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I get a crash somewhat randomly when generating in a loop of tens of thousands of pixels.
Here's an example of some of the settings when it crashed. It doesn't seem to crash particularly reproducibly.
let noise = GradientNoise2D(amplitude: 1, frequency: 0.5, seed: 332) noise.evaluate(-25.3217883662071, 43.793)
I (amazingly) cannot figure out how to copy the stack trace out of Xcode but it crashes on this line:
https://github.com/kelvin13/noise/blob/965fc23d7e95fb21a9065ef1566ee2bbd2b86e4b/sources/noise/gradient.swift#L540
with
2022-02-04 12:49:07.312857-0800 Run[53616:517701] Swift/Array.swift:405: Fatal error: Array index is out of range
The text was updated successfully, but these errors were encountered:
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I get a crash somewhat randomly when generating in a loop of tens of thousands of pixels.
Here's an example of some of the settings when it crashed. It doesn't seem to crash particularly reproducibly.
I (amazingly) cannot figure out how to copy the stack trace out of Xcode but it crashes on this line:
https://github.com/kelvin13/noise/blob/965fc23d7e95fb21a9065ef1566ee2bbd2b86e4b/sources/noise/gradient.swift#L540
with
The text was updated successfully, but these errors were encountered: