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Broken left/right rotated screen calibration #39
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Hi Plamen, Perhaps the randr commit I pulled from you is no longer needed with the code rewrite? Kind regards, |
Hello Tias, I found some time to test the revert but unfortunately it doesn't give a different result. Best regards, |
That's unfortunate. I wouldn't know what else can cause this behaviour. Can you git-bisect to find the offending patch? Thanks, |
Hello Tias, Sorry for not replying for such a long time. I bisected the master branch and found out that commit 07978b9 breaks the calibration when the screen is rotated. I tested a fix for this exact issue in my test branch (299b69d). Later I took a look at Forest and Jeff's pull requests (#36 and #45). Best regards, |
Hi, @tokoyami do you mind building with my changes and running under gdb to get a stack trace? Thanks, |
Hello Forest, I actually already found the problem. I'll post it in a bit in your pull request. Best regards, |
Hi Plamen, Thanks, that would be great. -Forest On Tue, Feb 05, 2013 at 11:24:55AM -0800, Plamen Kolev wrote:
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I've tested the current master (9b0803b) on our two Elo screens and normal/inverted rotation calibration works fine. The problem comes when we rotate the screen to the left or right. Then the returned calibration output looks like this: https://gist.github.com/3031786. Compared to the state before the changes from 21/6 onward, it's absolutely broken. Before our issue was that when rotated left/right the axis invertion would be wrong and a second run would fix it. Now it's unusable.
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