-
Notifications
You must be signed in to change notification settings - Fork 10
/
Tracker.h
156 lines (120 loc) · 5.92 KB
/
Tracker.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
//-*- C++ -*-
// Copyright 2008 Isis Innovation Limited
//
// This header declares the Tracker class.
// The Tracker is one of main components of the system,
// and is responsible for determining the pose of a camera
// from a video feed. It uses the Map to track, and communicates
// with the MapMaker (which runs in a different thread)
// to help construct this map.
//
// Initially there is no map, so the Tracker also has a mode to
// do simple patch tracking across a stereo pair. This is handled
// by the TrackForInitialMap() method and associated sub-methods.
// Once there is a map, TrackMap() is used.
//
// Externally, the tracker should be used by calling TrackFrame()
// with every new input video frame. This then calls either
// TrackForInitialMap() or TrackMap() as appropriate.
//
#ifndef __TRACKER_H
#define __TRACKER_H
#include "MapMaker.h"
#include "ATANCamera.h"
#include "MiniPatch.h"
#include "Relocaliser.h"
#include <sstream>
#include <vector>
#include <list>
#define NUM_LOST_FRAMES 3
namespace PTAMM {
class TrackerData;
struct Trail // This struct is used for initial correspondences of the first stereo pair.
{
MiniPatch mPatch;
CVD::ImageRef irCurrentPos;
CVD::ImageRef irInitialPos;
};
class Tracker
{
public:
Tracker(CVD::ImageRef irVideoSize, const ATANCamera &c, std::vector<Map*> &maps, Map *m, MapMaker &mm);
// TrackFrame is the main working part of the tracker: call this every frame.
void TrackFrame(CVD::Image<CVD::byte> &imFrame, bool bDraw);
inline SE3<> GetCurrentPose() { return mse3CamFromWorld; }
inline bool IsLost() { return (mnLostFrames > NUM_LOST_FRAMES); }
// Gets messages to be printed on-screen for the user.
std::string GetMessageForUser();
bool SwitchMap(Map *map);
void SetNewMap(Map * map);
void ForceRecovery() { if(mnLostFrames < NUM_LOST_FRAMES) mnLostFrames = NUM_LOST_FRAMES; }
void Reset(); // Restart from scratch. Also tells the mapmaker to reset itself.
bool HandleKeyPress( std::string sKey ); // act on a key press (new addition for PTAMM)
protected:
KeyFrame mCurrentKF; // The current working frame as a keyframe struct
// The major components to which the tracker needs access:
std::vector<Map*> & mvpMaps; // Reference to all of the maps
Map *mpMap; // The map, consisting of points and keyframes
MapMaker &mMapMaker; // The class which maintains the map
ATANCamera mCamera; // Projection model
Relocaliser mRelocaliser; // Relocalisation module
CVD::ImageRef mirSize; // Image size of whole image
void ResetCommon(); // Common reset code for the following two functions
void RenderGrid(); // Draws the reference grid
// The following members are used for initial map tracking (to get the first stereo pair and correspondences):
void TrackForInitialMap(); // This is called by TrackFrame if there is not a map yet.
enum {TRAIL_TRACKING_NOT_STARTED,
TRAIL_TRACKING_STARTED,
TRAIL_TRACKING_COMPLETE} mnInitialStage; // How far are we towards making the initial map?
void TrailTracking_Start(); // First frame of initial trail tracking. Called by TrackForInitialMap.
int TrailTracking_Advance(); // Steady-state of initial trail tracking. Called by TrackForInitialMap.
std::list<Trail> mlTrails; // Used by trail tracking
KeyFrame mFirstKF; // First of the stereo pair
KeyFrame mPreviousFrameKF; // Used by trail tracking to check married matches
// Methods for tracking the map once it has been made:
void TrackMap(); // Called by TrackFrame if there is a map.
void AssessTrackingQuality(); // Heuristics to choose between good, poor, bad.
void ApplyMotionModel(); // Decaying velocity motion model applied prior to TrackMap
void UpdateMotionModel(); // Motion model is updated after TrackMap
int SearchForPoints(std::vector<TrackerData*> &vTD,
int nRange,
int nFineIts); // Finds points in the image
Vector<6> CalcPoseUpdate(std::vector<TrackerData*> vTD,
double dOverrideSigma = 0.0,
bool bMarkOutliers = false); // Updates pose from found points.
SE3<> mse3CamFromWorld; // Camera pose: this is what the tracker updates every frame.
SE3<> mse3StartPos; // What the camera pose was at the start of the frame.
Vector<6> mv6CameraVelocity; // Motion model
double mdVelocityMagnitude; // Used to decide on coarse tracking
double mdMSDScaledVelocityMagnitude; // Velocity magnitude scaled by relative scene depth.
bool mbDidCoarse; // Did tracking use the coarse tracking stage?
bool mbDraw; // Should the tracker draw anything to OpenGL?
// Interface with map maker:
int mnFrame; // Frames processed since last reset
int mnLastKeyFrameDropped; // Counter of last keyframe inserted.
void AddNewKeyFrame(); // Gives the current frame to the mapmaker to use as a keyframe
// Tracking quality control:
int manMeasAttempted[LEVELS];
int manMeasFound[LEVELS];
enum {BAD, DODGY, GOOD} mTrackingQuality;
int mnLostFrames;
// Relocalisation functions:
bool AttemptRecovery(); // Called by TrackFrame if tracking is lost.
bool mbJustRecoveredSoUseCoarse;// Always use coarse tracking after recovery!
// Frame-to-frame motion init:
SmallBlurryImage *mpSBILastFrame;
SmallBlurryImage *mpSBIThisFrame;
void CalcSBIRotation();
Vector<6> mv6SBIRot;
bool mbUseSBIInit;
// User interaction for initial tracking:
bool mbUserPressedSpacebar;
std::ostringstream mMessageForUser;
// GUI interface:
void GUICommandHandler(std::string sCommand, std::string sParams);
static void GUICommandCallBack(void* ptr, std::string sCommand, std::string sParams);
struct Command {std::string sCommand; std::string sParams; };
std::vector<Command> mvQueuedCommands;
};
}
#endif