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There's a way in Eternity to change actor sprite scale, but currently it's only in ACS, which means that you need to jump through hoops to make it available from EDF, so there needs to be a corresponding codepointer. ZDoom has A_SetScale, so that may be used as inspiration.
The text was updated successfully, but these errors were encountered:
There's a way in Eternity to change actor sprite scale, but currently it's only in ACS, which means that you need to jump through hoops to make it available from EDF, so there needs to be a corresponding codepointer. ZDoom has A_SetScale, so that may be used as inspiration.
The text was updated successfully, but these errors were encountered: