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commands.js
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const _ = require('./utils');
// Enable followers-only mode on a channel..
function followersonly(channel, minutes) {
channel = _.channel(channel);
minutes = _.get(minutes, 30);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, `/followers ${minutes}`, (resolve, reject) => {
// Received _promiseFollowers event, resolve or reject..
this.once('_promiseFollowers', err => {
if(!err) { resolve([ channel, ~~minutes ]); }
else { reject(err); }
});
});
}
// Disable followers-only mode on a channel..
function followersonlyoff(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, '/followersoff', (resolve, reject) => {
// Received _promiseFollowersoff event, resolve or reject..
this.once('_promiseFollowersoff', err => {
if(!err) { resolve([ channel ]); }
else { reject(err); }
});
});
}
// Leave a channel..
function part(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), null, `PART ${channel}`, (resolve, reject) => {
// Received _promisePart event, resolve or reject..
this.once('_promisePart', err => {
if(!err) { resolve([ channel ]); }
else { reject(err); }
});
});
}
// Enable R9KBeta mode on a channel..
function r9kbeta(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, '/r9kbeta', (resolve, reject) => {
// Received _promiseR9kbeta event, resolve or reject..
this.once('_promiseR9kbeta', err => {
if(!err) { resolve([ channel ]); }
else { reject(err); }
});
});
}
// Disable R9KBeta mode on a channel..
function r9kbetaoff(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, '/r9kbetaoff', (resolve, reject) => {
// Received _promiseR9kbetaoff event, resolve or reject..
this.once('_promiseR9kbetaoff', err => {
if(!err) { resolve([ channel ]); }
else { reject(err); }
});
});
}
// Enable slow mode on a channel..
function slow(channel, seconds) {
channel = _.channel(channel);
seconds = _.get(seconds, 300);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, `/slow ${seconds}`, (resolve, reject) => {
// Received _promiseSlow event, resolve or reject..
this.once('_promiseSlow', err => {
if(!err) { resolve([ channel, ~~seconds ]); }
else { reject(err); }
});
});
}
// Disable slow mode on a channel..
function slowoff(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, '/slowoff', (resolve, reject) => {
// Received _promiseSlowoff event, resolve or reject..
this.once('_promiseSlowoff', err => {
if(!err) { resolve([ channel ]); }
else { reject(err); }
});
});
}
module.exports = {
// Send action message (/me <message>) on a channel..
action(channel, message) {
channel = _.channel(channel);
message = `\u0001ACTION ${message}\u0001`;
// Send the command to the server and race the Promise against a delay..
return this._sendMessage(this._getPromiseDelay(), channel, message, (resolve, _reject) => {
// At this time, there is no possible way to detect if a message has been sent has been eaten
// by the server, so we can only resolve the Promise.
resolve([ channel, message ]);
});
},
// Ban username on channel..
ban(channel, username, reason) {
channel = _.channel(channel);
username = _.username(username);
reason = _.get(reason, '');
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, `/ban ${username} ${reason}`, (resolve, reject) => {
// Received _promiseBan event, resolve or reject..
this.once('_promiseBan', err => {
if(!err) { resolve([ channel, username, reason ]); }
else { reject(err); }
});
});
},
// Clear all messages on a channel..
clear(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, '/clear', (resolve, reject) => {
// Received _promiseClear event, resolve or reject..
this.once('_promiseClear', err => {
if(!err) { resolve([ channel ]); }
else { reject(err); }
});
});
},
// Change the color of your username..
color(channel, newColor) {
newColor = _.get(newColor, channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), '#tmijs', `/color ${newColor}`, (resolve, reject) => {
// Received _promiseColor event, resolve or reject..
this.once('_promiseColor', err => {
if(!err) { resolve([ newColor ]); }
else { reject(err); }
});
});
},
// Run commercial on a channel for X seconds..
commercial(channel, seconds) {
channel = _.channel(channel);
seconds = _.get(seconds, 30);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, `/commercial ${seconds}`, (resolve, reject) => {
// Received _promiseCommercial event, resolve or reject..
this.once('_promiseCommercial', err => {
if(!err) { resolve([ channel, ~~seconds ]); }
else { reject(err); }
});
});
},
// Delete a specific message on a channel
deletemessage(channel, messageUUID) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, `/delete ${messageUUID}`, (resolve, reject) => {
// Received _promiseDeletemessage event, resolve or reject..
this.once('_promiseDeletemessage', err => {
if(!err) { resolve([ channel ]); }
else { reject(err); }
});
});
},
// Enable emote-only mode on a channel..
emoteonly(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, '/emoteonly', (resolve, reject) => {
// Received _promiseEmoteonly event, resolve or reject..
