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presets.h
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presets.h
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#ifndef PRESETCAT
#define PRESETCAT
#include <cairomm/context.h>
#include <string>
#include <iostream>
#include <algorithm>
#include <fstream>
#include <sstream>
#include <sys/types.h>
#include <dirent.h>
#include <errno.h>
#include <stdio.h>
#include <gtkmm/drawingarea.h>
#include <iostream>
#include <string>
#include <sstream>
// LV2UI stuff
#include "lv2/lv2plug.in/ns/extensions/ui/ui.h"
#include "dco_gui.h"
#include "lfo_gui.h"
#include "unison_gui.h"
#include "adsr_gui.h"
#include "adsr_lfo_gui.h"
#include "amp_gui.h"
#include "echo_gui.h"
#include "reverb_gui.h"
#include "modifier_gui.h"
#include "widget_button.h"
using namespace std;
// LV2UI stuff
#include "lv2/lv2plug.in/ns/extensions/ui/ui.h"
class presets : public Gtk::DrawingArea
{
public:
vector<string>preset_file_names;
typedef struct
{
string name;
string directory;
} preset;
typedef struct
{
string name;
vector <preset> presets;
} category;
vector <category> categories;
// POINTERS TO TRICERATOPS GUI OBJECTS
dco_gui* dco1;
dco_gui* dco2;
dco_gui* dco3;
unison_gui* unison;
lfo_gui* lfo1;
lfo_gui* lfo2;
lfo_gui* lfo3;
adsr_gui* adsr_amp;
adsr_gui* adsr_filter;
adsr_lfo_gui* adsr_lfo;
amp_gui* amp_and_filter;
echo_gui* echo;
reverb_gui* reverb;
modifier_gui* modifier;
widget_button* button_go_back;
widget_button* button_save_preset;
int port_number;
// LV2 COMMUNICATION STUFF
LV2UI_Controller controller;
LV2UI_Write_Function write_function;
// VARIABLES & VECTORS
Gdk::Color top_colour;
Gdk::Color bottom_colour;
int current_preset_number;
int current_category;
int preset_scroll_offset;
int old_category;
string bundle_path;
enum
{
PRESET_TYPE_NULL,
PRESET_TYPE_CATEGORY,
PRESET_TYPE_PRESET
};
typedef struct
{
int type; // applies to both presets & categories
int category; // applies only to presets
string name; // applies to voth presets & categories
string dir; // applies only to presets
bool unfold; // applies only to categories
} presets_object;
vector<presets_object>preset_list;
static bool sortByName(const presets_object &lhs, const presets_object &rhs) { return lhs.name < rhs.name; }
// FUNCTIONS USED IN THIS CLASS
presets(const std::string& bundle_path_in);
~presets();
void position_top(bool);
int pos_mode;
void set_value(int);
void set_gui_widget(int,float);
void init();
void load_preset(int);
void create_new_preset(string);
int get_symbol_port(string);
protected:
int val;
bool hover_create_new_preset;
string text;
stringstream text_stream;
vector<int>display_list;
float grad_top_colour;
float grad_bottom_colour;
int number_of_categories;
enum
{
gui_status_category,
gui_status_presets
};
int gui_status;
void get_preset_names();
virtual bool on_expose_event(GdkEventExpose*);
virtual bool on_button_press_event(GdkEventButton*);
virtual bool on_scroll_event(GdkEventScroll*);
virtual bool on_button_release_event(GdkEventButton*);
virtual bool on_key_press_event(GdkEventKey* eventData);
bool read_category_file();
};
#endif