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Rollup merge of rust-lang#64805 - nnethercote:ObligForest-still-more,…
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… r=nikomatsakis

Still more `ObligationForest` improvements.

Following on from rust-lang#64627, more readability improvements, but negligible effects on speed.

r? @nikomatsakis
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tmandry authored Oct 2, 2019
2 parents bd9d843 + a820672 commit 0e88e56
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Showing 2 changed files with 115 additions and 126 deletions.
213 changes: 94 additions & 119 deletions src/librustc_data_structures/obligation_forest/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -151,9 +151,8 @@ pub struct ObligationForest<O: ForestObligation> {
/// comments in `process_obligation` for details.
active_cache: FxHashMap<O::Predicate, usize>,

/// A scratch vector reused in various operations, to avoid allocating new
/// vectors.
scratch: RefCell<Vec<usize>>,
/// A vector reused in compress(), to avoid allocating new vectors.
node_rewrites: RefCell<Vec<usize>>,

obligation_tree_id_generator: ObligationTreeIdGenerator,

Expand Down Expand Up @@ -235,10 +234,6 @@ enum NodeState {
/// This obligation was resolved to an error. Error nodes are
/// removed from the vector by the compression step.
Error,

/// This is a temporary state used in DFS loops to detect cycles,
/// it should not exist outside of these DFSes.
OnDfsStack,
}

#[derive(Debug)]
Expand Down Expand Up @@ -279,7 +274,7 @@ impl<O: ForestObligation> ObligationForest<O> {
nodes: vec![],
done_cache: Default::default(),
active_cache: Default::default(),
scratch: RefCell::new(vec![]),
node_rewrites: RefCell::new(vec![]),
obligation_tree_id_generator: (0..).map(ObligationTreeId),
error_cache: Default::default(),
}
Expand All @@ -305,9 +300,10 @@ impl<O: ForestObligation> ObligationForest<O> {

match self.active_cache.entry(obligation.as_predicate().clone()) {
Entry::Occupied(o) => {
let index = *o.get();
debug!("register_obligation_at({:?}, {:?}) - duplicate of {:?}!",
obligation, parent, o.get());
let node = &mut self.nodes[*o.get()];
obligation, parent, index);
let node = &mut self.nodes[index];
if let Some(parent_index) = parent {
// If the node is already in `active_cache`, it has already
// had its chance to be marked with a parent. So if it's
Expand Down Expand Up @@ -342,7 +338,8 @@ impl<O: ForestObligation> ObligationForest<O> {
if already_failed {
Err(())
} else {
v.insert(self.nodes.len());
let new_index = self.nodes.len();
v.insert(new_index);
self.nodes.push(Node::new(parent, obligation, obligation_tree_id));
Ok(())
}
Expand All @@ -352,15 +349,16 @@ impl<O: ForestObligation> ObligationForest<O> {

/// Converts all remaining obligations to the given error.
pub fn to_errors<E: Clone>(&mut self, error: E) -> Vec<Error<O, E>> {
let mut errors = vec![];
for (index, node) in self.nodes.iter().enumerate() {
if let NodeState::Pending = node.state.get() {
errors.push(Error {
let errors = self.nodes.iter().enumerate()
.filter(|(_index, node)| node.state.get() == NodeState::Pending)
.map(|(index, _node)| {
Error {
error: error.clone(),
backtrace: self.error_at(index),
});
}
}
}
})
.collect();

let successful_obligations = self.compress(DoCompleted::Yes);
assert!(successful_obligations.unwrap().is_empty());
errors
Expand All @@ -370,15 +368,14 @@ impl<O: ForestObligation> ObligationForest<O> {
pub fn map_pending_obligations<P, F>(&self, f: F) -> Vec<P>
where F: Fn(&O) -> P
{
self.nodes
.iter()
.filter(|n| n.state.get() == NodeState::Pending)
.map(|n| f(&n.obligation))
self.nodes.iter()
.filter(|node| node.state.get() == NodeState::Pending)
.map(|node| f(&node.obligation))
.collect()
}

fn insert_into_error_cache(&mut self, node_index: usize) {
let node = &self.nodes[node_index];
fn insert_into_error_cache(&mut self, index: usize) {
let node = &self.nodes[index];
self.error_cache
.entry(node.obligation_tree_id)
.or_default()
Expand Down Expand Up @@ -408,10 +405,10 @@ impl<O: ForestObligation> ObligationForest<O> {
// `self.active_cache`. This means that `self.active_cache` can get
// out of sync with `nodes`. It's not very common, but it does
// happen, and code in `compress` has to allow for it.
let result = match node.state.get() {
NodeState::Pending => processor.process_obligation(&mut node.obligation),
_ => continue
};
if node.state.get() != NodeState::Pending {
continue;
}
let result = processor.process_obligation(&mut node.obligation);

debug!("process_obligations: node {} got result {:?}", index, result);

Expand Down Expand Up @@ -476,64 +473,53 @@ impl<O: ForestObligation> ObligationForest<O> {
fn process_cycles<P>(&self, processor: &mut P)
where P: ObligationProcessor<Obligation=O>
{
let mut stack = self.scratch.replace(vec![]);
debug_assert!(stack.is_empty());
let mut stack = vec![];

debug!("process_cycles()");

for (index, node) in self.nodes.iter().enumerate() {
// For some benchmarks this state test is extremely
// hot. It's a win to handle the no-op cases immediately to avoid
// the cost of the function call.
match node.state.get() {
// Match arms are in order of frequency. Pending, Success and
// Waiting dominate; the others are rare.
NodeState::Pending => {},
NodeState::Success => self.find_cycles_from_node(&mut stack, processor, index),
NodeState::Waiting | NodeState::Done | NodeState::Error => {},
NodeState::OnDfsStack => self.find_cycles_from_node(&mut stack, processor, index),
if node.state.get() == NodeState::Success {
self.find_cycles_from_node(&mut stack, processor, index);
}
}

debug!("process_cycles: complete");

debug_assert!(stack.is_empty());
self.scratch.replace(stack);
}

fn find_cycles_from_node<P>(&self, stack: &mut Vec<usize>, processor: &mut P, index: usize)
where P: ObligationProcessor<Obligation=O>
{
let node = &self.nodes[index];
match node.state.get() {
NodeState::OnDfsStack => {
let rpos = stack.iter().rposition(|&n| n == index).unwrap();
processor.process_backedge(stack[rpos..].iter().map(GetObligation(&self.nodes)),
PhantomData);
}
NodeState::Success => {
node.state.set(NodeState::OnDfsStack);
stack.push(index);
for &index in node.dependents.iter() {
self.find_cycles_from_node(stack, processor, index);
if node.state.get() == NodeState::Success {
match stack.iter().rposition(|&n| n == index) {
None => {
stack.push(index);
for &index in node.dependents.iter() {
self.find_cycles_from_node(stack, processor, index);
}
stack.pop();
node.state.set(NodeState::Done);
}
Some(rpos) => {
// Cycle detected.
processor.process_backedge(
stack[rpos..].iter().map(GetObligation(&self.nodes)),
PhantomData
);
}
stack.pop();
node.state.set(NodeState::Done);
},
NodeState::Waiting | NodeState::Pending => {
// This node is still reachable from some pending node. We
// will get to it when they are all processed.
}
NodeState::Done | NodeState::Error => {
// Already processed that node.
}
};
}
}

/// Returns a vector of obligations for `p` and all of its
/// ancestors, putting them into the error state in the process.
fn error_at(&self, mut index: usize) -> Vec<O> {
let mut error_stack = self.scratch.replace(vec![]);
let mut error_stack: Vec<usize> = vec![];
let mut trace = vec![];

loop {
Expand All @@ -554,23 +540,32 @@ impl<O: ForestObligation> ObligationForest<O> {

while let Some(index) = error_stack.pop() {
let node = &self.nodes[index];
match node.state.get() {
NodeState::Error => continue,
_ => node.state.set(NodeState::Error),
if node.state.get() != NodeState::Error {
node.state.set(NodeState::Error);
error_stack.extend(node.dependents.iter());
}

error_stack.extend(node.dependents.iter());
}

self.scratch.replace(error_stack);
trace
}

// This always-inlined function is for the hot call site.
#[inline(always)]
fn inlined_mark_neighbors_as_waiting_from(&self, node: &Node<O>) {
for &index in node.dependents.iter() {
self.mark_as_waiting_from(&self.nodes[index]);
let node = &self.nodes[index];
match node.state.get() {
NodeState::Waiting | NodeState::Error => {}
NodeState::Success => {
node.state.set(NodeState::Waiting);
// This call site is cold.
self.uninlined_mark_neighbors_as_waiting_from(node);
}
NodeState::Pending | NodeState::Done => {
// This call site is cold.
self.uninlined_mark_neighbors_as_waiting_from(node);
}
}
}
}

Expand All @@ -596,37 +591,28 @@ impl<O: ForestObligation> ObligationForest<O> {
}
}

fn mark_as_waiting_from(&self, node: &Node<O>) {
match node.state.get() {
NodeState::Waiting | NodeState::Error | NodeState::OnDfsStack => return,
NodeState::Success => node.state.set(NodeState::Waiting),
NodeState::Pending | NodeState::Done => {},
}

// This call site is cold.
self.uninlined_mark_neighbors_as_waiting_from(node);
}

