_boots,
itm_grey_gloves,
itm_grey_gloves,
itm_combat_knife,
itm_combat_knife,
itm_laser_bolts_orange_rifle,
itm_laser_bolts_orange_rifle,
itm_a280,
itm_a280_crouch,
itm_a295,
itm_a295_crouch,
itm_mandalorian_heavy_blaster,
itm_mandalorian_heavy_blaster,
itm_mandalorian_heavy_blaster,
itm_westar_shield,
itm_westar_shield
],
def_attrib_3|level(24),
wp(135)|wp_crossbow(140),
starwars_skills_3,
mandalorian_face1, mandalorian_face2
],
["mandalorian_sniper","Mandalorian Sniper","Mandalorian Snipers",
tf_guarantee_all_armor|tf_guarantee_ranged,
no_scene,reserved,fac_commoners,
[ itm_mandalorian_sniper_helmet,
itm_mandalorian_sniper_helmet,
itm_mandalorian_sniper_armor,
itm_mandalorian_sniper_armor2,
itm_mandalorian_sniper_armor3,
itm_mandalorian_sniper_boots,
itm_mandalorian_sniper_boots,
itm_grey_gloves,
itm_grey_gloves,
itm_combat_knife,
itm_combat_knife,
itm_laser_bolts_orange_rifle,
itm_laser_bolts_orange_rifle,
itm_dlt19,
itm_dlt20a,
itm_kisteer_1284,
itm_dlt19_scope,
itm_westar_shield,
itm_westar_shield
],
def_attrib_3|level(24),
wp(135)|wp_crossbow(140),
starwars_skills_3,
mandalorian_face1, mandalorian_face2
],
["mandalorian_crusader","Mandalorian Crusader","Mandalorian Crusaders",
tf_guarantee_all_armor|tf_guarantee_ranged,
no_scene,reserved,fac_commoners,
[ itm_mandalorian_crusader_helmet,
itm_mandalorian_crusader_helmet,
itm_mandalorian_neocrusader_helmet,
#itm_mandalorian_neocrusader_helmet, #so they are less common
itm_mandalorian_crusader_armor,
#itm_mandalorian_crusader_armor2,
#itm_mandalorian_crusader_armor3,
itm_mandalorian_crusader_boots,
itm_mandalorian_crusader_boots,
itm_grey_gloves,
itm_grey_gloves,
itm_combat_knife,
itm_combat_knife,
itm_laser_bolts_orange_rifle,
itm_laser_bolts_orange_rifle,
itm_a280,
itm_a280_crouch,
itm_a295,
itm_a295_crouch,
itm_mandalorian_heavy_blaster,
itm_mandalorian_heavy_blaster,
itm_mandalorian_heavy_blaster,
itm_westar_shield,
itm_westar_shield
],
def_attrib_4|level(30),
wp(150)|wp_crossbow(160),
starwars_skills_4,
mandalorian_face1, mandalorian_face2
],
["mandalorian_deadeye","Mandalorian Deadeye","Mandalorian Deadeyes",
tf_guarantee_all_armor|tf_guarantee_ranged,
no_scene,reserved,fac_commoners,
[ itm_mandalorian_deadeye_helmet,
itm_mandalorian_deadeye_armor,
itm_mandalorian_deadeye_armor2,
itm_mandalorian_deadeye_armor3,
itm_mandalorian_deadeye_boots,
itm_mandalorian_deadeye_boots,
itm_grey_gloves,
itm_grey_gloves,
itm_combat_knife,
itm_combat_knife,
itm_laser_bolts_red_rifle,
itm_laser_bolts_red_rifle,
itm_dlt19,
itm_dlt20a,
itm_kisteer_1284,
itm_dlt19_scope,
itm_westar_shield,
itm_westar_shield
],
def_attrib_4|level(30),
wp(150)|wp_crossbow(160),
starwars_skills_4,
mandalorian_face1, mandalorian_face2
],
#gamorrean mercs - used starwars_skills_melee_# so they have better melee fighting ability, thicker skin (ie. higher ironflesh), etc
# - removed tf_guarantee_ranged so they fall into the 'infantry' group and can be given separate battle command
["gamorrean","Gamorrean","Gamorreans",
tf_gamorrean,
no_scene,reserved,fac_commoners,
[
#itm_gamorrean_armor,
itm_gamorrean_axe_1h,
itm_gamorrean_axe_1h,
itm_gamorrean_axe_2h,
itm_gamorrean_axe_2h,
#itm_dl18,
#itm_dl18,
itm_throwing_axes,
itm_throwing_axes,
itm_gamorrean_helmet,
itm_transparent_helmet
#itm_laser_bolts_orange_pistol,
#itm_laser_bolts_orange_pistol
],
def_attrib_1|level(10),
wp(100)|wp_firearm(105),
starwars_skills_melee_1,
gamorrean_face1, gamorrean_face2
],
