-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathraw game file.py
186 lines (126 loc) · 4.55 KB
/
raw game file.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
from IPython.display import clear_output
def display_board(board):
clear_output()
print(' | |')
print(' ' + board[7]+ ' | ' +board[8]+ ' | ' +board[9])
print(' | |')
print('--------')
print(' | |')
print(' ' + board[4] + ' | ' + board[5] + ' | ' + board[6])
print(' | |')
print('--------')
print(' | |')
print(' ' + board[1] + ' | ' + board[2] + ' | ' + board[3])
print(' | |')
test_board = ['#', 'x', 'o', 'x', 'o', 'x', 'o', 'x', 'o' ,'x']
dislay_board(test_board)
display_board(test_board)
display_board(test_board)
def player_input():
marker = ''
while marker != 'X' and marker !='O':
marker = input ('player1: choose X or O : ').upper()
if marker == 'X':
return ('X','O')
else:
return ('O','X')
player1_marker ,player2_marker = player_input()
player1_marker
def place_marker(board,marker, position):
board[position] = marker
test_board
place_marker(test_board, '$', 8 )
display_board(test_board)
def win_check(board, mark):
# WIN TIC TAC TOE ?
return ((board [7] == mark and board[8] == mark and board[9] == mark) or #across the middle
(board [4] == mark and board[5] == mark and board[6] == mark) or # across the middle
(board [1] == mark and board[2] == mark and board[3] == mark) or # across the bottom
(board [7] == mark and board[4] == mark and board[1] == mark) or # down the middle
(board [8] == mark and board[5] == mark and board[2] == mark) or # down the middle
(board [9] == mark and board[6] == mark and board[3] == mark) or # down the right side
(board [7] == mark and board[5] == mark and board[3] == mark) or # diagonal
(board [9] == mark and board[5] == mark and board[1] == mark)) # diagonal
# ALL COLUMNS, check to see if marker matches
# 2 diagonals , check for matching
display_board(test_board)
win_check(test_board, 'X')
import random
def choose_first():
flip = random.randint(0,1)
if flip == 0:
return 'player 1'
else:
return 'player 2'
def space_check(board, position):
return board[position] == ' '
def full_board_check(board):
for i in range(1,10):
if space_check(board,i):
return False
#BOARD IS FULL IF WE RETURN TRUE
return True
def player_choice(board):
position = 0
while position not in [1,2,3,4,5,6,7,8,9] or not space_check(board,position):
position = int(input('choose a position:(1-9) '))
return position
def replay():
choice = input("Play again? Enter Yes or No")
return choice == 'YES'
# WHILE LOOP TO KEEP RUNNING THE GAME
print('Welcome to TIC TAC TOE')
while True:
#play the game
## SET EVERYTHING UP(BOARD, WHOS FIRST, CHOOSE MAKERS X,O)
the_board = [' ']*10
player1_marker,player2_marker = player_input()
turn = choose_first()
print(turn + 'will go first')
play_game = input('Ready to play? y or n? ')
if play_game == 'y':
game_on = True
else:
game_on = False
# game play
while game_on:
if turn == 'player1':
# show the board
display_board(the_board)
# choose a position
position = player_choice(the_board)
# place the marker on the position
place_marker(the_board,player1_marker,position)
#chcek if they won
if win_check(the_board,player1_marker):
display_board(the_board)
print('PLAYER 1 HAS WON!!')
game_on = False
else:
if full_board_check(the_board):
display_board(the_board)
print("TIE GAME!")
game_on = False
else:
turn = 'player 2'
else:
# show the board
display_board(the_board)
# choose a position
position = player_choice(the_board)
# place the marker on the position
place_marker(the_board,player2_marker,position)
#chcek if they won
if win_check(the_board,player2_marker):
display_board(the_board)
print('PLAYER 2 HAS WON!!')
game_on = False
else:
if full_board_check(the_board):
display_board(the_board)
print("TIE GAME!")
game_on = False
else:
turn = 'player1'
if not replay():
break