Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Multiple screen loading scheme - need to move / rearange blocks #8

Open
GoogleCodeExporter opened this issue Mar 24, 2015 · 0 comments

Comments

@GoogleCodeExporter
Copy link

What steps will reproduce the problem?
1. If the game has multiple loading screens, and the lenght of game touch 
the loader space, then the loader will split the game data, but not load 
the last screen (file included)

What is the expected output? What do you see instead?
expected: load last screen, game loads final data, but skip last screen

What version of the product are you using? On what operating system?
Otla 2.2, Windows 7

Please provide any additional information below.
I attached prepared a tzx file (edited by me - added title screen)


Original issue reported on code.google.com by wlc...@gmail.com on 30 Nov 2009 at 9:14

Attachments:

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant