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support shader language #6483
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glsl is already in melpa, so you could just install that package: http://melpa.org/#/glsl-mode |
While it's easy to do (all configuration falls into Also, even if it's not on elpa, you still can install that package by adding it to list of additional packages (or into list of your private layer packages) with github location. You can find more info in documentation 😸 |
FYI, |
Soo I need hlsl and where is it?)) |
Ahaha, I was dragged by real life and haven't finished that yet. Feel free to add that to shaders layer. |
Oh. I'm new to spacemacs and emacs. You mean this file |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Please let us know if this issue is still valid! |
glsl-mode https://github.com/jimhourihan/glsl-mode
hlsl-mode https://github.com/lenxyang/env/blob/master/emacs/.emacs.d/site-lisp/hlsl-mode.el
unity surface-shader https://github.com/midnightSuyama/shader-mode
cg-mode https://www.emacswiki.org/emacs/CgMode
there isn't an enable cg-mode.The text was updated successfully, but these errors were encountered: