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Lock.hpp
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Lock.hpp
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#pragma once
//---------------------------------------------------------------------------//
//
// Lock.hpp
// RAII classes for lock objects
// Copyright (C) 2015-2017 tapetums
//
//---------------------------------------------------------------------------//
#include <windows.h>
//---------------------------------------------------------------------------//
// Forward Declarations
//---------------------------------------------------------------------------//
namespace tapetums
{
namespace CS
{
class Lock;
class LockGuard;
}
namespace SRWL
{
class Lock;
class ReadGuard;
class WriteGuard;
}
}
//---------------------------------------------------------------------------//
// Critical Section
//---------------------------------------------------------------------------//
class tapetums::CS::Lock final
{
private:
CRITICAL_SECTION cs;
public:
Lock() { ::InitializeCriticalSection(&cs); }
~Lock() { ::DeleteCriticalSection(&cs); }
Lock(const Lock&) = delete;
Lock& operator =(const Lock&) = delete;
Lock(Lock&& rhs) noexcept = default;
Lock& operator=(Lock&& rhs) noexcept = default;
public:
void enter() { ::EnterCriticalSection(&cs); }
void leave() { ::LeaveCriticalSection(&cs); }
};
//---------------------------------------------------------------------------//
class tapetums::CS::LockGuard final
{
private:
Lock& m_lock;
public:
LockGuard() = delete;
LockGuard(const LockGuard&) = delete;
LockGuard& operator =(const LockGuard&) = delete;
LockGuard(LockGuard&& rhs) noexcept = delete;
LockGuard& operator=(LockGuard&& rhs) noexcept = delete;
explicit LockGuard(Lock& lock) : m_lock(lock) { m_lock.enter(); }
~LockGuard() { m_lock.leave(); }
};
//---------------------------------------------------------------------------//
// Slim Reader/Writer Lock
//---------------------------------------------------------------------------//
class tapetums::SRWL::Lock final
{
private:
SRWLOCK m_srwl;
public:
Lock() { ::InitializeSRWLock(&m_srwl); }
Lock(const Lock&) = delete;
Lock& operator =(const Lock&) = delete;
Lock(Lock&&) noexcept = default;
Lock& operator =(Lock&&) noexcept = default;
~Lock() noexcept = default;
public:
auto operator &() const noexcept { return &m_srwl; }
auto operator &() noexcept { return &m_srwl; }
public:
bool read_lock()
{
return ::TryAcquireSRWLockShared(&m_srwl) ? true : false;
}
void read_lock_with_blocking()
{
::AcquireSRWLockShared(&m_srwl);
}
void read_unlock()
{
::ReleaseSRWLockShared(&m_srwl);
}
bool write_lock()
{
return ::TryAcquireSRWLockExclusive(&m_srwl) ? true : false;
}
void write_lock_with_blocking()
{
::AcquireSRWLockExclusive(&m_srwl);
}
void write_unlock()
{
::ReleaseSRWLockExclusive(&m_srwl);
}
};
//---------------------------------------------------------------------------//
class tapetums::SRWL::ReadGuard final
{
private:
Lock& m_lock;
bool m_acquired { false };
public:
ReadGuard() noexcept = delete;
ReadGuard(const ReadGuard&) = delete;
ReadGuard& operator =(const ReadGuard&) = delete;
ReadGuard(ReadGuard&&) noexcept = delete;
ReadGuard& operator =(ReadGuard&&) noexcept = delete;
explicit ReadGuard(Lock& lock) noexcept : m_lock(lock) { }
~ReadGuard() { release(); }
public:
bool is_acquired() const noexcept { return m_acquired; }
public:
bool acquire()
{
if ( is_acquired() )
{
return true;
}
if ( ! m_lock.read_lock() )
{
return false;
}
m_acquired = true;
return true;
}
void acquire_with_blocking()
{
if ( m_acquired )
{
return;
}
m_lock.read_lock_with_blocking();
m_acquired = true;
}
void release()
{
if ( m_acquired )
{
m_lock.read_unlock();
m_acquired = false;
}
}
};
//---------------------------------------------------------------------------//
class tapetums::SRWL::WriteGuard final
{
private:
Lock& m_lock;
bool m_acquired { false };
public:
WriteGuard() noexcept = delete;
WriteGuard(const WriteGuard&) = delete;
WriteGuard& operator =(const WriteGuard&) = delete;
WriteGuard(WriteGuard&&) = delete;
WriteGuard& operator =(WriteGuard&&) = delete;
explicit WriteGuard(Lock& lock) noexcept : m_lock(lock) { }
~WriteGuard() { release(); }
public:
bool is_acquired() const noexcept { return m_acquired; }
public:
bool acquire()
{
if ( m_acquired )
{
return true;
}
if ( ! m_lock.write_lock() )
{
return false;
}
m_acquired = true;
return true;
}
void acquire_with_blocking()
{
if ( m_acquired )
{
return;
}
m_lock.write_lock_with_blocking();
m_acquired = true;
}
void release()
{
if ( m_acquired )
{
m_lock.write_unlock();
m_acquired = false;
}
}
};
//---------------------------------------------------------------------------//
// Lock.hpp