Version 0.1.0
We define a set of colour codes organized into shades ranging from dark to light. These codes are commonly used in software development and design for creating themes or styling user interfaces.
We provide a mapping between Base24 and Base16 colour codes for reference:
Base24 | Base16 |
---|---|
base10 | base00 |
base11 | base00 |
base12 | base08 |
base13 | base0A |
base14 | base0B |
base15 | base0C |
base16 | base0D |
base17 | base0E |
We offer guidelines for both dark and light themes:
-
Dark Theme:
- Colours from base00 to base07 should range from dark to light.
- Colours base10 to base11 should span from light to dark, but still darker than base00.
-
Light Theme:
- Colours from base00 to base07 should range from light to dark.
- Colours base10 to base11 should span from dark to light, but lighter than base00.
Each colour (baseNN) serves a specific purpose or use case, such as background, foreground, variables, etc. Here's a breakdown:
Note: Items in parenthesis for the Terminal/Colour Use do not have an identified terminal use and are a more generic colour description. Implementation may vary depending on the Base24 scheme.
Note: In HSL
terms, Bright refers to a colour with a Lightness (L
)
value close to 50
, which is a balanced midpoint between dark and
light. It also typically has a Saturation (S
) value close to 100
,
meaning the colour is vivid and not muted. This results in a colour that
appears bright and vivid compared to another colour. However, brightness
is relative, meaning one colour can be considered brighter than another
even if both are not particularly bright. For example, a colour with
higher saturation and a lightness closer to 50
may be perceived as
brighter than a less saturated or darker variant, even if neither is
intensely bright.