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GameController.h
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GameController.h
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//
// GameController.h
// Freecell
//
//
// Created by Alisdair McDiarmid on Tue Jul 08 2003.
// Copyright (c) 2003 Alisdair McDiarmid. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
// ALISDAIR MCDIARMID BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
// TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#import <Cocoa/Cocoa.h>
#import "Result.h"
#import "GameView.h"
#import "Game.h"
#import "HistoryController.h"
#import "CardView.h"
@interface GameController : NSObject
{
IBOutlet GameView *view;
IBOutlet NSWindow *window;
IBOutlet NSPanel *playNumberDialog;
IBOutlet NSTextField *gameNumberField;
IBOutlet NSTextField *timeElapsed;
IBOutlet NSTextField *movesMade;
Game *game;
CardView *cardView;
HistoryController *history;
NSTimer *timer;
}
// Action methods
//
- (IBAction) newGame: (id) sender;
- (IBAction) retryGame: (id) sender;
- (IBAction) playGameNumber: (id) sender;
- (IBAction) openPlayNumberDialog: (id) sender;
- (IBAction) closePlayNumberDialog: (id) sender;
- (IBAction) showHint: (id) sender;
- (IBAction) undo: (id) sender;
- (IBAction) redo: (id) sender;
// Timer stuff
//
- (void) updateTime: (NSTimer *) timer;
- (void) moveMade;
// Mutators
//
- (void) playGameWithNumber: (NSNumber *) newGame;
- (void) setGame: (Game *) newGame;
- (void) setWindowSize: (NSSize) size;
- (void) gameOver;
@end