You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Woof has implemented with Version 14.0.0 a so called "fast mouse polling".
As far as i understand the mouse polling for the player camera is bound to the fps or monitor refreshrate instead to the game tics.
That feels very responsive.
So it came in my mind that it could be a fine option for EE too,
because of the possible high fps EE can get with its multithread renderer.
The text was updated successfully, but these errors were encountered:
That is not really an issue.
Woof has implemented with Version 14.0.0 a so called "fast mouse polling".
As far as i understand the mouse polling for the player camera is bound to the fps or monitor refreshrate instead to the game tics.
That feels very responsive.
So it came in my mind that it could be a fine option for EE too,
because of the possible high fps EE can get with its multithread renderer.
The text was updated successfully, but these errors were encountered: