This tutorial details how to compile the ifm3d library and its dependencies on a Windows platform using Visual Studio.
- CMake v3.5.0 or newer (also available through the Visual Studio installer)
- Git for Windows (also available through the Visual Studio installer)
- Microsoft Visual Studio version 2015, 2017 or 2019. The free 'Community' edition is sufficient. Be sure to select the 'Desktop development with C++' workflow.
PCL is available in binary form for Windows platforms via the project's GitHub
releases page. ifm3d
is tested against version v1.8.1 which can be
downloaded and installed via the following links.
Choose ONE of the following based on your target version of Visual Studio.
- Visual Studio 2015: PCL-1.8.1-AllInOne-msvc2015-win64.exe
- Visual Studio 2017/2019: PCL-1.8.1-AllInOne-msvc2017-win64.exe
NOTE: Opt-in to installing the 3rd party dependencies of PCL
. ifm3d
also takes a dependency on the boost
library. For simplicity/compatibility,
this tutorial builds against the version of boost
provided along with
PCL
.
NOTE: It is possible to build an ifm3d variant which does not depend on the
PCL
library. See Appendix A below for instructions.
OpenCV 3.4 is available in binary form for Windows platforms from the OpenCV
Releases page. ifm3d
is tested against
v3.4.9, available from the following link:
Download it and extract to a known location (this tutorial assumes a path of
C:\opencv
.
ifm3d
depends on several additional libraries (curl, xmlrpc-c, glog, and
gtest) which are not available as binary packages on Windows. The following
instructions detail how to compile them from source for your target.
The following environment variables are used by this tutorial to make
customization simpler. Modify them as needed for your environment. You can
obtain a list of valid cmake generator strings via cmake -h
. Again, ifm3d
supports version 2015 and newer.
set IFM3D_BOOST_ROOT="C:\Program Files\PCL 1.8.1\3rdParty\Boost"
set IFM3D_OPENCV_PATH=C:\opencv\build
set IFM3D_CMAKE_GENERATOR="Visual Studio 15 2017 Win64"
set IFM3D_BUILD_DIR=C:\ifm3d
set CONFIG=Release
Finally, create the working directory in which ifm3d
and its dependencies will
be built:
mkdir %IFM3D_BUILD_DIR%
cd %IFM3D_BUILD_DIR%
git clone --branch curl-7_47_1 https://github.com/curl/curl.git
cd %IFM3D_BUILD_DIR%\curl
mkdir build
cd build
cmake -G %IFM3D_CMAKE_GENERATOR% -DCMAKE_WINDOWS_EXPORT_ALL_SYMBOLS=ON -DCMAKE_INSTALL_PREFIX=%IFM3D_BUILD_DIR%\install ..
cmake --build . --clean-first --config %CONFIG% --target INSTALL
cd %IFM3D_BUILD_DIR%
git clone --branch 1.33.14-cmake https://github.com/ifm/xmlrpc-c.git
cd %IFM3D_BUILD_DIR%\xmlrpc-c
mkdir build
cd build
cmake -G %IFM3D_CMAKE_GENERATOR% -DCMAKE_INSTALL_PREFIX=%IFM3D_BUILD_DIR%\install ..
cmake --build . --clean-first --config %CONFIG% --target INSTALL
cd %IFM3D_BUILD_DIR%
git clone --branch v0.3.5 https://github.com/google/glog.git
cd %IFM3D_BUILD_DIR%\glog
mkdir build
cd build
cmake -G %IFM3D_CMAKE_GENERATOR% -DBUILD_SHARED_LIBS=ON -DCMAKE_INSTALL_PREFIX=%IFM3D_BUILD_DIR%\install ..
cmake --build . --clean-first --config %CONFIG% --target INSTALL
cd %IFM3D_BUILD_DIR%
git clone --branch release-1.8.1 https://github.com/google/googletest.git
NOTE: gtest
is only needed to build and run unit tests. To skip, add
-DBUILD_TESTS=OFF
to the cmake configuration command line on the ifm3d
library below.
