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index.js
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/**
* Module dependencies.
*/
const EventEmitter = require('events').EventEmitter;
const spawn = require('child_process').spawn;
const path = require('path');
const fs = require('fs');
class Option {
/**
* Initialize a new `Option` with the given `flags` and `description`.
*
* @param {String} flags
* @param {String} description
* @api public
*/
constructor(flags, description) {
this.flags = flags;
this.required = flags.indexOf('<') >= 0; // A value must be supplied when the option is specified.
this.optional = flags.indexOf('[') >= 0; // A value is optional when the option is specified.
this.mandatory = false; // The option must have a value after parsing, which usually means it must be specified on command line.
this.negate = flags.indexOf('-no-') !== -1;
flags = flags.split(/[ ,|]+/);
if (flags.length > 1 && !/^[[<]/.test(flags[1])) this.short = flags.shift();
this.long = flags.shift();
this.description = description || '';
}
/**
* Return option name.
*
* @return {String}
* @api private
*/
name() {
return this.long.replace(/^--/, '');
};
/**
* Return option name, in a camelcase format that can be used
* as a object attribute key.
*
* @return {String}
* @api private
*/
attributeName() {
return camelcase(this.name().replace(/^no-/, ''));
};
/**
* Check if `arg` matches the short or long flag.
*
* @param {String} arg
* @return {Boolean}
* @api private
*/
is(arg) {
return this.short === arg || this.long === arg;
};
}
/**
* CommanderError class
* @class
*/
class CommanderError extends Error {
/**
* Constructs the CommanderError class
* @param {Number} exitCode suggested exit code which could be used with process.exit
* @param {String} code an id string representing the error
* @param {String} message human-readable description of the error
* @constructor
*/
constructor(exitCode, code, message) {
super(message);
// properly capture stack trace in Node.js
Error.captureStackTrace(this, this.constructor);
this.name = this.constructor.name;
this.code = code;
this.exitCode = exitCode;
}
}
class Command extends EventEmitter {
/**
* Initialize a new `Command`.
*
* @param {String} [name]
* @api public
*/
constructor(name) {
super();
this.commands = [];
this.options = [];
this._allowUnknownOption = false;
this._args = [];
this.rawArgs = null;
this._scriptPath = null;
this._name = name || '';
this._optionValues = {};
this._storeOptionsAsProperties = true; // backwards compatible by default
this._passCommandToAction = true; // backwards compatible by default
this._actionResults = [];
this._actionHandler = null;
this._executableHandler = false;
this._executableFile = null; // custom name for executable
this._defaultCommandName = null;
this._exitCallback = null;
this._noHelp = false;
this._helpFlags = '-h, --help';
this._helpDescription = 'display help for command';
this._helpShortFlag = '-h';
this._helpLongFlag = '--help';
this._hasImplicitHelpCommand = undefined; // Deliberately undefined, not decided whether true or false
this._helpCommandName = 'help';
this._helpCommandnameAndArgs = 'help [command]';
this._helpCommandDescription = 'display help for command';
}
/**
* Define a command.
*
* There are two styles of command: pay attention to where to put the description.
*
* Examples:
*
* // Command implemented using action handler (description is supplied separately to `.command`)
* program
* .command('clone <source> [destination]')
* .description('clone a repository into a newly created directory')
* .action((source, destination) => {
* console.log('clone command called');
* });
*
* // Command implemented using separate executable file (description is second parameter to `.command`)
* program
* .command('start <service>', 'start named service')
* .command('stop [service]', 'stop named service, or all if no name supplied');
*
* @param {string} nameAndArgs - command name and arguments, args are `<required>` or `[optional]` and last may also be `variadic...`
* @param {Object|string} [actionOptsOrExecDesc] - configuration options (for action), or description (for executable)
* @param {Object} [execOpts] - configuration options (for executable)
* @return {Command} returns new command for action handler, or top-level command for executable command
* @api public
*/
command(nameAndArgs, actionOptsOrExecDesc, execOpts) {
let desc = actionOptsOrExecDesc;
let opts = execOpts;
if (typeof desc === 'object' && desc !== null) {
opts = desc;
desc = null;
}
opts = opts || {};
const args = nameAndArgs.split(/ +/);
const cmd = new Command(args.shift());
if (desc) {
cmd.description(desc);
cmd._executableHandler = true;
}
if (opts.isDefault) this._defaultCommandName = cmd._name;
cmd._noHelp = !!opts.noHelp;
cmd._helpFlags = this._helpFlags;
cmd._helpDescription = this._helpDescription;
cmd._helpShortFlag = this._helpShortFlag;
cmd._helpLongFlag = this._helpLongFlag;
cmd._helpCommandName = this._helpCommandName;
cmd._helpCommandnameAndArgs = this._helpCommandnameAndArgs;
cmd._helpCommandDescription = this._helpCommandDescription;
cmd._exitCallback = this._exitCallback;
cmd._storeOptionsAsProperties = this._storeOptionsAsProperties;
cmd._passCommandToAction = this._passCommandToAction;
cmd._executableFile = opts.executableFile || null; // Custom name for executable file, set missing to null to match constructor
this.commands.push(cmd);
cmd._parseExpectedArgs(args);
cmd.parent = this;
if (desc) return this;
return cmd;
};
/**
* Add a prepared subcommand.
*
* @param {Command} cmd - new subcommand
* @return {Command} parent command for chaining
* @api public
*/
addCommand(cmd) {
if (!cmd._name) throw new Error('Command passed to .addCommand() must have a name');
// To keep things simple, block automatic name generation for deeply nested executables.
// Fail fast and detect when adding rather than later when parsing.
function checkExplicitNames(commandArray) {
commandArray.forEach((cmd) => {
if (cmd._executableHandler && !cmd._executableFile) {
throw new Error(`Must specify executableFile for deeply nested executable: ${cmd.name()}`);
}
checkExplicitNames(cmd.commands);
});
}
checkExplicitNames(cmd.commands);
this.commands.push(cmd);
cmd.parent = this;
return this;
};
/**
* Define argument syntax for the top-level command.
*
* @api public
*/
arguments(desc) {
return this._parseExpectedArgs(desc.split(/ +/));
};
/**
* Override default decision whether to add implicit help command.
*
* addHelpCommand() // force on
* addHelpCommand(false); // force off
* addHelpCommand('help [cmd]', 'display help for [cmd]'); // force on with custom detais
*
* @return {Command} for chaining
* @api public
*/
addHelpCommand(enableOrNameAndArgs, description) {
if (enableOrNameAndArgs === false) {
this._hasImplicitHelpCommand = false;
} else {
this._hasImplicitHelpCommand = true;
if (typeof enableOrNameAndArgs === 'string') {
this._helpCommandName = enableOrNameAndArgs.split(' ')[0];
this._helpCommandnameAndArgs = enableOrNameAndArgs;
}
this._helpCommandDescription = description || this._helpCommandDescription;
}
return this;
};
/**
* @return {boolean}
* @api private
*/
_lazyHasImplicitHelpCommand() {
if (this._hasImplicitHelpCommand === undefined) {
this._hasImplicitHelpCommand = this.commands.length && !this._actionHandler && !this._findCommand('help');
}
return this._hasImplicitHelpCommand;
};
/**
* Parse expected `args`.
*
* For example `["[type]"]` becomes `[{ required: false, name: 'type' }]`.
*
* @param {Array} args
* @return {Command} for chaining
* @api private
*/
_parseExpectedArgs(args) {
if (!args.length) return;
args.forEach((arg) => {
const argDetails = {
required: false,
name: '',
variadic: false
};
switch (arg[0]) {
case '<':
argDetails.required = true;
argDetails.name = arg.slice(1, -1);
break;
case '[':
argDetails.name = arg.slice(1, -1);
break;
}
if (argDetails.name.length > 3 && argDetails.name.slice(-3) === '...') {
argDetails.variadic = true;
argDetails.name = argDetails.name.slice(0, -3);
}
if (argDetails.name) {
this._args.push(argDetails);
}
});
this._args.forEach((arg, i) => {
if (arg.variadic && i < this._args.length - 1) {
throw new Error(`only the last argument can be variadic '${arg.name}'`);
}
});
return this;
};
/**
* Register callback to use as replacement for calling process.exit.
*
* @param {Function} [fn] optional callback which will be passed a CommanderError, defaults to throwing
* @return {Command} for chaining
* @api public
*/
exitOverride(fn) {
if (fn) {
this._exitCallback = fn;
} else {
this._exitCallback = (err) => {
if (err.code !== 'commander.executeSubCommandAsync') {
throw err;
} else {
// Async callback from spawn events, not useful to throw.
}
};
}
return this;
};
/**
* Call process.exit, and _exitCallback if defined.
*
* @param {Number} exitCode exit code for using with process.exit
* @param {String} code an id string representing the error
* @param {String} message human-readable description of the error
* @return never
* @api private
*/
_exit(exitCode, code, message) {
if (this._exitCallback) {
this._exitCallback(new CommanderError(exitCode, code, message));
// Expecting this line is not reached.
}
process.exit(exitCode);
};
/**
* Register callback `fn` for the command.
*
* Examples:
*
* program
* .command('help')
* .description('display verbose help')
* .action(function() {
* // output help here
* });
*
* @param {Function} fn
* @return {Command} for chaining
* @api public
*/
action(fn) {
const listener = (args) => {
// The .action callback takes an extra parameter which is the command or options.
const expectedArgsCount = this._args.length;
const actionArgs = args.slice(0, expectedArgsCount);
if (this._passCommandToAction) {
actionArgs[expectedArgsCount] = this;
} else {
actionArgs[expectedArgsCount] = this.opts();
}
// Add the extra arguments so available too.
if (args.length > expectedArgsCount) {
actionArgs.push(args.slice(expectedArgsCount));
}
const actionResult = fn.apply(this, actionArgs);
// Remember result in case it is async. Assume parseAsync getting called on root.
let rootCommand = this;
while (rootCommand.parent) {
rootCommand = rootCommand.parent;
}
rootCommand._actionResults.push(actionResult);
};
this._actionHandler = listener;
return this;
};
/**
* Internal implementation shared by .option() and .requiredOption()
*
* @param {Object} config
* @param {String} flags
* @param {String} description
* @param {Function|*} [fn] - custom option processing function or default vaue
* @param {*} [defaultValue]
* @return {Command} for chaining
* @api private
*/
_optionEx(config, flags, description, fn, defaultValue) {
const option = new Option(flags, description);
const oname = option.name();
const name = option.attributeName();
option.mandatory = !!config.mandatory;
// default as 3rd arg
if (typeof fn !== 'function') {
if (fn instanceof RegExp) {
// This is a bit simplistic (especially no error messages), and probably better handled by caller using custom option processing.
// No longer documented in README, but still present for backwards compatibility.
const regex = fn;
fn = (val, def) => {
const m = regex.exec(val);
return m ? m[0] : def;
};
} else {
defaultValue = fn;
fn = null;
}
}
// preassign default value for --no-*, [optional], <required>, or plain flag if boolean value
if (option.negate || option.optional || option.required || typeof defaultValue === 'boolean') {
// when --no-foo we make sure default is true, unless a --foo option is already defined
if (option.negate) {
const positiveLongFlag = option.long.replace(/^--no-/, '--');
defaultValue = this._findOption(positiveLongFlag) ? this._getOptionValue(name) : true;
}
// preassign only if we have a default
if (defaultValue !== undefined) {
this._setOptionValue(name, defaultValue);
option.defaultValue = defaultValue;
}
}
// register the option
this.options.push(option);
// when it's passed assign the value
// and conditionally invoke the callback
this.on('option:' + oname, (val) => {
// coercion
if (val !== null && fn) {
val = fn(val, this._getOptionValue(name) === undefined ? defaultValue : this._getOptionValue(name));
}
// unassigned or boolean value
if (typeof this._getOptionValue(name) === 'boolean' || typeof this._getOptionValue(name) === 'undefined') {
// if no value, negate false, and we have a default, then use it!
if (val == null) {
this._setOptionValue(name, option.negate
? false
: defaultValue || true);
} else {
this._setOptionValue(name, val);
}
} else if (val !== null) {
// reassign
this._setOptionValue(name, option.negate ? false : val);
}
});
return this;
};
/**
* Define option with `flags`, `description` and optional
* coercion `fn`.
*
* The `flags` string should contain both the short and long flags,
* separated by comma, a pipe or space. The following are all valid
* all will output this way when `--help` is used.
*
* "-p, --pepper"
* "-p|--pepper"
* "-p --pepper"
*
* Examples:
*
* // simple boolean defaulting to undefined
* program.option('-p, --pepper', 'add pepper');
*
* program.pepper
* // => undefined
*
* --pepper
* program.pepper
* // => true
*
* // simple boolean defaulting to true (unless non-negated option is also defined)
* program.option('-C, --no-cheese', 'remove cheese');
*
* program.cheese
* // => true
*
* --no-cheese
* program.cheese
* // => false
*
* // required argument
* program.option('-C, --chdir <path>', 'change the working directory');
*
* --chdir /tmp
* program.chdir
* // => "/tmp"
*
* // optional argument
* program.option('-c, --cheese [type]', 'add cheese [marble]');
*
* @param {String} flags
* @param {String} description
* @param {Function|*} [fn] - custom option processing function or default vaue
* @param {*} [defaultValue]
* @return {Command} for chaining
* @api public
*/
option(flags, description, fn, defaultValue) {
return this._optionEx({}, flags, description, fn, defaultValue);
};
/*
* Add a required option which must have a value after parsing. This usually means
* the option must be specified on the command line. (Otherwise the same as .option().)
*
* The `flags` string should contain both the short and long flags, separated by comma, a pipe or space.
*
* @param {String} flags
* @param {String} description
* @param {Function|*} [fn] - custom option processing function or default vaue
* @param {*} [defaultValue]
* @return {Command} for chaining
* @api public
*/
requiredOption(flags, description, fn, defaultValue) {
return this._optionEx({ mandatory: true }, flags, description, fn, defaultValue);
};
/**
* Allow unknown options on the command line.
*
* @param {Boolean} arg if `true` or omitted, no error will be thrown
* for unknown options.
* @api public
*/
allowUnknownOption(arg) {
this._allowUnknownOption = arguments.length === 0 || arg;
return this;
};
/**
* Whether to store option values as properties on command object,
* or store separately (specify false). In both cases the option values can be accessed using .opts().
*
* @param {boolean} value
* @return {Command} Command for chaining
* @api public
*/
storeOptionsAsProperties(value) {
this._storeOptionsAsProperties = (value === undefined) || value;
if (this.options.length) {
throw new Error('call .storeOptionsAsProperties() before adding options');
}
return this;
};
/**
* Whether to pass command to action handler,
* or just the options (specify false).
*
* @param {boolean} value
* @return {Command} Command for chaining
* @api public
*/
passCommandToAction(value) {
this._passCommandToAction = (value === undefined) || value;
return this;
};
/**
* Store option value
*
* @param {String} key
* @param {Object} value
* @api private
*/
_setOptionValue(key, value) {
if (this._storeOptionsAsProperties) {
this[key] = value;
} else {
this._optionValues[key] = value;
}
};
/**
* Retrieve option value
*
* @param {String} key
* @return {Object} value
* @api private
*/
_getOptionValue(key) {
if (this._storeOptionsAsProperties) {
return this[key];
}
return this._optionValues[key];
};
/**
* Parse `argv`, setting options and invoking commands when defined.
*
* The default expectation is that the arguments are from node and have the application as argv[0]
* and the script being run in argv[1], with user parameters after that.
*
* Examples:
*
* program.parse(process.argv);
* program.parse(); // implicitly use process.argv and auto-detect node vs electron conventions
* program.parse(my-args, { from: 'user' }); // just user supplied arguments, nothing special about argv[0]
*
* @param {string[]} [argv] - optional, defaults to process.argv
* @param {Object} [parseOptions] - optionally specify style of options with from: node/user/electron
* @param {string} parseOptions.from - where the args are from: 'node', 'user', 'electron'
* @return {Command} for chaining
* @api public
*/
parse(argv, parseOptions) {
if (argv !== undefined && !Array.isArray(argv)) {
throw new Error('first parameter to parse must be array or undefined');
}
parseOptions = parseOptions || {};
// Default to using process.argv
if (argv === undefined) {
argv = process.argv;
if (process.versions && process.versions.electron) {
parseOptions.from = 'electron';
}
}
this.rawArgs = argv.slice();
// make it a little easier for callers by supporting various argv conventions
let userArgs;
switch (parseOptions.from) {
case undefined:
case 'node':
this._scriptPath = argv[1];
userArgs = argv.slice(2);
break;
case 'electron':
if (process.defaultApp) {
this._scriptPath = argv[1];
userArgs = argv.slice(2);
} else {
userArgs = argv.slice(1);
}
break;
case 'user':
userArgs = argv.slice(0);
break;
default:
throw new Error(`unexpected parse option { from: '${parseOptions.from}' }`);
}
if (!this._scriptPath && process.mainModule) {
this._scriptPath = process.mainModule.filename;
}
// Guess name, used in usage in help.
this._name = this._name || (this._scriptPath && path.basename(this._scriptPath, path.extname(this._scriptPath)));
// Let's go!
this._parseCommand([], userArgs);
return this;
};
/**
* Parse `argv`, setting options and invoking commands when defined.
*
* Use parseAsync instead of parse if any of your action handlers are async. Returns a Promise.
*
* The default expectation is that the arguments are from node and have the application as argv[0]
* and the script being run in argv[1], with user parameters after that.
*
* Examples:
*
* program.parseAsync(process.argv);
* program.parseAsync(); // implicitly use process.argv and auto-detect node vs electron conventions
* program.parseAsync(my-args, { from: 'user' }); // just user supplied arguments, nothing special about argv[0]
*
* @param {string[]} [argv]
* @param {Object} [parseOptions]
* @param {string} parseOptions.from - where the args are from: 'node', 'user', 'electron'
* @return {Promise}
* @api public
*/
parseAsync(argv, parseOptions) {
this.parse(argv, parseOptions);
return Promise.all(this._actionResults);
};
/**
* Execute a sub-command executable.
*
* @api private
*/
_executeSubCommand(subcommand, args) {
args = args.slice();
let launchWithNode = false; // Use node for source targets so do not need to get permissions correct, and on Windows.
const sourceExt = ['.js', '.ts', '.mjs'];
// Not checking for help first. Unlikely to have mandatory and executable, and can't robustly test for help flags in external command.
this._checkForMissingMandatoryOptions();
// Want the entry script as the reference for command name and directory for searching for other files.
const scriptPath = this._scriptPath;
let baseDir;
try {
const resolvedLink = fs.realpathSync(scriptPath);
baseDir = path.dirname(resolvedLink);
} catch (e) {
baseDir = '.'; // dummy, probably not going to find executable!
}
// name of the subcommand, like `pm-install`
let bin = path.basename(scriptPath, path.extname(scriptPath)) + '-' + subcommand._name;
if (subcommand._executableFile) {
bin = subcommand._executableFile;
}
const localBin = path.join(baseDir, bin);
if (fs.existsSync(localBin)) {
// prefer local `./<bin>` to bin in the $PATH
bin = localBin;
} else {
// Look for source files.
sourceExt.forEach((ext) => {
if (fs.existsSync(`${localBin}${ext}`)) {
bin = `${localBin}${ext}`;
}
});
}
launchWithNode = sourceExt.includes(path.extname(bin));
let proc;
if (process.platform !== 'win32') {
if (launchWithNode) {
args.unshift(bin);
// add executable arguments to spawn
args = incrementNodeInspectorPort(process.execArgv).concat(args);
proc = spawn(process.argv[0], args, { stdio: 'inherit' });
} else {
proc = spawn(bin, args, { stdio: 'inherit' });
}
} else {
args.unshift(bin);
// add executable arguments to spawn
args = incrementNodeInspectorPort(process.execArgv).concat(args);
proc = spawn(process.execPath, args, { stdio: 'inherit' });
}
const signals = ['SIGUSR1', 'SIGUSR2', 'SIGTERM', 'SIGINT', 'SIGHUP'];
signals.forEach((signal) => {
process.on(signal, () => {
if (proc.killed === false && proc.exitCode === null) {
proc.kill(signal);
}
});
});
// By default terminate process when spawned process terminates.
// Suppressing the exit if exitCallback defined is a bit messy and of limited use, but does allow process to stay running!
const exitCallback = this._exitCallback;
if (!exitCallback) {
proc.on('close', process.exit.bind(process));
} else {
proc.on('close', () => {
exitCallback(new CommanderError(process.exitCode || 0, 'commander.executeSubCommandAsync', '(close)'));
});
}
proc.on('error', (err) => {
if (err.code === 'ENOENT') {
const executableMissing = `'${bin}' does not exist
- if '${subcommand._name}' is not meant to be an executable command, remove description parameter from '.command()' and use '.description()' instead
- if the default executable name is not suitable, use the executableFile option to supply a custom name`;
throw new Error(executableMissing);
} else if (err.code === 'EACCES') {
throw new Error(`'${bin}' not executable`);
}
if (!exitCallback) {
process.exit(1);
} else {
const wrappedError = new CommanderError(1, 'commander.executeSubCommandAsync', '(error)');
wrappedError.nestedError = err;
exitCallback(wrappedError);
}
});
// Store the reference to the child process
this.runningCommand = proc;
};
/**
* @api private
*/
_dispatchSubcommand(commandName, operands, unknown) {
const subCommand = this._findCommand(commandName);
if (!subCommand) this._helpAndError();
if (subCommand._executableHandler) {
this._executeSubCommand(subCommand, operands.concat(unknown));
} else {
subCommand._parseCommand(operands, unknown);
}
};
/**
* Process arguments in context of this command.
