You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is your feature request related to a problem? Please describe.
There is no ability to delay the change of profile after the game's executable has closed. An option for this would be very helpful if your game crashes or you want to restart the game.
Describe the solution you'd like
An option to add a timer, with a user-input duration in seconds, for DisplayMagician to wait before changing the current profile on game exit.
A nice additional touch could be an option to cancel the timer and immediately change profiles on the Windows taskbar flyout that displays when DisplayMagician has detected the game's exit.
The text was updated successfully, but these errors were encountered:
Some interesting ideas there @bpjtrades. I don't have any plans to change the timer at this stage, as I am focused on reliability of the detection logic and making sure that works now we've moved to .net 8.0 before I'd look at timer options. I'm a bit concerned that it could complicate the user experience and confuse people, so I'd need to do some testing and experimentation before I'd be able to add something like this to the main programme.
Still, there could be times that it could help, so I'll keep this around until I'm ready for a new challenge.
Is your feature request related to a problem? Please describe.
Describe the solution you'd like
An option to add a timer, with a user-input duration in seconds, for DisplayMagician to wait before changing the current profile on game exit.
A nice additional touch could be an option to cancel the timer and immediately change profiles on the Windows taskbar flyout that displays when DisplayMagician has detected the game's exit.
The text was updated successfully, but these errors were encountered: