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The game sometimes refers to an actor by name even before you know who he is #71
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In other place, it does work. This piece of code: <COND (.BODY?
<TELL-LOOK-AROUND>
<TELL
"The three of them start to search the room, examine the body, and so on.
Then " 'MICHAEL " says, \"Wait! This is a job for the police! Don't touch
anything!\" The others agree, though " D ,COCHRANE " takes some convincing. ">
<TELL-MICHAEL-CALLS-POLICE>
<CRLF>) prints the following:
So I guess there's a difference between using |
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Cochrane is the astronaut. You clearly know it's him during the argument, but not when he's walking away.
Perhaps
I-ARGUMENT
should callCOCHRANE-UNMASKS
if you are at the bar to witness it? But thenCOCHRANE-UNMASKS
has to be adjusted so that it can happen silently, without printing his introduction.This happens in other places as well, e.g.:
I'm guessing Cochrane is the main source of these glitches, since Richard (the werewolf) plays such a small part in the game.
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