*
* @api private
*/
_parseCommand(operands, unknown) {
const parsed = this.parseOptions(unknown);
operands = operands.concat(parsed.operands);
unknown = parsed.unknown;
this.args = operands.concat(unknown);
if (operands && this._findCommand(operands[0])) {
this._dispatchSubcommand(operands[0], operands.slice(1), unknown);
} else if (this._lazyHasImplicitHelpCommand() && operands[0] === this._helpCommandName) {
if (operands.length === 1) {
this.help();
} else {
this._dispatchSubcommand(operands[1], [], [this._helpLongFlag]);
}
} else if (this._defaultCommandName) {
outputHelpIfRequested(this, unknown); // Run the help for default command from parent rather than passing to default command
this._dispatchSubcommand(this._defaultCommandName, operands, unknown);
} else {
if (this.commands.length && this.args.length === 0 && !this._actionHandler && !this._defaultCommandName) {
// probaby missing subcommand and no handler, user needs help
this._helpAndError();
}
outputHelpIfRequested(this, parsed.unknown);
this._checkForMissingMandatoryOptions();
if (parsed.unknown.length > 0) {
this.unknownOption(parsed.unknown[0]);
}
if (this._actionHandler) {
const args = this.args.slice();
this._args.forEach((arg, i) => {
if (arg.required && args[i] == null) {
this.missingArgument(arg.name);
} else if (arg.variadic) {
args[i] = args.splice(i);
}
});
this._actionHandler(args);
this.emit('command:' + this.name(), operands, unknown);
} else if (operands.length) {
if (this._findCommand('*')) {
this._dispatchSubcommand('*', operands, unknown);
} else if (this.listenerCount('command:*')) {
this.emit('command:*', operands, unknown);
} else if (this.commands.length) {
this.unknownCommand();
}
} else if (this.commands.length) {
// This command has subcommands and nothing hooked up at this level, so display help.
this._helpAndError();
} else {
// fall through for caller to handle after calling .parse()
}
}
};
/**
* Find matching command.
*
* @api private
*/
_findCommand(name) {
if (!name) return undefined;
return this.commands.find(cmd => cmd._name === name || cmd._alias === name);
};
/**
* Return an option matching `arg` if any.
*
* @param {String} arg
* @return {Option}
* @api private
*/
_findOption(arg) {
return this.options.find(option => option.is(arg));
};
/**
* Display an error message if a mandatory option does not have a value.
* Lazy calling after checking for help flags from leaf subcommand.
*
* @api private
*/
_checkForMissingMandatoryOptions() {
// Walk up hierarchy so can call in subcommand after checking for displaying help.
for (let cmd = this; cmd; cmd = cmd.parent) {
cmd.options.forEach((anOption) => {
if (anOption.mandatory && (cmd._getOptionValue(anOption.attributeName()) === undefined)) {
cmd.missingMandatoryOptionValue(anOption);
}
});
}
};
/**
* Parse options from `argv` removing known options,
* and return argv split into operands and unknown arguments.
*
* Examples:
*
* argv => operands, unknown
* --known kkk op => [op], []
* op --known kkk => [op], []
* sub --unknown uuu op => [sub], [--unknown uuu op]
* sub -- --unknown uuu op => [sub --unknown uuu op], []
*
* @param {String[]} argv
* @return {{operands: String[], unknown: String[]}}
* @api public
*/
parseOptions(argv) {
const operands = []; // operands, not options or values
const unknown = []; // first unknown option and remaining unknown args
let dest = operands;
const args = argv.slice();
function maybeOption(arg) {
return arg.length > 1 && arg[0] === '-';
}
// parse options
while (args.length) {
const arg = args.shift();
// literal
if (arg === '--') {
if (dest === unknown) dest.push(arg);
dest.push(...args);
break;
}
if (maybeOption(arg)) {
const option = this._findOption(arg);
// recognised option, call listener to assign value with possible custom processing
if (option) {
if (option.required) {
const value = args.shift();
if (value === undefined) this.optionMissingArgument(option);
this.emit(`option:${option.name()}`, value);
} else if (option.optional) {
let value = null;
// historical behaviour is optional value is following arg unless an option
if (args.length > 0 && !maybeOption(args[0])) {
value = args.shift();
}
this.emit(`option:${option.name()}`, value);
} else { // boolean flag
this.emit(`option:${option.name()}`);
}
continue;
}
}
// Look for combo options following single dash, eat first one if known.