You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Thank you for sharing such an amazing project. I'm seeking help for the following issue.
Consider your example: 07-Shading-Models, where we find a screenshot.png file of the basic materials. If I run this example on my machine I find that some reflections are missing.
Here is the output of the terminal:
[>] CORE Using panda3d-supplied core module
[>] RenderPipeline Using Python 3.7 with architecture linux_amd64
[>] RenderPipeline Using Panda3D 1.11.0 built on Dec 20 2020 12:49:37
[>] RenderPipeline Using git commit fa04d77b5754543729eaece06e32b93222f06585
[>] MountManager Auto-Detected base path to /home/slava/soft/render_pipeline
[>] RenderPipeline Mount manager was not mounted, mounting now ...
[>] MountManager Setting up virtual filesystem
[>] MountManager Mounting auto-detected config dir: /home/slava/soft/render_pipeline/config/
[>] MountManager Mounting ramdisk as /$$rptemp
[>] RenderPipeline No settings loaded, loading from default location
Known pipe types:
glxGraphicsPipe
(all display modules loaded.)
[>] RenderPipeline Driver Version = 4.3.0 NVIDIA 440.44
[>] RenderPipeline Driver Vendor = NVIDIA Corporation
[>] RenderPipeline Driver Renderer = GeForce GTX 1050 Ti/PCIe/SSE2
[>] RenderPipeline Render resolution is 1600 x 900
[!] RPLoader Loading '/$$rp/data/gui/loading_screen_bg.txo' took 96.53 ms
[>] LightManager Tile size = 24 x 16 , Num tiles = 67 x 57
[>] GPUCommandQueue Allocating command buffer of size 32768
[>] GroupedInputBlock Native UBO support = False
[!] RPLoader Loading '/$$rp/data/default_cubemap/cubemap.txo' took 390.36 ms
[!] RPLoader Loading '/$$rp/data/builtin_models/skybox/skybox.txo' took 143.84 ms
[>] PluginManager Loading plugin settings
[>] PluginManager Creating plugin instances ..
[>] Debugger Creating debugger
[>] plugin:scattering Loading scattering method for 'eric_bruneton'
[>] StageManager Setup stages ..
[>] StageManager Preparing stages ..
[>] AOStage Blur quality is MEDIUM
[>] StageManager Awaiting future pipe Exposure
[>] UpdatePreviousPipesStage Creating previous pipes stage ..
[>] StageManager Writing shader config
[>] plugin:pssm Initializing pssm ..
[!] RPLoader Loading '/$$rp/data/film_grain/grain.txo' took 99.98 ms
[!] RPLoader Loading '/$$rp/rpplugins/bloom/resources/lens_dirt.txo' took 144.79 ms
[!] RPLoader Skipping further loading warnings (max warning count reached)
[>] ScatteringMethodEricBruneton Precomputing ...
[>] RenderPipeline Finished initialization in 2.566 s, first frame: 3
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
[>] RenderPipeline Took 2.239 s until first frame
[!] Panda3D :linmath(warning): Tried to invert singular LMatrix4.
[>] RenderPipeline Hiding loading screen after 10 pre-rendered frames.
[>] RenderPipeline Reloading shaders ..
[>] StageManager Writing shader config
Hello,
Thank you for sharing such an amazing project. I'm seeking help for the following issue.
Consider your example: 07-Shading-Models, where we find a screenshot.png file of the basic materials. If I run this example on my machine I find that some reflections are missing.
Here is the output of the terminal:
[>] CORE Using panda3d-supplied core module
[>] RenderPipeline Using Python 3.7 with architecture linux_amd64
[>] RenderPipeline Using Panda3D 1.11.0 built on Dec 20 2020 12:49:37
[>] RenderPipeline Using git commit fa04d77b5754543729eaece06e32b93222f06585
[>] MountManager Auto-Detected base path to /home/slava/soft/render_pipeline
[>] RenderPipeline Mount manager was not mounted, mounting now ...
[>] MountManager Setting up virtual filesystem
[>] MountManager Mounting auto-detected config dir: /home/slava/soft/render_pipeline/config/
[>] MountManager Mounting ramdisk as /$$rptemp
[>] RenderPipeline No settings loaded, loading from default location
Known pipe types:
glxGraphicsPipe
(all display modules loaded.)
[>] RenderPipeline Driver Version = 4.3.0 NVIDIA 440.44
[>] RenderPipeline Driver Vendor = NVIDIA Corporation
[>] RenderPipeline Driver Renderer = GeForce GTX 1050 Ti/PCIe/SSE2
[>] RenderPipeline Render resolution is 1600 x 900
[!] RPLoader Loading '/$$rp/data/gui/loading_screen_bg.txo' took 96.53 ms
[>] LightManager Tile size = 24 x 16 , Num tiles = 67 x 57
[>] GPUCommandQueue Allocating command buffer of size 32768
[>] GroupedInputBlock Native UBO support = False
[!] RPLoader Loading '/$$rp/data/default_cubemap/cubemap.txo' took 390.36 ms
[!] RPLoader Loading '/$$rp/data/builtin_models/skybox/skybox.txo' took 143.84 ms
[>] PluginManager Loading plugin settings
[>] PluginManager Creating plugin instances ..
[>] Debugger Creating debugger
[>] plugin:scattering Loading scattering method for 'eric_bruneton'
[>] StageManager Setup stages ..
[>] StageManager Preparing stages ..
[>] AOStage Blur quality is MEDIUM
[>] StageManager Awaiting future pipe Exposure
[>] UpdatePreviousPipesStage Creating previous pipes stage ..
[>] StageManager Writing shader config
[>] plugin:pssm Initializing pssm ..
[!] RPLoader Loading '/$$rp/data/film_grain/grain.txo' took 99.98 ms
[!] RPLoader Loading '/$$rp/rpplugins/bloom/resources/lens_dirt.txo' took 144.79 ms
[!] RPLoader Skipping further loading warnings (max warning count reached)
[>] ScatteringMethodEricBruneton Precomputing ...
[>] RenderPipeline Finished initialization in 2.566 s, first frame: 3
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
:pgraphnodes(error): PointLight shadow buffers must have an equal width and height!
[>] RenderPipeline Took 2.239 s until first frame
[!] Panda3D :linmath(warning): Tried to invert singular LMatrix4.
[>] RenderPipeline Hiding loading screen after 10 pre-rendered frames.
[>] RenderPipeline Reloading shaders ..
[>] StageManager Writing shader config
Panda3d is installed from here with pip:
https://www.panda3d.org/download.php?platform=xenial&version=devel&sdk
pip install --pre --extra-index-url https://archive.panda3d.org/ panda3d
Any explanations or suggestions to fix it?
The text was updated successfully, but these errors were encountered: