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jukebox.go
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jukebox.go
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package main
import (
"container/list"
"errors"
"log"
"sync"
"layeh.com/gumble/gumble"
"layeh.com/gumble/gumbleffmpeg"
_ "layeh.com/gumble/opus"
)
var ErrVolumeOutsideRange = errors.New("Volume must be set to a value between 0 and 1")
var ErrQueueFull = errors.New("Queue is full")
type Jukebox struct {
rwMutex sync.RWMutex
client *gumble.Client
stream *gumbleffmpeg.Stream
volume float32
playQueue *list.List
playChannel chan bool
downloadQueue *list.List
roomToDownload chan bool
songToDownload chan bool
}
// NewJukebox returns a new jukebox.
func NewJukebox(client *gumble.Client) *Jukebox {
jukebox := Jukebox{
client: client,
stream: nil,
volume: 1.0,
playQueue: list.New(),
playChannel: make(chan bool),
downloadQueue: list.New(),
roomToDownload: make(chan bool),
songToDownload: make(chan bool),
}
go jukebox.playThread()
go jukebox.downloadThread()
return &jukebox
}
// Waits until songs are added to the play queue, and then plays them until
// completion.
func (jukebox *Jukebox) playThread() {
for {
jukebox.rwMutex.Lock()
if jukebox.playQueue.Len() == 0 {
jukebox.rwMutex.Unlock()
_ = <-jukebox.playChannel
jukebox.rwMutex.Lock()
}
song, _ := jukebox.playQueue.Front().Value.(*Song)
jukebox.rwMutex.Unlock()
jukebox.playSong(song)
jukebox.rwMutex.Lock()
jukebox.playQueue.Remove(jukebox.playQueue.Front())
if jukebox.playQueue.Len() == config.Queue.MaxSize-1 {
go func() { jukebox.roomToDownload <- true }()
}
jukebox.rwMutex.Unlock()
}
}
// Plays the given song, blocking until completion.
func (jukebox *Jukebox) playSong(song *Song) {
source := gumbleffmpeg.SourceFile(*song.songpath)
jukebox.rwMutex.Lock()
jukebox.stream = gumbleffmpeg.New(jukebox.client, source)
jukebox.stream.Volume = jukebox.volume
jukebox.rwMutex.Unlock()
err := jukebox.stream.Play()
if err != nil {
log.Panic(err)
}
jukebox.stream.Wait()
err = song.Delete()
if err != nil {
log.Panic(err)
}
log.Printf("Finished playing song")
}
// Waits until songs are added to the download queue, and then downloads and
// adds them to the play queue.
func (jukebox *Jukebox) downloadThread() {
for {
jukebox.rwMutex.Lock()
if jukebox.playQueue.Len() >= config.Cache.MaxSize {
log.Println("Maximum number of downloads reached")
jukebox.rwMutex.Unlock()
_ = <-jukebox.roomToDownload
jukebox.rwMutex.Lock()
}
if jukebox.downloadQueue.Len() == 0 {
log.Println("Nothing to download")
jukebox.rwMutex.Unlock()
_ = <-jukebox.songToDownload
jukebox.rwMutex.Lock()
}
song, _ := jukebox.downloadQueue.Front().Value.(*Song)
jukebox.rwMutex.Unlock()
err := song.Download()
if err != nil {
log.Println(err)
jukebox.rwMutex.Lock()
jukebox.downloadQueue.Remove(jukebox.downloadQueue.Front())
jukebox.rwMutex.Unlock()
continue
}
jukebox.rwMutex.Lock()
jukebox.downloadQueue.Remove(jukebox.downloadQueue.Front())
jukebox.playQueue.PushBack(song)
if jukebox.playQueue.Len() == 1 {
go func() { jukebox.playChannel <- true }()
}
jukebox.rwMutex.Unlock()
}
}
// Add adds a song to the jukebox's download queue. After the song is
// downloaded, it will be added to the play queue.
func (jukebox *Jukebox) Add(song *Song) error {
jukebox.rwMutex.Lock()
defer jukebox.rwMutex.Unlock()
if jukebox.downloadQueue.Len() >= config.Queue.MaxSize {
return ErrQueueFull
}
jukebox.downloadQueue.PushBack(song)
if jukebox.downloadQueue.Len() == 1 {
go func() { jukebox.songToDownload <- true }()
}
return nil
}
// Play resumes the jukebox's playback.
func (jukebox *Jukebox) Play() {
jukebox.rwMutex.RLock()
defer jukebox.rwMutex.RUnlock()
if jukebox.stream != nil {
jukebox.stream.Play()
}
}
// Pause pauses the jukebox's playback.
func (jukebox *Jukebox) Pause() {
jukebox.rwMutex.RLock()
defer jukebox.rwMutex.RUnlock()
if jukebox.stream != nil {
jukebox.stream.Pause()
}
}
// Volume sets the volume of the jukebox to the given value.
func (jukebox *Jukebox) Volume(volume float32) error {
if volume > 1 {
return ErrVolumeOutsideRange
}
jukebox.rwMutex.Lock()
defer jukebox.rwMutex.Unlock()
jukebox.volume = volume
if jukebox.stream != nil {
if jukebox.stream.State() == gumbleffmpeg.StatePlaying {
jukebox.stream.Pause()
jukebox.stream.Volume = volume
jukebox.stream.Play()
} else {
jukebox.stream.Volume = volume
}
}
return nil
}
// Queue sends a message to the given user containing the list of songs
// currently in the queue.
func (jukebox *Jukebox) Queue() []*Song {
jukebox.rwMutex.RLock()
defer jukebox.rwMutex.RUnlock()
// TODO: Should songs be duplicated?
songs := make([]*Song, jukebox.playQueue.Len()+jukebox.downloadQueue.Len())
i := 0
for elem := jukebox.playQueue.Front(); elem != nil; elem = elem.Next() {
songs[i] = elem.Value.(*Song)
i++
}
for elem := jukebox.downloadQueue.Front(); elem != nil; elem = elem.Next() {
songs[i] = elem.Value.(*Song)
i++
}
return songs
}
// Skip skips the current song in the queue.
func (jukebox *Jukebox) Skip() {
jukebox.rwMutex.RLock()
defer jukebox.rwMutex.RUnlock()
if jukebox.stream != nil {
jukebox.stream.Stop()
}
}
// Clear clears all songs in the queue, including the song which is currently
// playing.
func (jukebox *Jukebox) Clear() {
jukebox.rwMutex.Lock()
defer jukebox.rwMutex.Unlock()
jukebox.playQueue = list.New()
if jukebox.stream != nil {
jukebox.stream.Stop()
}
}