this.once('_promiseEmoteonly', err => {
if(!err) { resolve([ channel ]); }
else { reject(err); }
});
});
},
// Disable emote-only mode on a channel..
emoteonlyoff(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, '/emoteonlyoff', (resolve, reject) => {
// Received _promiseEmoteonlyoff event, resolve or reject..
this.once('_promiseEmoteonlyoff', err => {
if(!err) { resolve([ channel ]); }
else { reject(err); }
});
});
},
// Enable followers-only mode on a channel..
followersonly: followersonly,
// Alias for followersonly()..
followersmode: followersonly,
// Disable followers-only mode on a channel..
followersonlyoff: followersonlyoff,
// Alias for followersonlyoff()..
followersmodeoff: followersonlyoff,
// Host a channel..
host(channel, target) {
channel = _.channel(channel);
target = _.username(target);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(2000, channel, `/host ${target}`, (resolve, reject) => {
// Received _promiseHost event, resolve or reject..
this.once('_promiseHost', (err, remaining) => {
if(!err) { resolve([ channel, target, ~~remaining ]); }
else { reject(err); }
});
});
},
// Join a channel..
join(channel) {
channel = _.channel(channel);
// Send the command to the server ..
return this._sendCommand(null, null, `JOIN ${channel}`, (resolve, reject) => {
const eventName = '_promiseJoin';
let hasFulfilled = false;
const listener = (err, joinedChannel) => {
if(channel === _.channel(joinedChannel)) {
// Received _promiseJoin event for the target channel, resolve or reject..
this.removeListener(eventName, listener);
hasFulfilled = true;
if(!err) { resolve([ channel ]); }
else { reject(err); }
}
};
this.on(eventName, listener);
// Race the Promise against a delay..
const delay = this._getPromiseDelay();
_.promiseDelay(delay).then(() => {
if(!hasFulfilled) {
this.emit(eventName, 'No response from Twitch.', channel);
}
});
});
},
// Mod username on channel..
mod(channel, username) {
channel = _.channel(channel);
username = _.username(username);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, `/mod ${username}`, (resolve, reject) => {
// Received _promiseMod event, resolve or reject..
this.once('_promiseMod', err => {
if(!err) { resolve([ channel, username ]); }
else { reject(err); }
});
});
},
// Get list of mods on a channel..
mods(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, '/mods', (resolve, reject) => {
// Received _promiseMods event, resolve or reject..
this.once('_promiseMods', (err, mods) => {
if(!err) {
// Update the internal list of moderators..
mods.forEach(username => {
if(!this.moderators[channel]) { this.moderators[channel] = []; }
if(!this.moderators[channel].includes(username)) { this.moderators[channel].push(username); }
});
resolve(mods);
}
else { reject(err); }
});
});
},
// Leave a channel..
part: part,
// Alias for part()..
leave: part,
// Send a ping to the server..
ping() {
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), null, 'PING', (resolve, _reject) => {
// Update the internal ping timeout check interval..
this.latency = new Date();
this.pingTimeout = setTimeout(() => {
if(this.ws !== null) {
this.wasCloseCalled = false;
this.log.error('Ping timeout.');
this.ws.close();
clearInterval(this.pingLoop);
clearTimeout(this.pingTimeout);
}
}, _.get(this.opts.connection.timeout, 9999));
// Received _promisePing event, resolve or reject..
this.once('_promisePing', latency => resolve([ parseFloat(latency) ]));
});
},
// Enable R9KBeta mode on a channel..
r9kbeta: r9kbeta,
// Alias for r9kbeta()..
r9kmode: r9kbeta,
// Disable R9KBeta mode on a channel..
r9kbetaoff: r9kbetaoff,
// Alias for r9kbetaoff()..
r9kmodeoff: r9kbetaoff,
// Send a raw message to the server..
raw(message) {
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), null, message, (resolve, _reject) => {
resolve([ message ]);
});
},
// Send a message on a channel..
say(channel, message) {
channel = _.channel(channel);
if((message.startsWith('.') && !message.startsWith('..')) || message.startsWith('/') || message.startsWith('\\')) {
// Check if the message is an action message..
if(message.substr(1, 3) === 'me ') {
return this.action(channel, message.substr(4));
}
else {
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, message, (resolve, _reject) => {
// At this time, there is no possible way to detect if a message has been sent has been eaten
// by the server, so we can only resolve the Promise.
resolve([ channel, message ]);
});
}
}
// Send the command to the server and race the Promise against a delay..
return this._sendMessage(this._getPromiseDelay(), channel, message, (resolve, _reject) => {
// At this time, there is no possible way to detect if a message has been sent has been eaten
// by the server, so we can only resolve the Promise.