# Clone the repository
cd %IFM3D_BUILD_DIR%
git clone https://github.com/ifm/ifm3d.git
cd %IFM3D_BUILD_DIR%\ifm3d
# Configure
mkdir build
cd build
cmake -G %IFM3D_CMAKE_GENERATOR% -DCMAKE_WINDOWS_EXPORT_ALL_SYMBOLS=ON -DBUILD_SDK_PKG=ON -DGTEST_CMAKE_DIR=%IFM3D_BUILD_DIR%\googletest\googletest -Dgtest_force_shared_crt=TRUE -DCMAKE_PREFIX_PATH=%IFM3D_BUILD_DIR%\install;%IFM3D_OPENCV_PATH% -DBOOST_ROOT=%IFM3D_BOOST_ROOT% -DBoost_USE_STATIC_LIBS=ON -DCMAKE_BUILD_TYPE=%CONFIG% -DCMAKE_INSTALL_PREFIX=%IFM3D_BUILD_DIR%\install ..
# run tests
cmake --build . --config %CONFIG% --target check
#install
cmake --build . --config %CONFIG% --target INSTALL
After Building ifm3d
, the binary files will be installed at
%IFM3D_BUILD_DIR%\install\bin
. To run the ifm3d tool you need to add this
directory to your path. You will also need to add the opencv directory to
your path.
If built targeting Visual Studio 2017/2019:
set PATH=%IFM3D_BUILD_DIR%\install\bin;%IFM3D_OPENCV_PATH%\x64\vc15\bin;%PATH%
If built targeting Visual Studio 2015:
set PATH=%IFM3D_BUILD_DIR%\install\bin;%IFM3D_OPENCV_PATH%\x64\vc14\bin;%PATH%
After that you should be able to run the ifm3d tool
ifm3d
The ifm3d
library offers an alternative image buffer implementation which
only depends on OpenCV
, thus eliminating a dependency on PCL
. In order to
build ifm3d
without a dependency on PCL
, the following modifications to
the instructions above are necessary.
ifm3d
takes a dependency on the Boost
libraries which are also distributed by the
PCL all-in-one installer. Since we will not be installing PCL
, Boost
must be downloaded individually. Binaries for the latest release are available here (choose the version which matches your target msvc version):
- Visual Studio 2015: boost_1_72_0-msvc-14.0-64.exe
- Visual Studio 2017: boost_1_72_0-msvc-14.1-64.exe
- Visual Studio 2019: boost_1_72_0-msvc-14.2-64.exe
In the environment setup step, choose the proper path for BOOST_ROOT:
set IFM3D_BOOST_ROOT="C:\local\boost_1_72_0"
The ifm3d::ImageBuffer
module (has dependency on PCL) must be disabled with
the flag -DBUILD_MODULE_IMAGE=OFF
and the ifm3d::OpenCV
Buffer module must
be enabled with the flag -DBUILD_MODULE_OPENCV=ON
. The full cmake
configuration command is:
cmake -G %IFM3D_CMAKE_GENERATOR% -DCMAKE_WINDOWS_EXPORT_ALL_SYMBOLS=ON -DBUILD_SDK_PKG=ON -DGTEST_CMAKE_DIR=%IFM3D_BUILD_DIR%\googletest\googletest -Dgtest_force_shared_crt=TRUE -DCMAKE_PREFIX_PATH=%IFM3D_BUILD_DIR%\install;%IFM3D_OPENCV_PATH% -DBOOST_ROOT=%IFM3D_BOOST_ROOT% -DBoost_USE_STATIC_LIBS=ON -DCMAKE_BUILD_TYPE=%CONFIG% -DCMAKE_INSTALL_PREFIX=%IFM3D_BUILD_DIR%\install -DBUILD_MODULE_IMAGE=OFF -DBUILD_MODULE_OPENCV=ON ..