["gamorrean_warrior","Gamorrean Warrior","Gamorrean Warriors",
tf_gamorrean,
no_scene,reserved,fac_commoners,
[
itm_gamorrean_armor,
itm_gamorrean_axe_1h,
itm_gamorrean_axe_1h,
itm_gamorrean_axe_2h,
itm_gamorrean_axe_2h,
#itm_dl18,
#itm_dl18,
itm_throwing_axes,
itm_throwing_axes,
itm_gamorrean_helmet,
itm_transparent_helmet
#itm_laser_bolts_orange_pistol,
#itm_laser_bolts_orange_pistol
],
def_attrib_2|level(16),
wp(110)|wp_firearm(125),
starwars_skills_melee_2,
gamorrean_face1, gamorrean_face2
],
["gamorrean_guard","Gamorrean Guard","Gamorrean Guards",
tf_gamorrean|tf_guarantee_armor|tf_guarantee_shield|tf_guarantee_helmet,
no_scene,reserved,fac_commoners,
[ itm_gamorrean_armor,
itm_durasteel_shield_small,
itm_durasteel_shield_small_2,
itm_vibro_axe_medium_1h,
itm_vibro_axe_medium_1h,
itm_dl18,
itm_dl18,
itm_transparent_helmet,
#itm_gamorrean_helmet,
itm_laser_bolts_orange_pistol,
itm_laser_bolts_orange_pistol
],
def_attrib_3|level(24),
wp(135)|wp_firearm(140),
starwars_skills_melee_3,
gamorrean_face1, gamorrean_face2
],
["gamorrean_palace_guard","Gamorrean Palace Guard","Gamorrean Palace Guards",
tf_gamorrean|tf_guarantee_armor|tf_guarantee_shield|tf_guarantee_helmet,
no_scene,reserved,fac_commoners,
[ itm_gamorrean_armor,
itm_durasteel_shield_small,
itm_durasteel_shield_small_2,
itm_vibro_axe_medium_1h,
itm_vibro_axe_medium_1h,
itm_dl18,
itm_dl18,
itm_transparent_helmet,
#itm_gamorrean_helmet,
itm_laser_bolts_orange_pistol,
itm_laser_bolts_orange_pistol
],
def_attrib_4|level(30),
wp(150)|wp_firearm(160),
starwars_skills_melee_4,
gamorrean_face1, gamorrean_face2
],
#twilek female
["twilek_female1","Twi'lek Female","Twilek Females",
tf_twilek_female|tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_ranged,
0,0,fac_commoners,
[
itm_dress,
itm_woolen_dress,
itm_peasant_dress,
itm_blue_dress,
itm_grey_boots,
itm_blue_hose,
#itm_lady_gloves,
#itm_lady_gloves,
itm_twilek_dagger,
itm_twilek_dagger,
itm_twilek_dagger_throwing,
itm_twilek_dagger_throwing
# itm_dl44a,
# itm_q2,
# itm_ddc_defender,
# itm_laser_bolts_orange,
# itm_laser_bolts_orange
],
def_attrib_1|level(10),
wp(100)|wp_firearm(105),
starwars_skills_melee_1,
twilek_female_face1, twilek_female_face2
],
["twilek_female2","Twi'lek Dancer","Twilek Dancers",
tf_twilek_female|tf_guarantee_armor|tf_guarantee_ranged,
0,0,fac_commoners,
[
itm_dress_yellow,
itm_dress_red,
itm_dress_green,
itm_dress_blue,
#itm_twilek_female_helmet,
#itm_twilek_female_helmet,
itm_twilek_dagger,
itm_twilek_dagger,
#itm_twilek_dagger_throwing,
itm_dl44a,
itm_q2,
itm_ddc_defender,
itm_laser_bolts_orange_pistol,
itm_laser_bolts_orange_pistol
],
def_attrib_2|level(16),
wp(110)|wp_firearm(125),
starwars_skills_melee_2,
twilek_female_face1, twilek_female_face2
],
["twilek_female3","Twi'lek Entertainer","Twilek Entertainers",
tf_twilek_female|tf_guarantee_armor|tf_guarantee_ranged|tf_guarantee_helmet,
0,0,fac_commoners,
[
itm_twilek_dagger,
itm_twilek_dagger,
itm_dl44a,
itm_ddc_defender,
#itm_transparent_helmet_armor,
itm_transparent_helmet_armor,
#itm_twilek_female_helmet_armor,
#itm_twilek_female_helmet_armor,
itm_laser_bolts_orange_pistol,
itm_laser_bolts_orange_pistol,
itm_energy_shield_yellow_small,
itm_energy_shield_yellow_small
],
def_attrib_3|level(24),
wp(135)|wp_firearm(140),
starwars_skills_melee_3,
twilek_female_face1, twilek_female_face2
],
#twilek
["twilek","Twi'lek","Twi'leks",
tf_twilek|tf_guarantee_armor|tf_guarantee_boots|tf_guarantee_ranged,
no_scene,reserved,fac_commoners,