resolve([ channel, message ]);
});
},
// Enable slow mode on a channel..
slow: slow,
// Alias for slow()..
slowmode: slow,
// Disable slow mode on a channel..
slowoff: slowoff,
// Alias for slowoff()..
slowmodeoff: slowoff,
// Enable subscribers mode on a channel..
subscribers(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, '/subscribers', (resolve, reject) => {
// Received _promiseSubscribers event, resolve or reject..
this.once('_promiseSubscribers', err => {
if(!err) { resolve([ channel ]); }
else { reject(err); }
});
});
},
// Disable subscribers mode on a channel..
subscribersoff(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, '/subscribersoff', (resolve, reject) => {
// Received _promiseSubscribersoff event, resolve or reject..
this.once('_promiseSubscribersoff', err => {
if(!err) { resolve([ channel ]); }
else { reject(err); }
});
});
},
// Timeout username on channel for X seconds..
timeout(channel, username, seconds, reason) {
channel = _.channel(channel);
username = _.username(username);
if(seconds !== null && !_.isInteger(seconds)) {
reason = seconds;
seconds = 300;
}
seconds = _.get(seconds, 300);
reason = _.get(reason, '');
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, `/timeout ${username} ${seconds} ${reason}`, (resolve, reject) => {
// Received _promiseTimeout event, resolve or reject..
this.once('_promiseTimeout', err => {
if(!err) { resolve([ channel, username, ~~seconds, reason ]); }
else { reject(err); }
});
});
},
// Unban username on channel..
unban(channel, username) {
channel = _.channel(channel);
username = _.username(username);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, `/unban ${username}`, (resolve, reject) => {
// Received _promiseUnban event, resolve or reject..
this.once('_promiseUnban', err => {
if(!err) { resolve([ channel, username ]); }
else { reject(err); }
});
});
},
// End the current hosting..
unhost(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(2000, channel, '/unhost', (resolve, reject) => {
// Received _promiseUnhost event, resolve or reject..
this.once('_promiseUnhost', err => {
if(!err) { resolve([ channel ]); }
else { reject(err); }
});
});
},
// Unmod username on channel..
unmod(channel, username) {
channel = _.channel(channel);
username = _.username(username);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, `/unmod ${username}`, (resolve, reject) => {
// Received _promiseUnmod event, resolve or reject..
this.once('_promiseUnmod', err => {
if(!err) { resolve([ channel, username ]); }
else { reject(err); }
});
});
},
// Unvip username on channel..
unvip(channel, username) {
channel = _.channel(channel);
username = _.username(username);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, `/unvip ${username}`, (resolve, reject) => {
// Received _promiseUnvip event, resolve or reject..
this.once('_promiseUnvip', err => {
if(!err) { resolve([ channel, username ]); }
else { reject(err); }
});
});
},
// Add username to VIP list on channel..
vip(channel, username) {
channel = _.channel(channel);
username = _.username(username);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, `/vip ${username}`, (resolve, reject) => {
// Received _promiseVip event, resolve or reject..
this.once('_promiseVip', err => {
if(!err) { resolve([ channel, username ]); }
else { reject(err); }
});
});
},
// Get list of VIPs on a channel..
vips(channel) {
channel = _.channel(channel);
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), channel, '/vips', (resolve, reject) => {
// Received _promiseVips event, resolve or reject..
this.once('_promiseVips', (err, vips) => {
if(!err) { resolve(vips); }
else { reject(err); }
});
});
},
// Send an whisper message to a user..
whisper(username, message) {
username = _.username(username);
// The server will not send a whisper to the account that sent it.
if(username === this.getUsername()) {
return Promise.reject('Cannot send a whisper to the same account.');
}
// Send the command to the server and race the Promise against a delay..
return this._sendCommand(this._getPromiseDelay(), '#tmijs', `/w ${username} ${message}`, (_resolve, reject) => {
this.once('_promiseWhisper', err => {
if (err) { reject(err); }
});
}).catch(err => {
// Either an "actual" error occured or the timeout triggered
// the latter means no errors have occured and we can resolve
// else just elevate the error
if(err && typeof err === 'string' && err.indexOf('No response from Twitch.') !== 0) {
throw err;
}
const from = _.channel(username);
const userstate = Object.assign({
'message-type': 'whisper',
'message-id': null,
'thread-id': null,
username: this.getUsername()
}, this.globaluserstate);
// Emit for both, whisper and message..
this.emits([ 'whisper', 'message' ], [
[ from, userstate, message, true ],
[ from, userstate, message, true ]
]);
return [ username, message ];
});
}
};