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If I have a lot of pois in an area and collide is set to true, then some pois will be shown based on collision result. If I zoom in further, sometimes different poi is shown.
RESULT.
Classic Fabric is not shown in further zoom level. It exists in the tile.
EXPECTED RESULT:
What I would like is to also show the same POI which was shown in previous zoom to have some consistency. e.g. Classic Fabric should be shown..
The text was updated successfully, but these errors were encountered:
For this, you need to handle this from the data end with the use of priority value given to the POI.
Alternatively, if you know a certain class of POIs , you can set them in the yaml style sheet with higher priority so that when collision happens, higher priority POIs are rendered against lower ones.
TO REPRODUCE THE ISSUE, FOLLOW THESE STEPS:
If I have a lot of pois in an area and collide is set to true, then some pois will be shown based on collision result. If I zoom in further, sometimes different poi is shown.
RESULT.
Classic Fabric is not shown in further zoom level. It exists in the tile.
EXPECTED RESULT:
What I would like is to also show the same POI which was shown in previous zoom to have some consistency. e.g. Classic Fabric should be shown..
The text was updated successfully, but these errors were encountered: