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link.go
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link.go
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/*
* Tencent is pleased to support the open source community by making TKEStack available.
*
* Copyright (C) 2012-2019 Tencent. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use
* this file except in compliance with the License. You may obtain a copy of the
* License at
*
* https://opensource.org/licenses/Apache-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*/
package nvidia
import (
"sort"
"k8s.io/klog"
"tkestack.io/gpu-manager/pkg/device/nvidia"
)
type linkMode struct {
tree *nvidia.NvidiaTree
}
//NewLinkMode returns a new linkMode struct.
//
//Evaluate() of linkMode returns nodes with minimum connection overhead
//of each other.
func NewLinkMode(t *nvidia.NvidiaTree) *linkMode {
return &linkMode{t}
}
func (al *linkMode) Evaluate(cores int64, memory int64) []*nvidia.NvidiaNode {
var (
sorter = linkSort(nvidia.ByType, nvidia.ByAvailable, nvidia.ByMemory, nvidia.ByPids, nvidia.ByID)
tmpStore = make(map[int]*nvidia.NvidiaNode)
root = al.tree.Root()
nodes = make([]*nvidia.NvidiaNode, 0)
num = int(cores / nvidia.HundredCore)
)
for _, node := range al.tree.Leaves() {
for node != root {
klog.V(2).Infof("Test %d mask %b", node.Meta.ID, node.Mask)
if node.Available() < num {
node = node.Parent
continue
}
tmpStore[node.Meta.ID] = node
klog.V(2).Infof("Choose %d mask %b", node.Meta.ID, node.Mask)
break
}
}
if len(tmpStore) == 0 {
tmpStore[-1] = root
}
candidates := make([]*nvidia.NvidiaNode, 0)
for _, n := range tmpStore {
candidates = append(candidates, n)
}
sorter.Sort(candidates)
for _, n := range candidates[0].GetAvailableLeaves() {
if num == 0 {
break
}
klog.V(2).Infof("Pick up %d mask %b", n.Meta.ID, n.Mask)
nodes = append(nodes, n)
num--
}
if num > 0 {
return nil
}
return nodes
}
type linkPriority struct {
data []*nvidia.NvidiaNode
less []nvidia.LessFunc
}
func linkSort(less ...nvidia.LessFunc) *linkPriority {
return &linkPriority{
less: less,
}
}
func (lp *linkPriority) Sort(data []*nvidia.NvidiaNode) {
lp.data = data
sort.Sort(lp)
}
func (lp *linkPriority) Len() int {
return len(lp.data)
}
func (lp *linkPriority) Swap(i, j int) {
lp.data[i], lp.data[j] = lp.data[j], lp.data[i]
}
func (lp *linkPriority) Less(i, j int) bool {
var k int
for k = 0; k < len(lp.less)-1; k++ {
less := lp.less[k]
switch {
case less(lp.data[i], lp.data[j]):
return true
case less(lp.data[j], lp.data[i]):
return false
}
}
return lp.less[k](lp.data[i], lp.data[j])
}