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shader-ast-raymarch

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Basic 3D raymarch shader defined via higher-order constructs of @thi.ng/shader-ast and cross-compiled to GLSL and JavaScript, the latter for emulating the shader using Canvas 2D API (getImageData()).

Please refer to the example build instructions on the wiki.

Authors

  • Karsten Schmidt

License

© 2019 - 2025 Karsten Schmidt // Apache Software License 2.0