/// Compresses the vector, removing all popped nodes. This adjusts
/// the indices and hence invalidates any outstanding
/// indices. Cannot be used during a transaction.
/// Compresses the vector, removing all popped nodes. This adjusts the
/// indices and hence invalidates any outstanding indices.
///
/// Beforehand, all nodes must be marked as `Done` and no cycles
/// on these nodes may be present. This is done by e.g., `process_cycles`.
#[inline(never)]
fn compress(&mut self, do_completed: DoCompleted) -> Option<Vec<O>> {
let nodes_len = self.nodes.len();
let mut node_rewrites: Vec<_> = self.scratch.replace(vec![]);
node_rewrites.extend(0..nodes_len);
let orig_nodes_len = self.nodes.len();
let mut node_rewrites: Vec<_> = self.node_rewrites.replace(vec![]);
debug_assert!(node_rewrites.is_empty());
node_rewrites.extend(0..orig_nodes_len);
let mut dead_nodes = 0;
let mut removed_done_obligations: Vec<O> = vec![];

// Now move all popped nodes to the end. Try to keep the order.
// Now move all Done/Error nodes to the end, preserving the order of
// the Pending/Waiting nodes.
//
// LOOP INVARIANT:
// self.nodes[0..index - dead_nodes] are the first remaining nodes
// self.nodes[index - dead_nodes..index] are all dead
// self.nodes[index..] are unchanged
for index in 0..self.nodes.len() {
for index in 0..orig_nodes_len {
let node = &self.nodes[index];
match node.state.get() {
NodeState::Pending | NodeState::Waiting => {
Expand All @@ -637,7 +623,7 @@ impl<O: ForestObligation> ObligationForest<O> {
}
NodeState::Done => {
// This lookup can fail because the contents of
// `self.active_cache` is not guaranteed to match those of
// `self.active_cache` are not guaranteed to match those of
// `self.nodes`. See the comment in `process_obligation`
// for more details.
if let Some((predicate, _)) =
Expand All @@ -647,61 +633,50 @@ impl<O: ForestObligation> ObligationForest<O> {
} else {
self.done_cache.insert(node.obligation.as_predicate().clone());
}
node_rewrites[index] = nodes_len;
if do_completed == DoCompleted::Yes {
// Extract the success stories.
removed_done_obligations.push(node.obligation.clone());
}
node_rewrites[index] = orig_nodes_len;
dead_nodes += 1;
}
NodeState::Error => {
// We *intentionally* remove the node from the cache at this point. Otherwise
// tests must come up with a different type on every type error they
// check against.
self.active_cache.remove(node.obligation.as_predicate());
node_rewrites[index] = nodes_len;
dead_nodes += 1;
self.insert_into_error_cache(index);
node_rewrites[index] = orig_nodes_len;
dead_nodes += 1;
}
NodeState::OnDfsStack | NodeState::Success => unreachable!()
NodeState::Success => unreachable!()
}
}

// No compression needed.
if dead_nodes == 0 {
node_rewrites.truncate(0);
self.scratch.replace(node_rewrites);
return if do_completed == DoCompleted::Yes { Some(vec![]) } else { None };
if dead_nodes > 0 {
// Remove the dead nodes and rewrite indices.
self.nodes.truncate(orig_nodes_len - dead_nodes);
self.apply_rewrites(&node_rewrites);
}

// Pop off all the nodes we killed and extract the success stories.
let successful = if do_completed == DoCompleted::Yes {
Some((0..dead_nodes)
.map(|_| self.nodes.pop().unwrap())
.flat_map(|node| {
match node.state.get() {
NodeState::Error => None,
NodeState::Done => Some(node.obligation),
_ => unreachable!()
}
})
.collect())
} else {
self.nodes.truncate(self.nodes.len() - dead_nodes);
None
};
self.apply_rewrites(&node_rewrites);

node_rewrites.truncate(0);
self.scratch.replace(node_rewrites);
self.node_rewrites.replace(node_rewrites);

successful
if do_completed == DoCompleted::Yes {
Some(removed_done_obligations)
} else {
None
}
}

fn apply_rewrites(&mut self, node_rewrites: &[usize]) {
let nodes_len = node_rewrites.len();
let orig_nodes_len = node_rewrites.len();

for node in &mut self.nodes {
let mut i = 0;
while i < node.dependents.len() {
let new_index = node_rewrites[node.dependents[i]];
if new_index >= nodes_len {
if new_index >= orig_nodes_len {
node.dependents.swap_remove(i);
if i == 0 && node.has_parent {
// We just removed the parent.
Expand All @@ -718,7 +693,7 @@ impl<O: ForestObligation> ObligationForest<O> {
// removal of nodes within `compress` can fail. See above.
self.active_cache.retain(|_predicate, index| {
let new_index = node_rewrites[*index];
if new_index >= nodes_len {
if new_index >= orig_nodes_len {
false
} else {
*index = new_index;
Expand Down
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