-
Notifications
You must be signed in to change notification settings - Fork 4.4k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Some games do not load properly on UV V3 #158
Comments
Also, I'm not sure if the transport has anything to do with this, but I'm using epoxy Update: Most multiplayer games don't work on Ultraviolet V3 (it works on older versions) |
not really sure what causes the subway surfers link but the other two are due to your bare server websocket |
What do you mean? How should I fix it? |
i cant reproduce with territorial or florr as both work fine on my end, the subway surfers thing is weird but ill look into it |
you should host your bare server on a different platform but before that what are you using to host your bare server? |
I don't use a bare server, it's Wisp |
Do you think it can be something with my server? I've tested it on multiple proxies running V3 and all of them seem to have the same error |
could probably be something with the version of wisp but other than that i have no clue |
It also seems that any game that is running Unity 2017+ does not seem to load. See this website to reproduce the error: https://unblocked-games.s3.amazonaws.com/unity/index.html |
check the actual uv version you are using, most of the "bugs" that you call out here are unreproducible |
@DerpmanDev issue has been traced, unity 2017 games work, eaglercraft and territorial werent broken, and im still trying to figure out the issue with floor.io and digdig, its probably something completely unrelated since deeeep works fine |
the icon issue was caused due to a css rewriter bug, which im actively fixing atm |
Got it thank you |
Issue tracker is ONLY used for reporting bugs. New features should be discussed on our Discord server.
Expected Behavior
All games are able to load successfully and you are able to play as expected.
Current Behavior
Florr.io, Digdig.io, beta.deeeep.io Stuck on connecting screen, cannot connect
Territorial.io: Works on singleplayer, but stuck on connecting screen on multiplayer
Subway Surfers: Downloads required assets, but fails to load.Uses UnityAll games using Unity 2017+: Fails to load.
Eaglercraft 1.x: Multiplayer does not connect
Possible Solution
It works with older versions of Ultraviolet (not V3)
I don't know what causes this issue, but it seems to me that for the multiplayer games not connecting, it could be the same issue that causes that to happen, and for the Unity games not loading, that could be a separate issue
Steps to Reproduce
1. Go to any online subway surfers link (it downloads the same assets from the same source) it will download but it will be stuck.2. Go to https://florr.io, and select "play as guest." It will stay on "Connecting..."
3. Go to https://digdig.io and select "play." it will stay on "Connecting..."
4. Go to https://beta.deeeep.io/, you are unable to play due to it trying to connect
5. Go to https://territorial.io and select Multiplayer. It will stay on a loading screen.
6. Go to a unity game. (see this website) click on a game, and it will not load.
7. Go to Eaglercraft 1.x (see website) go to multiplayer, and servers will not be able to connect.
Context (Environment)
Many users have been reporting this issue which is why I'm making this issue on the GitHub
Again, this worked before I upgraded to UV V3. I would tell you what causes this issue but I honestly don't know, I'm not sure if it's the same issue that causes these websites to not function properly, or if there are multiple issues. The websites that are listed are not the only ones that don't work. I have noticed that a lot of online multiplayer games fail to connect as well.
If this could be fixed, it would be greatly appreciated.
Additional info
May be unrelated, but the text & icons on Eaglercraft seem very glitchy, similar to Spotify on UV V3
.
Additionally, Ultraviolet might have problems with connecting to websockets which might cause some multiplayer games to not work. See this image below. (Websocket tests return working which is weird)
The text was updated successfully, but these errors were encountered: