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Xenoblade 2 - Disable TMAA doesn't fully disable TMAA + Disables other unrelated effects #42

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Synkro12 opened this issue Dec 28, 2023 · 1 comment

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@Synkro12
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I've found that using the disable TMAA mod doesn't disable the sharpening effect resulting in heavy haloing, it also disables other graphical effects like bloom, depth of field and fog

  • Native (Title Screen)
    0100e95004038000_2023-12-28_18-41-27-022
  • Native (In-Game)
    0100e95004038000_2023-12-28_18-42-12-582
  • With disable TMAA enabled
    0100e95004038000_2023-12-28_18-43-01-483
    0100e95004038000_2023-12-28_18-43-45-238
  • TMAA + Sharpening disabled via lib_nx.ini override
    0100e95004038000_2023-12-28_18-45-48-320
    0100e95004038000_2023-12-28_18-46-30-588
@theboy181
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Thanks for the details. I will remove the mod until I have a closer look. Thank you

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