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Create spawns enclosed in Collision
Player needs to be unreachable due to the creatures being enclosed
Player summon mobs that appear inside the collision
The summons attack the mobs which in turn attempt to attack the player
Pathing just keeps trying even though it will alway fail
One solution, is to prevent player spawn monster in a radius > 1
so change the (rbox location (if_then_else (is_in (location caster) (@+ (@ "009-7" (- (script_int caster "$@fightclub_x1") 2) (- (script_int caster "$@fightclub_y1") 2)) (+ (- (script_int caster "$@fightclub_x2") (script_int caster "$@fightclub_x1")) 5) (+ (- (script_int caster "$@fightclub_y2") (script_int caster "$@fightclub_y1")) 5))) 1 2))
by somethings like (rbox location 1) when the player is allow to spawn monster
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