[
itm_tunic_green,
itm_tunic_green,
itm_leather_boots,
itm_leather_boots,
#itm_leather_gloves,
#itm_leather_gloves,
itm_twilek_dagger,
itm_twilek_dagger,
itm_laser_bolts_orange_pistol,
itm_laser_bolts_orange_pistol,
itm_ddc_defender,
itm_ddc_defender,
itm_dl44a,
itm_dl44a
],
def_attrib_1|level(10),
wp(100)|wp_firearm(105),
starwars_skills_melee_1,
twilek_face1, twilek_face2
],
["twilek_warrior","Twi'lek Warrior","Twi'lek Warriors",
tf_twilek|tf_guarantee_armor|tf_guarantee_boots|tf_guarantee_ranged,
no_scene,reserved,fac_commoners,
[
itm_light_leather,
itm_light_leather,
itm_light_leather_boots,
itm_light_leather_boots,
#itm_leather_gloves,
#itm_leather_gloves,
itm_twilek_dagger,
itm_twilek_dagger,
itm_laser_bolts_orange_rifle,
itm_laser_bolts_orange_rifle,
itm_ee3,
itm_ee3
],
def_attrib_2|level(16),
wp(110)|wp_crossbow(125),
starwars_skills_melee_2,
twilek_face1, twilek_face2
],
["twilek_soldier","Twi'lek Soldier","Twi'lek Soldiers",
tf_twilek|tf_guarantee_armor|tf_guarantee_boots|tf_guarantee_ranged|tf_guarantee_shield|tf_guarantee_helmet,
no_scene,reserved,fac_commoners,
[
itm_light_leather,
itm_light_leather,
itm_light_leather_boots,
itm_light_leather_boots,
#itm_leather_gloves,
#itm_leather_gloves,
itm_vibro_axe_long_2h,
itm_vibro_axe_long_1h,
itm_vibro_sword3_gold,
itm_laser_bolts_orange_rifle,
itm_laser_bolts_orange_rifle,
itm_a280,
itm_a280_crouch,
itm_a295,
itm_a295_crouch,
itm_transparent_helmet,
itm_energy_shield_yellow_small,
itm_energy_shield_yellow_small
],
def_attrib_3|level(24),
wp(135)|wp_crossbow(140),
starwars_skills_melee_3,
twilek_face1, twilek_face2
],
["twilek_commando","Twi'lek Commando","Twi'lek Commandos",
tf_twilek|tf_guarantee_armor|tf_guarantee_boots|tf_guarantee_ranged|tf_guarantee_shield|tf_guarantee_helmet,
no_scene,reserved,fac_commoners,
[
itm_twilek_armor,
itm_twilek_armor,
itm_leather_boots,
itm_leather_boots,
itm_leather_gloves,
itm_leather_gloves,
itm_vibro_axe_long_2h,
itm_vibro_axe_long_1h,
itm_vibro_sword3_gold,
itm_laser_bolts_orange_rifle,
itm_laser_bolts_orange_rifle,
itm_a280,
itm_a280_crouch,
itm_a295,
itm_a295_crouch,
itm_transparent_helmet,
itm_energy_shield_yellow_medium,
itm_energy_shield_yellow_medium
],
def_attrib_4|level(30),
wp(150)|wp_crossbow(160),
starwars_skills_melee_4,
twilek_face1, twilek_face2
],
#Rodian
["rodian","Rodian","Rodians",
tf_rodian|tf_guarantee_armor|tf_guarantee_boots|tf_guarantee_ranged,
no_scene,reserved,fac_commoners,
[ itm_tunic_yellow,
itm_tunic_yellow,
itm_leather_boots,
itm_leather_boots,
#itm_leather_gloves,
#itm_leather_gloves,
itm_melee_punch,
itm_laser_bolts_orange_pistol,
itm_laser_bolts_orange_pistol,
itm_dl18,
itm_ddc_defender,
itm_dl44a
],
def_attrib_1|level(10),
wp(100)|wp_firearm(105),
starwars_skills_1,
rodian_face1, rodian_face2
],
["rodian_warrior","Rodian Warrior","Rodian Warriors",
tf_rodian|tf_guarantee_armor|tf_guarantee_boots|tf_guarantee_ranged,
no_scene,reserved,fac_commoners,
[
itm_vest_closed_b,
itm_vest_closed_b,
itm_black_boots,
itm_black_boots,
#itm_black_gloves,
#itm_black_gloves,
itm_vibro_blade1,
itm_vibro_blade3,
itm_laser_bolts_orange_rifle,
itm_laser_bolts_orange_rifle,
itm_ee3,
itm_ee3
],
def_attrib_2|level(16),
wp(110)|wp_crossbow(125),
starwars_skills_2,
rodian_face1, rodian_face2
],
["rodian_hunter","Rodian Hunter","Rodian Hunters",
tf_rodian|tf_guarantee_armor|tf_guarantee_boots|tf_guarantee_ranged|tf_guarantee_shield|tf_guarantee_helmet,
no_scene,reserved,fac_commoners,
[